Compare commits
2 Commits
master
...
offlineapp
Author | SHA1 | Date | |
---|---|---|---|
|
8fd0bf92fa | ||
|
a33bff0520 |
9
.github/calibre/image-actions.yml
vendored
@ -1,9 +0,0 @@
|
||||
jpeg:
|
||||
quality: 80
|
||||
png:
|
||||
quality: 80
|
||||
webp:
|
||||
quality: 80
|
||||
ignorePaths:
|
||||
- "node_modules/**"
|
||||
- "libs/**"
|
@ -1,16 +0,0 @@
|
||||
name: Compress images
|
||||
on:
|
||||
pull_request:
|
||||
paths:
|
||||
- 'docs/**.jpg'
|
||||
- 'docs/**.png'
|
||||
jobs:
|
||||
build:
|
||||
name: calibreapp/image-actions
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@master
|
||||
- name: calibreapp/image-actions
|
||||
uses: docker://calibreapp/github-image-actions
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
40
.github/workflows/pxt-buildmain.yml
vendored
@ -1,40 +0,0 @@
|
||||
name: pxt-buildmain
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- 'master'
|
||||
- 'main'
|
||||
create:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
node-version: [14.x]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v1
|
||||
- name: Use Node.js ${{ matrix.node-version }}
|
||||
uses: actions/setup-node@v1
|
||||
with:
|
||||
node-version: ${{ matrix.node-version }}
|
||||
- name: npm install
|
||||
run: |
|
||||
sudo apt-get install xvfb
|
||||
sudo npm install -g pxt
|
||||
npm install
|
||||
- name: pxt ci
|
||||
run: |
|
||||
pxt ci
|
||||
env:
|
||||
CROWDIN_KEY: ${{ secrets.CROWDIN_KEY }}
|
||||
PXT_ACCESS_TOKEN: ${{ secrets.PXT_ACCESS_TOKEN }}
|
||||
PXT_RELEASE_REPO: ${{ secrets.PXT_RELEASE_REPO }}
|
||||
NPM_ACCESS_TOKEN: ${{ secrets.NPM_ACCESS_TOKEN }}
|
||||
CHROME_BIN: chromium-browser
|
||||
DISPLAY: :99.0
|
||||
CI: true
|
31
.github/workflows/pxt-buildpr.yml
vendored
@ -1,31 +0,0 @@
|
||||
name: pxt-buildpr
|
||||
|
||||
on: [pull_request]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
node-version: [14.x]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v1
|
||||
- name: Use Node.js ${{ matrix.node-version }}
|
||||
uses: actions/setup-node@v1
|
||||
with:
|
||||
node-version: ${{ matrix.node-version }}
|
||||
- name: npm install
|
||||
run: |
|
||||
sudo apt-get install xvfb
|
||||
sudo npm install -g pxt
|
||||
npm install
|
||||
- name: pxt ci
|
||||
run: |
|
||||
pxt ci
|
||||
env:
|
||||
CHROME_BIN: chromium-browser
|
||||
DISPLAY: :99.0
|
||||
CI: true
|
39
.github/workflows/pxt-buildpush.yml
vendored
@ -1,39 +0,0 @@
|
||||
name: pxt-buildpush
|
||||
|
||||
on:
|
||||
push:
|
||||
# main/master has its own build that includes the crowdin key
|
||||
branches-ignore:
|
||||
- 'main'
|
||||
- 'master'
|
||||
|
||||
jobs:
|
||||
build:
|
||||
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
node-version: [14.x]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v1
|
||||
- name: Use Node.js ${{ matrix.node-version }}
|
||||
uses: actions/setup-node@v1
|
||||
with:
|
||||
node-version: ${{ matrix.node-version }}
|
||||
- name: npm install
|
||||
run: |
|
||||
sudo apt-get install xvfb
|
||||
sudo npm install -g pxt
|
||||
npm install
|
||||
- name: pxt ci
|
||||
run: |
|
||||
pxt ci
|
||||
env:
|
||||
PXT_ACCESS_TOKEN: ${{ secrets.PXT_ACCESS_TOKEN }}
|
||||
PXT_RELEASE_REPO: ${{ secrets.PXT_RELEASE_REPO }}
|
||||
NPM_ACCESS_TOKEN: ${{ secrets.NPM_ACCESS_TOKEN }}
|
||||
CHROME_BIN: chromium-browser
|
||||
DISPLAY: :99.0
|
||||
CI: true
|
1
.gitignore
vendored
@ -17,7 +17,6 @@ clients/**/bin/**
|
||||
clients/**/obj/**
|
||||
clients/electron/projects
|
||||
libs/**/_locales/**
|
||||
package-lock.json
|
||||
|
||||
videos/**
|
||||
|
||||
|
9
.travis.yml
Normal file
@ -0,0 +1,9 @@
|
||||
language: node_js
|
||||
node_js:
|
||||
- "8.9.0"
|
||||
script:
|
||||
- "node node_modules/pxt-core/built/pxt.js travis"
|
||||
sudo: false
|
||||
cache:
|
||||
directories:
|
||||
- node_modules
|
41
SECURITY.md
@ -1,41 +0,0 @@
|
||||
<!-- BEGIN MICROSOFT SECURITY.MD V0.0.7 BLOCK -->
|
||||
|
||||
## Security
|
||||
|
||||
Microsoft takes the security of our software products and services seriously, which includes all source code repositories managed through our GitHub organizations, which include [Microsoft](https://github.com/Microsoft), [Azure](https://github.com/Azure), [DotNet](https://github.com/dotnet), [AspNet](https://github.com/aspnet), [Xamarin](https://github.com/xamarin), and [our GitHub organizations](https://opensource.microsoft.com/).
|
||||
|
||||
If you believe you have found a security vulnerability in any Microsoft-owned repository that meets [Microsoft's definition of a security vulnerability](https://aka.ms/opensource/security/definition), please report it to us as described below.
|
||||
|
||||
## Reporting Security Issues
|
||||
|
||||
**Please do not report security vulnerabilities through public GitHub issues.**
|
||||
|
||||
Instead, please report them to the Microsoft Security Response Center (MSRC) at [https://msrc.microsoft.com/create-report](https://aka.ms/opensource/security/create-report).
|
||||
|
||||
If you prefer to submit without logging in, send email to [secure@microsoft.com](mailto:secure@microsoft.com). If possible, encrypt your message with our PGP key; please download it from the [Microsoft Security Response Center PGP Key page](https://aka.ms/opensource/security/pgpkey).
|
||||
|
||||
You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Additional information can be found at [microsoft.com/msrc](https://aka.ms/opensource/security/msrc).
|
||||
|
||||
Please include the requested information listed below (as much as you can provide) to help us better understand the nature and scope of the possible issue:
|
||||
|
||||
* Type of issue (e.g. buffer overflow, SQL injection, cross-site scripting, etc.)
|
||||
* Full paths of source file(s) related to the manifestation of the issue
|
||||
* The location of the affected source code (tag/branch/commit or direct URL)
|
||||
* Any special configuration required to reproduce the issue
|
||||
* Step-by-step instructions to reproduce the issue
|
||||
* Proof-of-concept or exploit code (if possible)
|
||||
* Impact of the issue, including how an attacker might exploit the issue
|
||||
|
||||
This information will help us triage your report more quickly.
|
||||
|
||||
If you are reporting for a bug bounty, more complete reports can contribute to a higher bounty award. Please visit our [Microsoft Bug Bounty Program](https://aka.ms/opensource/security/bounty) page for more details about our active programs.
|
||||
|
||||
## Preferred Languages
|
||||
|
||||
We prefer all communications to be in English.
|
||||
|
||||
## Policy
|
||||
|
||||
Microsoft follows the principle of [Coordinated Vulnerability Disclosure](https://aka.ms/opensource/security/cvd).
