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6 Commits
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12
.github/workflows/calibreapp-image-actions.yml
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12
.github/workflows/calibreapp-image-actions.yml
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@ -1,12 +0,0 @@
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name: Compress images
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on: pull_request
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jobs:
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build:
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name: calibreapp/image-actions
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@master
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- name: calibreapp/image-actions
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uses: docker://calibreapp/github-image-actions
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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13
docs/fll.md
13
docs/fll.md
@ -35,6 +35,13 @@ On the home page, scroll down to the **FLL / City Shaper** section for specific
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Yes.
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### Can I run the program again on the brick?
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Use the Brick Buttons and navigate to the File Manager tab. Open the **BrkProg_SAVE** folder,
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select your program and click the center button to run it again.
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### Does it work without internet?
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No, the editor is cached in your browser cache. However, you can also download the [offline app](/offline-app) in case you need to install it on a computer.
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@ -98,6 +105,12 @@ The official answer is currently no. That being said, we have **Experimental sup
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https://youtu.be/VIq8-6Egtqs
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## Are there YouTube videos on MakeCode for EV3?
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The MakeCode has a [FLL / City Shaper YouTube Channel](https://www.youtube.com/watch?v=IqL0Pyeu5Ng&list=PLMMBk9hE-SeqkOObethhlZtBTEK6FYx3n) with useful videos.
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https://youtu.be/-AirqwC9DL4
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### Why can't I delete my program (*.uf2) files from the Brick?
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There's a bug in the firmware which prevents you from deleting the programs (``*.uf2`` files) from your EV3 Brick. There isn't a firmware update to fix this yet.
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@ -56,7 +56,7 @@ Verify that the program you just created shows eyes on the Brick Display, and th
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## Run it Again
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Use the Brick Buttons and navigate to the File Manager tab. Open the **BrkProg_SAVE** folder, select **Try** and click the center button to run it again.
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BIN
docs/static/getting-started/Try-in-file-manager.png
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docs/static/getting-started/try-in-file-manager.png
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@ -149,9 +149,9 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
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getFirstValueI11n(value: string) {
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const firstValue = this.getFirstValue(value);
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const motorOptions = {
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'medium motor': lf('medium motor'),
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'large motor': lf('large motor'),
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'large motors': lf('large motors')
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'medium motor': lf("medium motor"),
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'large motor': lf("large motor"),
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'large motors': lf("large motors")
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}
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return motorOptions[firstValue];
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}
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@ -1,6 +1,6 @@
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{
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"name": "pxt-ev3",
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"version": "1.2.22",
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"version": "1.2.23",
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"description": "LEGO MINDSTORMS EV3 for Microsoft MakeCode",
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"private": false,
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"keywords": [
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