Sam El-Husseini
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2157af3e63
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Using game loop instead of queueAnimationUpdate
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2017-12-19 14:20:35 -08:00 |
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Sam El-Husseini
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6320379d02
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Initial sim implementation
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2017-12-18 13:04:17 -08:00 |
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Peli de Halleux
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fcdc350e40
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more motor work
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2017-12-14 17:01:23 -08:00 |
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Sam El-Husseini
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1bf1eb16f0
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Update to latest TS and update blocks colors to match Lego's edu colors
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2017-12-11 16:55:00 -08:00 |
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Peli de Halleux
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16a025f3a0
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simplified motor API
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2017-10-30 21:29:18 -07:00 |
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Peli de Halleux
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c4a9b4a381
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updated brick color
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2017-10-30 09:58:00 -07:00 |
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Peli de Halleux
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c7d36a5e82
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moving motors up
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2017-10-30 09:55:36 -07:00 |
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Peli de Halleux
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c8c45be057
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fixing brick groups
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2017-10-30 09:51:18 -07:00 |
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Peli de Halleux
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84b98a2788
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brick namespace
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2017-10-28 09:13:02 -07:00 |
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Peli de Halleux
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18fefa2a44
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output -> motors
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2017-10-27 11:01:11 -07:00 |
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Peli de Halleux
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33c8902050
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aligning groups with hardware name components
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2017-10-24 16:52:13 -07:00 |
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Sam El-Husseini
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84d80131d4
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Various UI fixes. Block refactoring and adding touch and color blocks.
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2017-10-03 02:28:44 -04:00 |
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Sam El-Husseini
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a3f56f4c9a
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Fix pattern enum decompilation and setSpeed when no speed is set.
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2017-08-09 10:02:58 -07:00 |
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Sam El-Husseini
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8736d32f09
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Add screen blocks
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2017-08-07 21:50:04 -07:00 |
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Sam El-Husseini
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15f50966aa
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Update motor APIs
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2017-08-07 17:39:37 -07:00 |
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Sam El-Husseini
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96a238b87a
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Update colours
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2017-07-07 21:30:52 +03:00 |
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Sam El-Husseini
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d2946842a9
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Initial themeing
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2017-07-07 18:16:01 +03:00 |
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Michal Moskal
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207e7a026c
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Initial commit, based on pxt-adafruit
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2017-06-29 15:47:26 +01:00 |
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