|
||||
|
||||
<!-- END MICROSOFT SECURITY.MD BLOCK -->
|
14
cmds/cmds.ts
Normal file
@ -0,0 +1,14 @@
|
||||
/// <reference path="../node_modules/pxt-core/built/pxtlib.d.ts" />
|
||||
|
||||
import * as fs from 'fs';
|
||||
|
||||
const deploy = require("./editor/deploy")
|
||||
|
||||
export function deployCoreAsync(resp: pxtc.CompileResult) {
|
||||
return deploy.deployCoreAsync(resp, process.env["PXT_SERIAL"] ? false : true)
|
||||
.then(() => {
|
||||
fs.writeFileSync("built/full-" + pxtc.BINARY_UF2, resp.outfiles[pxtc.BINARY_UF2], {
|
||||
encoding: "base64"
|
||||
})
|
||||
})
|
||||
}
|
14
cmds/tsconfig.json
Normal file
@ -0,0 +1,14 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"target": "es5",
|
||||
"noImplicitAny": true,
|
||||
"noImplicitReturns": true,
|
||||
"declaration": true,
|
||||
"outDir": "../built",
|
||||
"module": "commonjs",
|
||||
"rootDir": ".",
|
||||
"newLine": "LF",
|
||||
"sourceMap": false,
|
||||
"types": ["node"]
|
||||
}
|
||||
}
|
@ -6,13 +6,13 @@
|
||||
<a class="item" href="https://makecode.com/privacy" target="_blank" rel="noopener">Privacy & Cookies</a>
|
||||
<a class="item" href="https://makecode.com/termsofuse" target="_blank" rel="noopener"> Terms Of Use</a>
|
||||
<a class="item" href="https://makecode.com/trademarks" target="_blank" rel="noopener">Trademarks</a>
|
||||
<div class="item">© 2018 Microsoft</div>
|
||||
<div class="item">©2019 Microsoft</div>
|
||||
</div>
|
||||
<div class="ui container horizontal small divided link list">
|
||||
<a class="ui centered item" href="https://makecode.com/" title="Microsoft MakeCode" target="_blank" rel="noopener">Powered by Microsoft MakeCode</a>
|
||||
</div>
|
||||
<div class="ui centered container small list">
|
||||
<p class="item">LEGO, the LEGO logo, MINDSTORMS and the MINDSTORMS EV3 logo are trademarks and/ or copyrights of the LEGO Group. ©2018 The LEGO Group. All rights reserved.</p>
|
||||
<p class="item">@copyrightText@</p>
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
|
@ -19,14 +19,6 @@ brick.buttonEnter.onEvent(ButtonEvent.Bumped, () => {
|
||||
|
||||
The editor works in [most modern browsers](/browsers). It works [offline](/offline) once loaded and doesn't require any installation. Take a look at some of the [features](/about/editor-features) of the editor.
|
||||
|
||||
### ~ hint
|
||||
|
||||
#### Using LEGO® MINDSTORMS® Education NXT
|
||||
|
||||
The MakeCode editor works with @boardname@. To create code for LEGO® MINDSTORMS® Education NXT, you need to [download](https://education.lego.com/downloads/retiredproducts/nxt/software) the software to program it.
|
||||
|
||||
### ~
|
||||
|
||||
## Compile and Flash: Your Program!
|
||||
|
||||
When you have your code ready, you connect your EV3 Brick to a computer with a USB cable so it appears as an attached drive (named **@drivename@**).
|
||||
@ -36,8 +28,6 @@ program to a **.uf2** file, which you then copy to the **@drivename@** drive. Th
|
||||
|
||||
### ~ hint
|
||||
|
||||
#### Bluetooth support
|
||||
|
||||
**Experimental support** for Bluetooth download is now available. Please read the [Bluetooth](/bluetooth) page for more information.
|
||||
|
||||
### ~
|
||||
|
@ -1,3 +1,3 @@
|
||||
{
|
||||
"appref": "v1.4"
|
||||
"appref": "v"
|
||||
}
|
||||
|
@ -21,7 +21,7 @@ https://youtu.be/VIq8-6Egtqs
|
||||
## Supported browsers
|
||||
|
||||
* Chrome desktop, version 77 and higher, Windows 10 or Mac OS.
|
||||
* [Microsoft Edge Insider desktop](https://www.microsoftedgeinsider.com), version 77 and higher, Windows 10 or Mac OS.
|
||||
* [Edge Insider desktop](https://www.microsoftedgeinsider.com), version 77 and higher, Windows 10 or Mac OS.
|
||||
|
||||
To make sure your browser is up to date, go to the '...' menu, click "Help" then "About".
|
||||
|
||||
|
@ -27,6 +27,7 @@ while (true) {
|
||||
music.playSoundEffectUntilDone(sounds.mechanicalMotorStart)
|
||||
music.playSoundEffectUntilDone(sounds.mechanicalMotorIdle);
|
||||
}
|
||||
pause(1);
|
||||
}
|
||||
```
|
||||
|
||||
@ -42,5 +43,6 @@ while (true) {
|
||||
music.playSoundEffectUntilDone(sounds.mechanicalMotorStart)
|
||||
music.playSoundEffectUntilDone(sounds.mechanicalMotorIdle);
|
||||
}
|
||||
pause(1);
|
||||
}
|
||||
```
|
@ -213,6 +213,7 @@ Here are some fun programs for your @boardname@!
|
||||
"url":"/examples/happy-unhappy",
|
||||
"cardType": "example"
|
||||
}, {
|
||||
{
|
||||
"name": "Turtle",
|
||||
"description": "Encode moves and run them on a driving base",
|
||||
"url":"/examples/turtle",
|
||||
|
18
docs/fll.md
@ -35,13 +35,6 @@ On the home page, scroll down to the **FLL / City Shaper** section for specific
|
||||
|
||||
Yes.
|
||||
|
||||
### Can I run the program again on the brick?
|
||||
|
||||
![EV3 Brick with Try in BrkProg_Save Folder in File Manager](/static/getting-started/try-in-file-manager.png)
|
||||
|
||||
Use the Brick Buttons and navigate to the File Manager tab. Open the **BrkProg_SAVE** folder,
|
||||
select your program and click the center button to run it again.
|
||||
|
||||
### Does it work without internet?
|
||||
|
||||
No, the editor is cached in your browser cache. However, you can also download the [offline app](/offline-app) in case you need to install it on a computer.
|
||||
@ -105,17 +98,6 @@ The official answer is currently no. That being said, we have **Experimental sup
|
||||
|
||||
https://youtu.be/VIq8-6Egtqs
|
||||
|
||||
## Are there YouTube videos on MakeCode for EV3?
|
||||
|
||||
The MakeCode has a [FLL / City Shaper YouTube Channel](https://www.youtube.com/watch?v=IqL0Pyeu5Ng&list=PLMMBk9hE-SeqkOObethhlZtBTEK6FYx3n) with useful videos.
|
||||
|
||||
https://youtu.be/-AirqwC9DL4
|
||||
|
||||
## Do you have examples of program used in competitions?
|
||||
|
||||
The MakeCode team ran a team with friends and family in South Seattle and scored 175 points.
|
||||
The programs used for the crane, swing, red blocks and ramp are at https://github.com/lego-marshmallows (the robot build is not detailled).
|
||||
|
||||
### Why can't I delete my program (*.uf2) files from the Brick?
|
||||
|
||||
There's a bug in the firmware which prevents you from deleting the programs (``*.uf2`` files) from your EV3 Brick. There isn't a firmware update to fix this yet.
|
||||
|
@ -73,12 +73,6 @@ Verify that the program you just created shows eyes on the Brick Display, and th
|
||||
|
||||
**Well done!**
|
||||
|
||||
## Run it Again
|
||||
|
||||
![EV3 Brick with Try in BrkProg_Save Folder in File Manager](/static/getting-started/try-in-file-manager.png)
|
||||
|
||||
Use the Brick Buttons and navigate to the File Manager tab. Open the **BrkProg_SAVE** folder, select **Try** and click the center button to run it again.
|
||||
|
||||
## Connect a Large Motor @unplugged
|
||||
|
||||
Now you will learn to control the Large Motor.
