Commit Graph

32 Commits

Author SHA1 Message Date
Peli de Halleux
3339a7660a
moving motor properties to lower group (#403) 2018-04-03 04:30:10 -07:00
Peli de Halleux
2cce2a39b8 updated colors for motor/math 2018-02-07 01:42:16 -08:00
Abhijith Chatra
9bf50665fc improving the spacing & block names (#298) 2018-02-01 16:21:08 -08:00
Peli de Halleux
e06659ab4c
removing group icons (#282) 2018-01-30 16:40:08 -08:00
Michał Moskal
20a4673f98 First draft of storage APIs (#122)
* First draft of storage APIs

* bumped pxt-core

* using fixed instances to seprate temp from permanent

* send console to storage

* sim support

* missing sim stubs

* adding storage blocks

* more sim support

* remove storage from default package

* fix rendering of ms

* render raw ms

* slize at better place

* duplicate bundled dir

* refactor limit

* simplify limit logic
2018-01-11 20:05:45 -08:00
Peli de Halleux
892a2d585f
Thresholds (#222)
* add threshold blocks

* updated strings

* added gap

* reorg color/gyro blocks

* fixing sound names

* adding stop block

* fixing exanmples
2018-01-09 12:46:48 -08:00
Peli de Halleux
a27a7fcd55
removing measured overloads until blocks support (#215) 2018-01-08 15:27:37 -08:00
Peli de Halleux
0f2bda2496 shuffling motor blocks 2018-01-07 20:33:02 -08:00
Peli de Halleux
64d6c2b090
Motors cleanup (#192)
* refactoring

* moving chassis into separate project

* added set motors
2018-01-05 16:02:52 -08:00
Peli de Halleux
7da811246c
Behaviors Driven Robotics (#178)
* adding avoid crash behavior

* more implementation

* add another simple behavior

* fixed synched motors

* bump common packages
2018-01-04 12:55:30 -08:00
Sam El-Husseini
7993363e89 Remaining icon fixes. Using blockIcons to show custom icons for built in categories 2018-01-03 14:20:33 -08:00
Caitlin Hennessy
383ca5467d Remove advexpanded/advcollapsed 2018-01-02 12:49:25 -08:00
Caitlin Hennessy
4dff282633 Initial work 2018-01-02 10:47:04 -08:00
Peli de Halleux
93fd8c8c78 removing more icons 2017-12-19 15:10:13 -08:00
Sam El-Husseini
2157af3e63 Using game loop instead of queueAnimationUpdate 2017-12-19 14:20:35 -08:00
Sam El-Husseini
6320379d02 Initial sim implementation 2017-12-18 13:04:17 -08:00
Peli de Halleux
fcdc350e40 more motor work 2017-12-14 17:01:23 -08:00
Sam El-Husseini
1bf1eb16f0 Update to latest TS and update blocks colors to match Lego's edu colors 2017-12-11 16:55:00 -08:00
Peli de Halleux
16a025f3a0 simplified motor API 2017-10-30 21:29:18 -07:00
Peli de Halleux
c4a9b4a381 updated brick color 2017-10-30 09:58:00 -07:00
Peli de Halleux
c7d36a5e82 moving motors up 2017-10-30 09:55:36 -07:00
Peli de Halleux
c8c45be057 fixing brick groups 2017-10-30 09:51:18 -07:00
Peli de Halleux
84b98a2788 brick namespace 2017-10-28 09:13:02 -07:00
Peli de Halleux
18fefa2a44 output -> motors 2017-10-27 11:01:11 -07:00
Peli de Halleux
33c8902050 aligning groups with hardware name components 2017-10-24 16:52:13 -07:00
Sam El-Husseini
84d80131d4 Various UI fixes. Block refactoring and adding touch and color blocks. 2017-10-03 02:28:44 -04:00
Sam El-Husseini
a3f56f4c9a Fix pattern enum decompilation and setSpeed when no speed is set. 2017-08-09 10:02:58 -07:00
Sam El-Husseini
8736d32f09 Add screen blocks 2017-08-07 21:50:04 -07:00
Sam El-Husseini
15f50966aa Update motor APIs 2017-08-07 17:39:37 -07:00
Sam El-Husseini
96a238b87a Update colours 2017-07-07 21:30:52 +03:00
Sam El-Husseini
d2946842a9 Initial themeing 2017-07-07 18:16:01 +03:00
Michal Moskal
207e7a026c Initial commit, based on pxt-adafruit 2017-06-29 15:47:26 +01:00