Commit Graph

12 Commits

Author SHA1 Message Date
76257775c3 Extended show screen blocks options (#1019)
* Update targetoverrides.ts

Convert old blocks to obsolete ones, new blocks differ in that you can specify the place to start printing along the horizontal axis of the screen (column). And also added a print style. These are the standard black text on a white background and the new white text on a black background. These two parameters are optionally expanded and optional, by default column = 1 and the print style is the same as before, black text on white.

* Update targetoverrides.ts

* Update libs/screen/targetoverrides.ts

Co-authored-by: Joey Wunderlich <jwunderl@users.noreply.github.com>

* Update libs/screen/targetoverrides.ts

Co-authored-by: Joey Wunderlich <jwunderl@users.noreply.github.com>

* Update libs/screen/targetoverrides.ts

Co-authored-by: Joey Wunderlich <jwunderl@users.noreply.github.com>

* Update libs/screen/targetoverrides.ts

Co-authored-by: Joey Wunderlich <jwunderl@users.noreply.github.com>

* Update libs/screen/targetoverrides.ts

---------

Co-authored-by: Joey Wunderlich <jwunderl@users.noreply.github.com>
2023-05-05 15:58:52 -07:00
dd415019c4 renderPorts-extra-checks-before-print (#1020)
When the program starts, when the showBoot() function is launched, the screenMode is checked and the showPorts function is launched, which in turn executes the renderPorts() function in a loop. While renderPorts is running, the screenMode may change, for example to ShowLines (when showString() was run). It may turn out that the mode has changed, and the renderPorts method has not been fully executed ... in the future, it will draw its own graphics on the screen, although we do not expect to see them already, because. a regime change has occurred. I added checks inside the function before displaying.
2023-05-05 15:46:43 -07:00
00fefe10d6 Boot sequence (#946)
* refactor bootsequence

* inf can be null

* align elements
2019-10-10 09:15:57 -07:00
a0e133864a background show ports (#924)
* background show ports

* render once at least

* better rendering

* bumped up scale
2019-09-27 16:45:57 -07:00
0198be6dda add screen mode to auto clear screen between modes (#486) 2018-04-11 09:00:22 -06:00
fbb3280bc8 Showimagedelay (#446)
* add delay on "show image"

* removing optional duration
2018-04-05 20:42:03 -07:00
69194b0b76 Erase on showstring + showports improvements (#402)
* erase line before show string + show ports upgrade

* fixed font size

* fixing console output
2018-04-03 04:30:23 -07:00
8abc137d60 Add 'showPorts' api doc (#392) 2018-03-29 16:43:17 -07:00
31f91d4e24 upgrading to latest common packages (#383) 2018-03-28 09:04:49 -07:00
550528c695 bringing back show ports (#377)
* bringing back show ports

* added firmware links in docs

* updated color rendering

* better rendering of touch/ultra/ir

* better data per sensor
2018-03-28 08:50:14 -07:00
d4b3ebc2e4 Missing updatestats (#351)
* aligning screeninit with pxt32

* remove shim

* missing shim

* missing shim
2018-02-26 21:25:04 -08:00
c2d26a8418 Integrate screen APIs from common packages (#343)
* starting screen api intergration

* Further image integration

* Aligning with new screen apis

* Build fixes

* Adjust to common screen state

* Fix unpackPNG

* Add game library

* Optimize screen rendering

* bumping common packages

* updated shims

* moving images into ev3

* upgrading to common packages

* added try/use

* cap

* fixed tryp age
2018-02-26 15:16:17 -08:00