|
||||
|
@ -54,12 +54,6 @@ Verify that the program you just created shows eyes on the Brick Display, and th
|
||||
|
||||
**Well done!**
|
||||
|
||||
## Run it Again
|
||||
|
||||
![EV3 Brick with Try in BrkProg_Save Folder in File Manager](/static/getting-started/try-in-file-manager.png)
|
||||
|
||||
Use the Brick Buttons and navigate to the File Manager tab. Open the **BrkProg_SAVE** folder, select **Try** and click the center button to run it again.
|
||||
|
||||
## Connect a Large Motor
|
||||
|
||||
Now you will learn to control the Large Motor.
|
||||
|
@ -1,3 +1,3 @@
|
||||
{
|
||||
"appref": "v1.2.31"
|
||||
"appref": "v1.2.22"
|
||||
}
|
||||
|
@ -1,10 +1,10 @@
|
||||
# Coding in MakeCode
|
||||
|
||||
This guide helps users who are used to working with @boardname@ become familiar with using blocks in MakeCode.
|
||||
This guide helps users who are used to work with @boardname@ to get familiar with using blocks in MakeCode.
|
||||
|
||||
## Snap together the blocks
|
||||
|
||||
Just like in LabView, blocks in the MakeCode editor can be dragged from the cabinet and snapped together
|
||||
Just like with LabView, blocks in the MakeCode editor can be dragged from the cabinet and snapped together
|
||||
to create a sequence of program instructions.
|
||||
|
||||
Take a look a the LabView program below: it **starts**, turns on motor A, waits a second, and finally stops motor A.
|
||||
@ -133,7 +133,7 @@ brick.setStatusLight(StatusLight.OrangePulse);
|
||||
|
||||
## Waiting (pausing)
|
||||
|
||||
It is quite common to have to wait for a task to finish or for a sensor state to change, such as when a touch button pressed. The ``||loops:pause||`` and ``||sensors:pause until||`` blocks provide a way for your program to wait for a period of time.
|
||||
It is quite common to have to wait for a task to finish or for a sensor state to change, such as a touch button pressed. The ``||loops:pause||`` and ``||sensors:pause until||`` blocks provide a way for your program to wait for a period of time.
|
||||
|
||||
![pause for time](/static/labview/pausefortime.png)
|
||||
|
||||
@ -207,7 +207,7 @@ forever(function () {
|
||||
|
||||
## Concurrent loops
|
||||
|
||||
You can start up multiple ``||loops:forever||`` loops that run at the same time. Actually, only the code in just one of the loops is really running at any exact moment in time. Each loop, though, gets a turn to run all of its code and this makes them run [_concurrently_](https://en.wikipedia.org/wiki/Concurrent_computing).
|
||||
You can start up multiple ``||loops:forever||`` loops that will run at the same time. Actually, only the code in just one of the loops is really running at any exact moment in time. Each loop, though, gets a turn to run all of its code and this makes them run [_concurrently_](https://en.wikipedia.org/wiki/Concurrent_computing).
|
||||
|
||||
![Multiple loops running at the same time](/static/labview/multipleloops.png)
|
||||
|
||||
|
@ -3,11 +3,20 @@
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<title>LEGO® MINDSTORMS® Education EV3 Offline App</title>
|
||||
<meta name="Description" content="A MakeCode for LEGO® MINDSTORMS® Education EV3 offline app" />
|
||||
<title>@name@ Offline App</title>
|
||||
<meta name="Description" content="A MakeCode for @name@ offline app" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<!-- @include indexhead.html -->
|
||||
<link rel="stylesheet" data-rtl="/blb/rtlsemantic.css" href="/doccdn/semantic.css" />
|
||||
<link rel="stylesheet" href="/docfiles/style.css" />
|
||||
<link rel="stylesheet" href="/docfiles/target.css" />
|
||||
|
||||
<script src="/doccdn/jquery.js" type="text/javascript"></script>
|
||||
<script src="/doccdn/semantic.js" type="text/javascript"></script>
|
||||
<script src="/docfiles/target.js" type="text/javascript"></script>
|
||||
|
||||
<style>
|
||||
@targetstyle@
|
||||
</style>
|
||||
<style>
|
||||
p.item {
|
||||
color: rgba(0, 0, 0, 0.4);
|
||||
@ -55,6 +64,10 @@
|
||||
background-color: rgb(250, 250, 250);
|
||||
}
|
||||
|
||||
#legal-segment {
|
||||
background:white;
|
||||
}
|
||||
|
||||
@media only screen and (max-width: 800px) {
|
||||
.grid .column .image {
|
||||
display: none;
|
||||
@ -368,34 +381,61 @@
|
||||
</style>
|
||||
|
||||
<script>
|
||||
$(document).ready(function () {
|
||||
tickEvent = function (id, data) {
|
||||
if (!pxt.aiTrackEvent) return;
|
||||
if (!data) pxt.aiTrackEvent(id);
|
||||
else {
|
||||
var props = {};
|
||||
var measures = {};
|
||||
for (var k in data)
|
||||
if (typeof data[k] == "string") props[k] = data[k];
|
||||
else measures[k] = data[k];
|
||||
pxt.aiTrackEvent(id, props, measures);
|
||||
}
|
||||
var electronLatestVersion = "";
|
||||
function tickEvent(id, data) {
|
||||
if (!pxt.aiTrackEvent) return;
|
||||
if (!data) pxt.aiTrackEvent(id);
|
||||
else {
|
||||
var props = {};
|
||||
var measures = {};
|
||||
for (var k in data)
|
||||
if (typeof data[k] == "string") props[k] = data[k];
|
||||
else measures[k] = data[k];
|
||||
pxt.aiTrackEvent(id, props, measures);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function agreeCheckboxChanged() {
|
||||
var downloadSegment = document.getElementById("download-segment");
|
||||
downloadSegment.classList.toggle("hidden");
|
||||
showDownloads();
|
||||
}
|
||||
|
||||
function showAgree() {
|
||||
$("#agree-segment").removeClass("hidden");
|
||||
$("#read-segment").removeClass("hidden");
|
||||
$("#legal-segment").removeClass("hidden");
|
||||
}
|
||||
|
||||
function showNoDownloads() {
|
||||
$("#no-download-segment").removeClass("hidden");
|
||||
$("#read-segment").addClass("hidden");
|
||||
$("#legal-segment").addClass("hidden");
|
||||
}
|
||||
|
||||
function showDownloads() {
|
||||
$("#download-win64").attr("href", "https://makecode.com/api/release/@targetid@/" + electronLatestVersion + "/win64");
|
||||
$("#download-mac64").attr("href", "https://makecode.com/api/release/@targetid@/" + electronLatestVersion + "/mac64");
|
||||
$("#download-segment").removeClass("hidden");
|
||||
}
|
||||
function downloadWin64() {
|
||||
// TODO: Keep this link up-to-date with the desired release version
|
||||
window.open("https://makecode.com/api/release/ev3/v1.2.26/win64");
|
||||
tickEvent("offlineapp.download", { "target": "ev3", "platform": "win64" });
|
||||
tickEvent("offlineapp.download", { "target": "@targetid@", "platform": "win64" });
|
||||
}
|
||||
function downloadMac64() {
|
||||
// TODO: Keep this link up-to-date with the desired release version
|
||||
window.open("https://makecode.com/api/release/ev3/v1.2.26/mac64");
|
||||
tickEvent("offlineapp.download", { "target": "ev3", "platform": "mac64" });
|
||||
tickEvent("offlineapp.download", { "target": "@targetid@", "platform": "mac64" });
|
||||
}
|
||||
$(function () {
|
||||
$.getJSON("https://makecode.com/api/config/@targetid@/targetconfig")
|
||||
.then(function (data) {
|
||||
if (data && data.electronManifest && data.electronManifest.latest) {
|
||||
electronLatestVersion = data.electronManifest.latest;
|
||||
showAgree();
|
||||
} else {
|
||||
showNoDownloads();
|
||||
}
|
||||
})
|
||||
.catch(function () {
|
||||
showNoDownloads();
|
||||
})
|
||||
});
|
||||
</script>
|
||||
|
||||
</head>
|
||||
@ -406,35 +446,39 @@
|
||||
|
||||
<div class="ui grid topbar">
|
||||
<div class="three wide column">
|
||||
<img class="ui small image left" src="/static//lego_education_logo_white.png" />
|
||||
<img class="ui small image left" src="@cardLogo@" />
|
||||
</div>
|
||||
<div class="ten wide column">
|
||||
<h1 class="ui inverted welcomeheader">MakeCode Offline App</h1>
|
||||
<h1 class="ui inverted welcomeheader">@name@ Offline App</h1>
|
||||
</div>
|
||||
<div class="three wide column">
|
||||
<img class="ui small image right" src="/static//Microsoft-logo_rgb_c-white.png" />
|
||||
<img class="ui small image right" src="/static/Microsoft-logo_rgb_c-white.png" />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="ui compact segments terms-container">
|
||||
<div class="ui secondary center aligned segment">
|
||||
<div id="segments" class="ui compact segments terms-container">
|
||||
<div id="read-segment" class="ui secondary center aligned segment hidden">
|
||||
Please read and accept the following terms to download the app.
