Zoom screen (#285)
* always start with full brick layout * adding 'on start' to template * render entire board when selected * zoom brick when clicking on screen * resize when zooming * toggle zooming of the brick * inject close icon when selected * fix toggling
This commit is contained in:
@ -298,7 +298,14 @@ namespace pxsim.visuals {
|
||||
this.layoutView.inject(this.element);
|
||||
|
||||
// Add EV3 module element
|
||||
this.layoutView.setBrick(new BrickView(-1));
|
||||
const brickCloseIcon = this.getCloseIconView();
|
||||
brickCloseIcon.registerClick(ev => {
|
||||
this.layoutView.unselectBrick();
|
||||
this.resize();
|
||||
});
|
||||
const brick =new BrickView(-1);
|
||||
brick.setSelected(EV3View.isPreviousBrickSelected());
|
||||
this.layoutView.setBrick(brick, brickCloseIcon);
|
||||
|
||||
this.resize();
|
||||
|
||||
@ -329,6 +336,12 @@ namespace pxsim.visuals {
|
||||
this.screenCanvas = document.createElement("canvas");
|
||||
this.screenCanvas.id = "board-screen-canvas";
|
||||
this.screenCanvas.style.position = "absolute";
|
||||
this.screenCanvas.addEventListener(pxsim.pointerEvents.up, ev => {
|
||||
this.layoutView.selectBrick();
|
||||
this.resize();
|
||||
})
|
||||
this.screenCanvas.style.cursor = "pointer";
|
||||
/*
|
||||
this.screenCanvas.style.cursor = "crosshair";
|
||||
this.screenCanvas.onmousemove = (e: MouseEvent) => {
|
||||
const x = e.clientX;
|
||||
@ -340,6 +353,7 @@ namespace pxsim.visuals {
|
||||
this.screenCanvas.onmouseleave = () => {
|
||||
this.updateXY(SCREEN_WIDTH, SCREEN_HEIGHT);
|
||||
}
|
||||
*/
|
||||
|
||||
this.screenCanvas.width = SCREEN_WIDTH;
|
||||
this.screenCanvas.height = SCREEN_HEIGHT;
|
||||
@ -360,10 +374,12 @@ namespace pxsim.visuals {
|
||||
// Save previous inputs for the next cycle
|
||||
EV3View.previousSelectedInputs = ev3board().getInputNodes().map((node, index) => (this.getDisplayViewForNode(node.id, index).getSelected()) ? node.id : -1)
|
||||
EV3View.previousSeletedOutputs = ev3board().getMotors().map((node, index) => (this.getDisplayViewForNode(node.id, index).getSelected()) ? node.id : -1);
|
||||
EV3View.previousSelectedBrick = this.layoutView.getBrick().getSelected();
|
||||
}
|
||||
|
||||
private static previousSelectedInputs: number[];
|
||||
private static previousSeletedOutputs: number[];
|
||||
private static previousSelectedBrick: boolean;
|
||||
|
||||
private static isPreviousInputSelected(index: number, id: number) {
|
||||
if (EV3View.previousSelectedInputs && EV3View.previousSelectedInputs[index] == id) {
|
||||
@ -381,6 +397,12 @@ namespace pxsim.visuals {
|
||||
return false;
|
||||
}
|
||||
|
||||
private static isPreviousBrickSelected() {
|
||||
const b = EV3View.previousSelectedBrick;
|
||||
EV3View.previousSelectedBrick = false;
|
||||
return !!b;
|
||||
}
|
||||
|
||||
private begin() {
|
||||
this.running = true;
|
||||
this.updateState();
|
||||
|
Reference in New Issue
Block a user