Commit Graph

15 Commits

Author SHA1 Message Date
Sam El-Husseini
da9bea30b5 Update large motor view SVG so that the drop shadow is outside the hole SVG 2018-01-12 13:50:09 -08:00
Sam El-Husseini
9890f2340a Add no-drag class and set on synced motor labels. Fixes #213 (#221) 2018-01-09 12:04:37 -08:00
Sam El-Husseini
76ff39605a Remove synced motor label when motors are no longer in sync (#189) 2018-01-05 10:54:42 -08:00
Sam El-Husseini
f3f87331c8 nit 2018-01-04 14:09:10 -08:00
Sam El-Husseini
5aef77ccc6 Generalizing motorView for both medium and large motor views. Initial work towards synced motor views. Adding sync label for controller motor. 2018-01-04 14:03:50 -08:00
Sam El-Husseini
f30eac41e9 Persist selected state of controls across simulator restarts 2017-12-28 11:17:18 -08:00
Sam El-Husseini
fb31b81f7e Update motor SVG assets and connections 2017-12-27 14:48:15 -08:00
Sam El-Husseini
c398a5a133 Update padding and fix wiring order 2017-12-26 23:19:04 -08:00
Sam El-Husseini
180f32f25c Simulator refactoring to support better resizing of modules and controls 2017-12-22 14:00:23 -08:00
Sam El-Husseini
c989e2fdab
Merge pull request #121 from Microsoft/motorphysics
Motor work
2017-12-19 17:07:15 -08:00
Sam El-Husseini
d3dcb5de85 Use setChangedState for touch and color sensors 2017-12-19 17:01:45 -08:00
Peli de Halleux
7123bfecd3 removing cancel animation stuff 2017-12-19 16:21:14 -08:00
Sam El-Husseini
ef5fa9ae82 Minor fix to killing the animation when the sim is killed 2017-12-19 14:55:43 -08:00
Sam El-Husseini
2157af3e63 Using game loop instead of queueAnimationUpdate 2017-12-19 14:20:35 -08:00
Sam El-Husseini
6320379d02 Initial sim implementation 2017-12-18 13:04:17 -08:00