|
||||
</div>
|
||||
<div class="ui left aligned segment terms">
|
||||
<div id="legal-segment" class="ui left aligned segment terms hidden">
|
||||
<div id="loader" class="ui active loader"></div>
|
||||
<div class="c17">
|
||||
<p class="c11">
|
||||
<span class="c4 c1">MICROSOFT PRE-RELEASE SOFTWARE LICENSE TERMS</span>
|
||||
</p>
|
||||
<p class="c11">
|
||||
<span class="c4 c1">MICROSOFT MAKECODE FOR LEGO MINDSTORMS EDUCATION EV3</span>
|
||||
<span class="c4 c1">MICROSOFT MAKECODE SOFTWARE FOR @name@</span>
|
||||
</p>
|
||||
<p class="c7">
|
||||
<span class="c4 c1"></span>
|
||||
</p>
|
||||
<p class="c11">
|
||||
<span class="c3 c1">These license terms are an agreement between Microsoft Corporation (or based on where you live, one
|
||||
of its affiliates) and you. They apply to the software named above. The terms also apply to any
|
||||
Microsoft services or updates for the software, except to the extent those have additional terms.</span>
|
||||
<span class="c3 c1">These license terms are an agreement between Microsoft Corporation (or based
|
||||
on where you live, one
|
||||
of its affiliates) and you. They apply to the software named above. The terms also apply to
|
||||
any
|
||||
Microsoft services or updates for the software, except to the extent those have additional
|
||||
terms.</span>
|
||||
</p>
|
||||
<p class="c7">
|
||||
<span class="c3 c1"></span>
|
||||
@ -446,27 +490,35 @@
|
||||
<span class="c5 c1">1.</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c5 c1">INSTALLATION AND USE RIGHTS. </span>
|
||||
<span class="c3 c1">You may install and use any number of copies of the software to evaluate it as you develop and test
|
||||
your software applications for use with Lego Mindstorms Education EV3 hardware.</span>
|
||||
<span class="c3 c1">You may install and use any number of copies of the software to evaluate it
|
||||
as you develop and test
|
||||
your software applications for use with @name@ hardware.</span>
|
||||
</p>
|
||||
<p class="c2">
|
||||
<span class="c5 c1">2.</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c5 c1">PRE-RELEASE SOFTWARE. </span>
|
||||
<span class="c3 c1">The software is a pre-release version. It may not work the way a final version of the software will.
|
||||
Microsoft may change it for the final, commercial version. We also may not release a commercial
|
||||
version. Microsoft is not obligated to provide maintenance, technical support or updates to you
|
||||
<span class="c3 c1">The software is a pre-release version. It may not work the way a final
|
||||
version of the software will.
|
||||
Microsoft may change it for the final, commercial version. We also may not release a
|
||||
commercial
|
||||
version. Microsoft is not obligated to provide maintenance, technical support or updates to
|
||||
you
|
||||
for the software.</span>
|
||||
</p>
|
||||
<p class="c2">
|
||||
<span class="c5 c1">3.</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c5 c1">ASSOCIATED ONLINE SERVICES.</span>
|
||||
<span class="c1"> Some features of the software provide access
|
||||
to, or rely on, online services to provide you information about updates to the software or extensions,
|
||||
or to enable you to retrieve content, collaborate with others, or otherwise supplement your development
|
||||
experience. As used throughout these license terms, the term <q>software</q> includes these online
|
||||
services and features. By using these online services and features you consent to the to the
|
||||
<span class="c1"> Some features of the software
|
||||
provide access
|
||||
to, or rely on, online services to provide you information about updates to the software or
|
||||
extensions,
|
||||
or to enable you to retrieve content, collaborate with others, or otherwise supplement your
|
||||
development
|
||||
experience. As used throughout these license terms, the term <q>software</q> includes these
|
||||
online
|
||||
services and features. By using these online services and features you consent to the to the
|
||||
transmission of information as described in Section 5, DATA.
|
||||
</span>
|
||||
</p>
|
||||
@ -474,9 +526,11 @@
|
||||
<span class="c5 c1">4.</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c5 c1">LICENSES FOR OTHER COMPONENTS.</span>
|
||||
<span class="c3 c1"> The software may include third party components with separate legal notices or governed by
|
||||
<span class="c3 c1"> The software may include third party components with separate legal
|
||||
notices or governed by
|
||||
other agreements, as described in the ThirdPartyNotices file accompanying the software. Even
|
||||
if such components are governed by other agreements, the disclaimers and the limitations on and
|
||||
if such components are governed by other agreements, the disclaimers and the limitations on
|
||||
and
|
||||
exclusions of damages below also apply.</span>
|
||||
</p>
|
||||
<p class="c2">
|
||||
@ -488,26 +542,35 @@
|
||||
<span class="c5 c1">a.</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c1 c5">Data Collection. </span>
|
||||
<span class="c1">The software may collect information about you and your use of the software, and send that to Microsoft.
|
||||
Microsoft may use this information to provide services and improve our products and services.
|
||||
You may opt out of many of these scenarios, but not all, as described in the product documentation.
|
||||
In using the software, you must comply with applicable law. You can learn more about data collection
|
||||
<span class="c1">The software may collect information about you and your use of the software,
|
||||
and send that to Microsoft.
|
||||
Microsoft may use this information to provide services and improve our products and
|
||||
services.
|
||||
You may opt out of many of these scenarios, but not all, as described in the product
|
||||
documentation.
