Sam El-Husseini
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9890f2340a
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Add no-drag class and set on synced motor labels. Fixes #213 (#221)
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2018-01-09 12:04:37 -08:00 |
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Sam El-Husseini
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76ff39605a
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Remove synced motor label when motors are no longer in sync (#189)
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2018-01-05 10:54:42 -08:00 |
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Sam El-Husseini
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f3f87331c8
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nit
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2018-01-04 14:09:10 -08:00 |
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Sam El-Husseini
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5aef77ccc6
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Generalizing motorView for both medium and large motor views. Initial work towards synced motor views. Adding sync label for controller motor.
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2018-01-04 14:03:50 -08:00 |
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Sam El-Husseini
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f30eac41e9
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Persist selected state of controls across simulator restarts
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2017-12-28 11:17:18 -08:00 |
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Sam El-Husseini
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fb31b81f7e
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Update motor SVG assets and connections
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2017-12-27 14:48:15 -08:00 |
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Sam El-Husseini
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c398a5a133
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Update padding and fix wiring order
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2017-12-26 23:19:04 -08:00 |
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Sam El-Husseini
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180f32f25c
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Simulator refactoring to support better resizing of modules and controls
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2017-12-22 14:00:23 -08:00 |
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Sam El-Husseini
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c989e2fdab
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Merge pull request #121 from Microsoft/motorphysics
Motor work
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2017-12-19 17:07:15 -08:00 |
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Sam El-Husseini
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d3dcb5de85
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Use setChangedState for touch and color sensors
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2017-12-19 17:01:45 -08:00 |
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Peli de Halleux
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7123bfecd3
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removing cancel animation stuff
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2017-12-19 16:21:14 -08:00 |
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Sam El-Husseini
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ef5fa9ae82
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Minor fix to killing the animation when the sim is killed
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2017-12-19 14:55:43 -08:00 |
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Sam El-Husseini
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2157af3e63
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Using game loop instead of queueAnimationUpdate
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2017-12-19 14:20:35 -08:00 |
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Sam El-Husseini
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6320379d02
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Initial sim implementation
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2017-12-18 13:04:17 -08:00 |
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