|
||||
In using the software, you must comply with applicable law. You can learn more about data
|
||||
collection
|
||||
and use in the help documentation and the privacy statement at </span>
|
||||
<span class="c14 c1">
|
||||
<a class="c9" href="http://go.microsoft.com/fwlink/?LinkId=398505">http://go.microsoft.com/fwlink/?LinkId=398505</a>
|
||||
<a class="c9"
|
||||
href="http://go.microsoft.com/fwlink/?LinkId=398505">http://go.microsoft.com/fwlink/?LinkId=398505</a>
|
||||
</span>
|
||||
<span class="c1">.</span>
|
||||
<span class="c3 c1"> Your use of the software operates as your consent to these practices.</span>
|
||||
<span class="c3 c1"> Your use of the software operates as your consent to these
|
||||
practices.</span>
|
||||
</p>
|
||||
<p class="c8">
|
||||
<span class="c5 c1">b.</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c5 c1">Processing of Personal Data. </span>
|
||||
<span class="c1">To the extent Microsoft is a processor or subprocessor of personal data in connection with the software,
|
||||
Microsoft makes the commitments in the European Union General Data Protection Regulation Terms
|
||||
<span class="c1">To the extent Microsoft is a processor or subprocessor of personal data in
|
||||
connection with the software,
|
||||
Microsoft makes the commitments in the European Union General Data Protection Regulation
|
||||
Terms
|
||||
of the Online Services Terms to all customers effective May 25, 2018, at </span>
|
||||
<span class="c1 c14">
|
||||
<a class="c9" href="http://go.microsoft.com/?linkid=9840733">http://go.microsoft.com/?linkid=9840733</a>
|
||||
<a class="c9"
|
||||
href="http://go.microsoft.com/?linkid=9840733">http://go.microsoft.com/?linkid=9840733</a>
|
||||
</span>
|
||||
<span class="c3 c1">.</span>
|
||||
</p>
|
||||
@ -515,48 +578,62 @@
|
||||
<span class="c5 c1">6.</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c5 c1">FEEDBACK. </span>
|
||||
<span class="c3 c1">If you give feedback about the software to Microsoft, you give to Microsoft, without charge, the
|
||||
<span class="c3 c1">If you give feedback about the software to Microsoft, you give to Microsoft,
|
||||
without charge, the
|
||||
right to use, share and commercialize your feedback in any way and for any purpose. You will
|
||||
not give feedback that is subject to a license that requires Microsoft to license its software
|
||||
or documentation to third parties because we include your feedback in them. These rights survive
|
||||
not give feedback that is subject to a license that requires Microsoft to license its
|
||||
software
|
||||
or documentation to third parties because we include your feedback in them. These rights
|
||||
survive
|
||||
this agreement.</span>
|
||||
</p>
|
||||
<p class="c2">
|
||||
<span class="c5 c1">7.</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c5 c1">SCOPE OF LICENSE.</span>
|
||||
<span class="c3 c1"> The software is licensed, not sold. This agreement only gives you some rights to use the software.
|
||||
Microsoft reserves all other rights. Unless applicable law gives you more rights despite this
|
||||
<span class="c3 c1"> The software is licensed, not sold. This agreement only gives you some
|
||||
rights to use the software.
|
||||
Microsoft reserves all other rights. Unless applicable law gives you more rights despite
|
||||
this
|
||||
limitation, you may use the software only as expressly permitted in this agreement. In
|
||||
doing so, you must comply with any technical limitations in the software that only allow you
|
||||
to use it in certain ways. You may not:</span>
|
||||
</p>
|
||||
<p class="c8">
|
||||
<span class="c3 c1">- work around any technical limitations in the software;</span>
|
||||
<span class="c3 c1">- work around any technical limitations in the
|
||||
software;</span>
|
||||
</p>
|
||||
<p class="c8">
|
||||
<span class="c3 c1">- reverse engineer, decompile or disassemble the software, or attempt to do so, except
|
||||
<span class="c3 c1">- reverse engineer, decompile or disassemble the software, or
|
||||
attempt to do so, except
|
||||
and only to the extent required by third party licensing terms governing use of certain open
|
||||
source components that may be included with the software;</span>
|
||||
</p>
|
||||
<p class="c8">
|
||||
<span class="c3 c1">- remove, minimize, block or modify any notices of Microsoft or its suppliers in the
|
||||
<span class="c3 c1">- remove, minimize, block or modify any notices of Microsoft
|
||||
or its suppliers in the
|
||||
software;
|
||||
</span>
|
||||
</p>
|
||||
<p class="c8">
|
||||
<span class="c3 c1">- use the software in any way that is against the law; or</span>
|
||||
<span class="c3 c1">- use the software in any way that is against the law;
|
||||
or</span>
|
||||
</p>
|
||||
<p class="c8">
|
||||
<span class="c3 c1">- share, publish, rent or lease the software, or provide the software as a stand-alone
|
||||
<span class="c3 c1">- share, publish, rent or lease the software, or provide the
|
||||
software as a stand-alone
|
||||
offering for others to use.</span>
|
||||
</p>
|
||||
<p class="c2">
|
||||
<span class="c5 c1">8. UPDATES. </span>
|
||||
<span class="c3 c1">The software may periodically check for updates and download and install them for you. You may obtain
|
||||
updates only from Microsoft or authorized sources. Microsoft may need to update your system to
|
||||
provide you with updates. You agree to receive these automatic updates without any additional
|
||||
notice. Updates may not include or support all existing software features, services, or peripheral
|
||||
<span class="c3 c1">The software may periodically check for updates and download and install
|
||||
them for you. You may obtain
|
||||
updates only from Microsoft or authorized sources. Microsoft may need to update your system
|
||||
to
|
||||
provide you with updates. You agree to receive these automatic updates without any
|
||||
additional
|
||||
notice. Updates may not include or support all existing software features, services, or
|
||||
peripheral
|
||||
devices.
|
||||
</span>
|
||||
</p>
|
||||
@ -564,57 +641,74 @@
|
||||
<span class="c5 c1">9.</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c5 c1">EXPORT RESTRICTIONS.</span>
|
||||
<span class="c3 c1"> You must comply with all domestic and international export laws and regulations that apply
|
||||
to the software, which include restrictions on destinations, end users and end use. For further
|
||||
<span class="c3 c1"> You must comply with all domestic and international export laws and
|
||||
regulations that apply
|
||||
to the software, which include restrictions on destinations, end users and end use. For
|
||||
further
|
||||
information on export restrictions, visit (aka.ms/exporting).</span>
|
||||
</p>
|
||||
<p class="c2">
|
||||
<span class="c5 c1">10.</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c5 c1">SUPPORT SERVICES. </span>
|
||||
<span class="c3 c1">Because the software is “as is,” we may not provide support services for it.</span>
|
||||
<span class="c3 c1">Because the software is “as is,” we may not provide support
|
||||
services for it.</span>
|
||||
</p>
|
||||
<p class="c2">
|
||||
<span class="c5 c1">11.</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c5 c1">ENTIRE AGREEMENT.</span>
|
||||
<span class="c3 c1"> This agreement, and the terms for supplements, updates, Internet-based services and support
|
||||
services that you use, are the entire agreement for the software and support services.</span>
|
||||
<span class="c3 c1"> This agreement, and the terms for supplements, updates, Internet-based
|
||||
services and support
|
||||
services that you use, are the entire agreement for the software and support
|
||||
services.</span>
|
||||
</p>
|
||||
<p class="c2">
|
||||
<span class="c5 c1">12.</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c5 c1">APPLICABLE LAW. </span>
|
||||
<span class="c3 c1">If you acquired the software in the United States, Washington State law applies to interpretation
|
||||
of and claims for breach of this agreement, and the laws of the state where you live apply to
|
||||
<span class="c3 c1">If you acquired the software in the United States, Washington State law
|
||||
applies to interpretation
|
||||
of and claims for breach of this agreement, and the laws of the state where you live apply
|
||||
to
|
||||
all other claims. If you acquired the software in any other country, its laws apply.</span>
|
||||
</p>
|
||||
<p class="c2">
|
||||
<span class="c5 c1">13.</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c5 c1">CONSUMER RIGHTS; REGIONAL VARIATIONS. </span>
|
||||
<span class="c3 c1">This agreement describes certain legal rights. You may have other rights, including consumer rights,
|
||||
under the laws of your state or country. Separate and apart from your relationship with Microsoft,
|
||||
you may also have rights with respect to the party from which you acquired the software. This
|
||||
agreement does not change those other rights if the laws of your state or country do not permit
|
||||
it to do so. For example, if you acquired the software in one of the below regions, or mandatory
|
||||
<span class="c3 c1">This agreement describes certain legal rights. You may have other rights,
|
||||
including consumer rights,
|
||||
under the laws of your state or country. Separate and apart from your relationship with
|
||||
Microsoft,
|
||||
you may also have rights with respect to the party from which you acquired the software.
|
||||
This
|
||||
agreement does not change those other rights if the laws of your state or country do not
|
||||
permit
|
||||
it to do so. For example, if you acquired the software in one of the below regions, or
|
||||
mandatory
|
||||
country law applies, then the following provisions apply to you:</span>
|
||||
</p>
|
||||
<p class="c8">
|
||||
<span class="c5 c1">a.</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c5 c1">Australia. </span>
|
||||
<span class="c3 c1">You have statutory guarantees under the Australian Consumer Law and nothing in this agreement is
|
||||
<span class="c3 c1">You have statutory guarantees under the Australian Consumer Law and nothing
|
||||
in this agreement is
|
||||
intended to affect those rights.</span>
|
||||
</p>
|
||||
<p class="c8">
|
||||
<span class="c5 c1">b.</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c5 c1">Canada. </span>
|
||||
<span class="c3 c1">If you acquired the software in Canada, you may stop receiving updates by turning off the automatic
|
||||
update feature, disconnecting your device from the Internet (if and when you re-connect to the
|
||||
Internet, however, the software will resume checking for and installing updates), or uninstalling
|
||||
the software. The product documentation, if any, may also specify how to turn off updates for
|
||||
<span class="c3 c1">If you acquired the software in Canada, you may stop receiving updates by
|
||||
turning off the automatic
|
||||
update feature, disconnecting your device from the Internet (if and when you re-connect to
|
||||
the
|
||||
Internet, however, the software will resume checking for and installing updates), or
|
||||
uninstalling
|
||||
the software. The product documentation, if any, may also specify how to turn off updates
|
||||
for
|
||||
your specific device or software.</span>
|
||||
</p>
|
||||
<p class="c8">
|
||||
@ -627,8 +721,10 @@
|
||||
<span class="c5 c1">(i)</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c5 c1">Warranty</span>
|
||||
<span class="c3 c1">. The properly licensed software will perform substantially as described in any Microsoft materials
|
||||
that accompany the software. However, Microsoft gives no contractual guarantee in relation to
|
||||
<span class="c3 c1">. The properly licensed software will perform substantially as described in
|
||||
any Microsoft materials
|
||||
that accompany the software. However, Microsoft gives no contractual guarantee in relation
|
||||
to
|
||||
the licensed software.</span>
|
||||
</p>
|
||||
<p class="c6">
|
||||
@ -638,74 +734,103 @@
|
||||
<span class="c5 c1">(ii)</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c5 c1">Limitation of Liability</span>
|
||||
<span class="c3 c1">. In case of intentional conduct, gross negligence, claims based on the Product Liability Act, as
|
||||
well as, in case of death or personal or physical injury, Microsoft is liable according to the
|
||||
<span class="c3 c1">. In case of intentional conduct, gross negligence, claims based on the
|
||||
Product Liability Act, as
|
||||
well as, in case of death or personal or physical injury, Microsoft is liable according to
|
||||
the
|
||||
statutory law.</span>
|
||||
</p>
|
||||
<p class="c10">
|
||||
<span class="c3 c1">Subject to the foregoing clause (ii), Microsoft will only be liable for slight negligence if Microsoft
|
||||
is in breach of such material contractual obligations, the fulfillment of which facilitate the
|
||||
due performance of this agreement, the breach of which would endanger the purpose of this agreement
|
||||
and the compliance with which a party may constantly trust in (so-called "cardinal obligations").
|
||||
In other cases of slight negligence, Microsoft will not be liable for slight negligence.</span>
|
||||
<span class="c3 c1">Subject to the foregoing clause (ii), Microsoft will only be liable for
|
||||
slight negligence if Microsoft
|
||||
is in breach of such material contractual obligations, the fulfillment of which facilitate
|
||||
the
|
||||
due performance of this agreement, the breach of which would endanger the purpose of this
|
||||
agreement
|
||||
and the compliance with which a party may constantly trust in (so-called "cardinal
|
||||
obligations").
|
||||
In other cases of slight negligence, Microsoft will not be liable for slight
|
||||
negligence.</span>
|
||||
</p>
|
||||
<p class="c2">
|
||||
<span class="c5 c1">14.</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c5 c1">LEGAL EFFECT.</span>
|
||||
<span class="c3 c1"> This agreement describes certain legal rights. You may have other rights under the laws of
|
||||
your country. You may also have rights with respect to the party from whom you acquired the software.
|
||||
This agreement does not change your rights under the laws of your country if the laws of your
|
||||
<span class="c3 c1"> This agreement describes certain legal rights. You may have other
|
||||
rights under the laws of
|
||||
your country. You may also have rights with respect to the party from whom you acquired the
|
||||
software.
|
||||
This agreement does not change your rights under the laws of your country if the laws of
|
||||
your
|
||||
country do not permit it to do so.</span>
|
||||
</p>
|
||||
<p class="c2">
|
||||
<span class="c5 c1">15.</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c4 c1">DISCLAIMER OF WARRANTY. THE SOFTWARE IS LICENSED “AS-IS.” YOU BEAR THE RISK OF
|
||||
USING IT. MICROSOFT GIVES NO EXPRESS WARRANTIES, GUARANTEES OR CONDITIONS. TO THE EXTENT PERMITTED
|
||||
<span class="c4 c1">DISCLAIMER OF WARRANTY. THE SOFTWARE IS LICENSED “AS-IS.”
|
||||
YOU BEAR THE RISK OF
|
||||
USING IT. MICROSOFT GIVES NO EXPRESS WARRANTIES, GUARANTEES OR CONDITIONS. TO THE EXTENT
|
||||
PERMITTED
|
||||
UNDER YOUR LOCAL LAWS, MICROSOFT EXCLUDES THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.</span>
|
||||
</p>
|
||||
<p class="c2">
|
||||
<span class="c5 c1">16.</span>
|
||||
<span class="c1"> </span>
|
||||
<span class="c4 c1">LIMITATION ON AND EXCLUSION OF DAMAGES. YOU CAN RECOVER FROM MICROSOFT AND ITS SUPPLIERS ONLY DIRECT
|
||||
DAMAGES UP TO U.S. $5.00. YOU CANNOT RECOVER ANY OTHER DAMAGES, INCLUDING CONSEQUENTIAL, LOST
|
||||
<span class="c4 c1">LIMITATION ON AND EXCLUSION OF DAMAGES. YOU CAN RECOVER FROM MICROSOFT AND
|
||||
ITS SUPPLIERS ONLY DIRECT
|
||||
DAMAGES UP TO U.S. $5.00. YOU CANNOT RECOVER ANY OTHER DAMAGES, INCLUDING CONSEQUENTIAL,
|
||||
LOST
|
||||
PROFITS, SPECIAL, INDIRECT OR INCIDENTAL DAMAGES.</span>
|
||||
</p>
|
||||
<p class="c0">
|
||||
<span class="c3 c1">This limitation applies to (a) anything related to the software, services, content (including code)
|
||||
on third party Internet sites, or third party programs; and (b) claims for breach of contract,
|
||||
breach of warranty, guarantee or condition, strict liability, negligence, or other tort to the
|
||||
<span class="c3 c1">This limitation applies to (a) anything related to the software, services,
|
||||
content (including code)
|
||||
on third party Internet sites, or third party programs; and (b) claims for breach of
|
||||
contract,
|
||||
breach of warranty, guarantee or condition, strict liability, negligence, or other tort to
|
||||
the
|
||||
extent permitted by applicable law.</span>
|
||||
</p>
|
||||
<p class="c0">
|
||||
<span class="c3 c1">It also applies even if Microsoft knew or should have known about the possibility of the damages.
|
||||
The above limitation or exclusion may not apply to you because your country may not allow the
|
||||
<span class="c3 c1">It also applies even if Microsoft knew or should have known about the
|
||||
possibility of the damages.
|
||||
The above limitation or exclusion may not apply to you because your country may not allow
|
||||
the
|
||||
exclusion or limitation of incidental, consequential or other damages.</span>
|
||||
</p>
|
||||
<p class="c12">
|
||||
<span class="c4 c1">Please note: As the software is distributed in Quebec, Canada, some of the clauses in this agreement
|
||||
<span class="c4 c1">Please note: As the software is distributed in Quebec, Canada, some of the
|
||||
clauses in this agreement
|
||||
are provided below in French.</span>
|
||||
</p>
|
||||
<p class="c12">
|
||||
<span class="c4 c1">Remarque : Ce logiciel étant distribué au Québec, Canada, certaines des clauses
|
||||
<span class="c4 c1">Remarque : Ce logiciel étant distribué au Québec,
|
||||
Canada, certaines des clauses
|
||||
dans ce contrat sont fournies ci-dessous en français.</span>
|
||||
</p>
|
||||
<p class="c11">
|
||||
<span class="c5 c1">EXONÉRATION DE GARANTIE.</span>
|
||||
<span class="c1 c3"> Le logiciel visé par une licence est offert « tel quel ». Toute utilisation
|
||||
de ce logiciel est à votre seule risque et péril. Microsoft n’accorde aucune
|
||||
autre garantie expresse. Vous pouvez bénéficier de droits additionnels en vertu
|
||||
du droit local sur la protection des consommateurs, que ce contrat ne peut modifier. La ou elles
|
||||
sont permises par le droit locale, les garanties implicites de qualité marchande, d’adéquation
|
||||
<span class="c1 c3"> Le logiciel visé par une licence est offert « tel quel
|
||||
». Toute utilisation
|
||||
de ce logiciel est à votre seule risque et péril. Microsoft n’accorde
|
||||
aucune
|
||||
autre garantie expresse. Vous pouvez bénéficier de droits additionnels en
|
||||
vertu
|
||||
du droit local sur la protection des consommateurs, que ce contrat ne peut modifier. La ou
|
||||
elles
|
||||
sont permises par le droit locale, les garanties implicites de qualité marchande,
|
||||
d’adéquation
|
||||
à un usage particulier et d’absence de contrefaçon sont exclues.
|
||||
</span>
|
||||
</p>
|
||||
<p class="c11">
|
||||
<span class="c5 c1">LIMITATION DES DOMMAGES-INTÉRÊTS ET EXCLUSION DE RESPONSABILITÉ POUR LES DOMMAGES.</span>
|
||||
<span class="c3 c1"> Vous pouvez obtenir de Microsoft et de ses fournisseurs une indemnisation en cas de dommages
|
||||
directs uniquement à hauteur de 5,00 $ US. Vous ne pouvez prétendre à aucune
|
||||
<span class="c5 c1">LIMITATION DES DOMMAGES-INTÉRÊTS ET EXCLUSION DE
|
||||
RESPONSABILITÉ POUR LES DOMMAGES.</span>
|
||||
<span class="c3 c1"> Vous pouvez obtenir de Microsoft et de ses fournisseurs une
|
||||
indemnisation en cas de dommages
|
||||
directs uniquement à hauteur de 5,00 $ US. Vous ne pouvez prétendre à
|
||||
aucune
|
||||
indemnisation pour les autres dommages, y compris les dommages spéciaux, indirects ou
|
||||
accessoires et pertes de bénéfices.</span>
|
||||
</p>
|
||||
@ -713,26 +838,36 @@
|
||||
<span class="c3 c1">Cette limitation concerne :</span>
|
||||
</p>
|
||||
<p class="c2">
|
||||
<span class="c3 c1">- tout ce qui est relié au logiciel, aux services ou au contenu
|
||||
(y compris le code) figurant sur des sites Internet tiers ou dans des programmes tiers ; et</span>
|
||||
<span class="c3 c1">- tout ce qui est relié au logiciel, aux
|
||||
services ou au contenu
|
||||
(y compris le code) figurant sur des sites Internet tiers ou dans des programmes tiers ;
|
||||
et</span>
|
||||
</p>
|
||||
<p class="c2">
|
||||
<span class="c3 c1">- les réclamations au titre de violation de contrat ou de garantie,
|
||||
ou au titre de responsabilité stricte, de négligence ou d’une autre faute
|
||||
<span class="c3 c1">- les réclamations au titre de violation
|
||||
de contrat ou de garantie,
|
||||
ou au titre de responsabilité stricte, de négligence ou d’une autre
|
||||
faute
|
||||
dans la limite autorisée par la loi en vigueur.</span>
|
||||
</p>
|
||||
<p class="c12">
|
||||
<span class="c3 c1">Elle s’applique également, même si Microsoft connaissait ou devrait connaître
|
||||
<span class="c3 c1">Elle s’applique également, même si Microsoft connaissait
|
||||
ou devrait connaître
|
||||
l’éventualité d’un tel dommage. Si votre pays n’autorise pas
|
||||
l’exclusion ou la limitation de responsabilité pour les dommages indirects, accessoires
|
||||
ou de quelque nature que ce soit, il se peut que la limitation ou l’exclusion ci-dessus
|
||||
l’exclusion ou la limitation de responsabilité pour les dommages indirects,
|
||||
accessoires
|
||||
ou de quelque nature que ce soit, il se peut que la limitation ou l’exclusion
|
||||
ci-dessus
|
||||
ne s’appliquera pas à votre égard.</span>
|
||||
</p>
|
||||
<p class="c16">
|
||||
<span class="c5 c1">EFFET JURIDIQUE.</span>
|
||||
<span class="c3 c1"> Le présent contrat décrit certains droits juridiques. Vous pourriez avoir d’autres
|
||||
droits prévus par les lois de votre pays. Le présent contrat ne modifie pas les
|
||||
droits que vous confèrent les lois de votre pays si celles-ci ne le permettent pas.</span>
|
||||
<span class="c3 c1"> Le présent contrat décrit certains droits juridiques.
|
||||
Vous pourriez avoir d’autres
|
||||
droits prévus par les lois de votre pays. Le présent contrat ne modifie pas
|
||||
les
|
||||
droits que vous confèrent les lois de votre pays si celles-ci ne le permettent
|
||||
pas.</span>
|
||||
</p>
|
||||
<p class="c15">
|
||||
<span class="c3 c1"></span>
|
||||
@ -740,9 +875,9 @@
|
||||
<p class="c16">
|
||||
<span class="c3 c1"> </span>
|
||||
</p>
|
||||
|
||||
<p class="c11">
|
||||
<span class="c3 c1">LEGO, the LEGO logo, MINDSTORMS and the MINDSTORMS EV3 logo are trademarks and/ or copyrights of
|
||||
the LEGO Group. ©2018 The LEGO Group. All rights reserved.</span>
|
||||
<span class="c3 c1">@copyrightText@</span>
|
||||
</p>
|
||||
<p class="c11">
|
||||
<span class="c3 c1"> </span>
|
||||
@ -755,27 +890,30 @@
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
<div class="ui center aligned segment">
|
||||
<div id="agree-segment" class="ui center aligned segment hidden">
|
||||
<input id="agree-checkbox" type="checkbox" autocomplete="off" onchange="agreeCheckboxChanged(this)">
|
||||
<label for="agree-checkbox">I agree to these Microsoft Software License Terms and to the
|
||||
<a href="https://privacy.microsoft.com/en-us/privacystatement">Microsoft Privacy Statement.</a>
|
||||
</label>
|
||||
</div>
|
||||
<div id="no-download-segment" class="ui center aligned segment hidden">
|
||||
<p>Sorry, there is no Offline App available for this editor.</p>
|
||||
</div>
|
||||
<div id="download-segment" class="ui center aligned segment hidden">
|
||||
<div class="ui grid">
|
||||
<div class="eight wide column">
|
||||
<h3 class="ui">Windows</h3>
|
||||
<button class="ui icon button" onclick="downloadWin64()">
|
||||
<a id="download-win64" class="ui icon button" onclick="downloadWin64()">
|
||||
<i class="download icon"></i>
|
||||
makecode-ev3-setup-win64.exe
|
||||
</button>
|
||||
makecode-@targetid@-setup-win64.exe
|
||||
</a>
|
||||
</div>
|
||||
<div class="eight wide column">
|
||||
<h3 class="ui">Mac OS</h3>
|
||||
<button class="ui icon button" onclick="downloadMac64()">
|
||||
<a id="download-mac64" class="ui icon button" onclick="downloadMac64()">
|
||||
<i class="download icon"></i>
|
||||
makecode-ev3-mac64.zip
|
||||
</button>
|
||||
makecode-@targetid@-mac64.zip
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@ -788,4 +926,4 @@
|
||||
|
||||
</body>
|
||||
|
||||
</html>
|
||||
</html>
|
@ -1,88 +1,9 @@
|
||||
# Projects
|
||||
|
||||
```codecard
|
||||
[
|
||||
{
|
||||
"name": "Getting Started",
|
||||
"url": "/getting-started",
|
||||
"imageUrl": "/static/lessons/firmware.png"
|
||||
},
|
||||
{
|
||||
"name": "Brick Tutorials",
|
||||
"url": "/tutorials/brick",
|
||||
"imageUrl": "/static/tutorials/wake-up.png"
|
||||
},
|
||||
{
|
||||
"name": "Motor Tutorials",
|
||||
"url": "/tutorials/motors",
|
||||
"imageUrl": "/static/tutorials/run-motors.png"
|
||||
},
|
||||
{
|
||||
"name": "Touch Sensor Tutorials",
|
||||
"url": "/tutorials/touch-sensor",
|
||||
"imageUrl": "/static/tutorials/touch-to-run.png"
|
||||
},
|
||||
{
|
||||
"name": "Color Sensor Tutorials",
|
||||
"url": "/tutorials/color-sensor",
|
||||
"imageUrl": "/static/tutorials/what-color.png"
|
||||
},
|
||||
{
|
||||
"name": "Ultrasonic Sensor Tutorials",
|
||||
"url": "/tutorials/ultrasonic-sensor",
|
||||
"imageUrl": "/static/tutorials/object-near.png"
|
||||
},
|
||||
{
|
||||
"name": "Gyro Tutorials",
|
||||
"url": "/tutorials/gyro",
|
||||
"imageUrl": "/static/tutorials/calibrate-gyro.png"
|
||||
},
|
||||
{
|
||||
"name": "Infrared Sensor Tutorials",
|
||||
"url": "/tutorials/infrared-sensor",
|
||||
"imageUrl": "/static/tutorials/security-alert.png"
|
||||
},
|
||||
{
|
||||
"name": "FLL / City Shaper",
|
||||
"url": "/tutorials/city-shaper",
|
||||
"imageUrl": "/static/tutorials/city-shaper/robot1.jpg"
|
||||
},
|
||||
{
|
||||
"name": "Design Engineering",
|
||||
"url": "/design-engineering",
|
||||
"imageUrl": "/static/lessons/make-it-move-without-wheels.png"
|
||||
},
|
||||
{
|
||||
"name": "Coding",
|
||||
"url": "/coding",
|
||||
"imageUrl": "/static/lessons/autonomous-parking.png"
|
||||
},
|
||||
{
|
||||
"name": "Maker",
|
||||
"url": "/maker",
|
||||
"imageUrl": "/static/lessons/make-a-sound-machine.png"
|
||||
},
|
||||
{
|
||||
"name": "Tutorial Videos",
|
||||
"url": "/videos",
|
||||
"imageUrl": "https://legoeducation.videomarketingplatform.co/27288170/35719444/5d009e5f93fbf479c2e5ed2bf87a7990/thumbnail.png"
|
||||
}
|
||||
]
|
||||
```
|
||||
Here are some cool projects that you can build with your @boardname@!
|
||||
|
||||
## See Also
|
||||
## Basic
|
||||
|
||||
[Getting Started](/getting-started),
|
||||
[Brick Tutorials](/tutorials/brick),
|
||||
[Motor Tutorials](/tutorials/motors),
|
||||
[Touch Sensor Tutorials](/tutorials/touch-sensor),
|
||||
[Color Sensor Tutorials](/tutorials/color-sensor),
|
||||
[Ultrasonic Sensor Tutorials](/tutorials/ultrasonic-sensor),
|
||||
[Gyro Tutorials](/tutorials/gyro),
|
||||
[Infrared Sensor Tutorials](/tutorials/infrared-sensor),
|
||||
[FLL / City Shaper](/tutorials/city-shaper),
|
||||
[Design Engineering](/design-engineering),
|
||||
[Coding](/coding),
|
||||
[Maker](/maker),
|
||||
[Tutorial Videos](/videos)
|
||||
Basic projects to build with your EV3 Brick.
|
||||
|
||||
Coming soon.
|
@ -1,69 +0,0 @@
|
||||
# Projects
|
||||
|
||||
* [Getting Started](/getting-started)
|
||||
* [Prepare](https://makecode.mindstorms.com/troubleshoot)
|
||||
* [Try](/getting-started/try)
|
||||
* [Use](/getting-started/use)
|
||||
* [First LEGO League](/fll)
|
||||
* [Brick Tutorials](/tutorials/brick)
|
||||
* [Wake Up!](/tutorials/wake-up)
|
||||
* [Make an Animation](/tutorials/make-an-animation)
|
||||
* [What Animal Am I?](/tutorials/what-animal-am-i)
|
||||
* [Music Brick](/tutorials/music-brick)
|
||||
* [Pause On Start](/tutorials/pause-on-start)
|
||||
* [Motor Tutorials](/tutorials/motors)
|
||||
* [Run Motors](/tutorials/run-motors)
|
||||
* [Spin Turn](/tutorials/spin-turn)
|
||||
* [Pivot Turn](/tutorials/pivot-turn)
|
||||
* [Smooth Turn](/tutorials/smooth-turn)
|
||||
* [Tank ZigZag](/tutorials/tank-zigzag)
|
||||
* [Coast Or Brake](/tutorials/coast-or-brake)
|
||||
* [Turtle](/tutorials/turtle)
|
||||
* [Touch Sensor Tutorials](/tutorials/touch-sensor)
|
||||
* [Touch to Run](/tutorials/touch-to-run)
|
||||
* [Sensor Values](/tutorials/touch-sensor-values)
|
||||
* [Stop At Object](/tutorials/stop-at-object)
|
||||
* [Color Sensor Tutorials](/tutorials/color-sensor)
|
||||
* [What Color?](/tutorials/what-color)
|
||||
* [Line Following](/tutorials/line-following)
|
||||
* [Red Light, Green Light](/tutorials/redlight-greenlight)
|
||||
* [Move To Color](/tutorials/move-to-color)
|
||||
* [Reflected Light Measure](/tutorials/reflected-light-measure)
|
||||
* [Reflected Light Calibration](/tutorials/reflected-light-calibration)
|
||||
* [Ultrasonic Sensor Tutorials](/tutorials/ultrasonic-sensor)
|
||||
* [Object Near](/tutorials/object-near)
|
||||
* [Wall Follower](/tutorials/wall-follower)
|
||||
* [Gyro Tutorials](/tutorials/gyro)
|
||||
* [Calibrate](/tutorials/calibrate-gyro)
|
||||
* [Turn](/tutorials/turn-with-gyro)
|
||||
* [Move Straight](/tutorials/move-straight-with-gyro)
|
||||
* [Drifter](/tutorials/drifter)
|
||||
* [Infrared Sensor Tutorials](/tutorials/infrared-sensor)
|
||||
* [Security Alert](/tutorials/security-alert)
|
||||
* [FLL / City Shaper](/tutorials/city-shaper)
|
||||
* [Crane Mission / Robot 1](/tutorials/city-shaper/robot-1)
|
||||
* [Crane Mission / Robot 2](/tutorials/city-shaper/robot-2)
|
||||
* [Crane Mission / Video 1](https://youtu.be/IqL0Pyeu5Ng)
|
||||
* [Bluetooth download (beta)](https://youtu.be/VIq8-6Egtqs)
|
||||
* [Turn with Gyro](https://youtu.be/I7ncuXAfBwk)
|
||||
* [Moving with Gyro](https://youtu.be/ufiOPvW37xc)
|
||||
* [Line following with 1 color sensor](https://youtu.be/_LeduyKQVjg)
|
||||
* [Proportional line following with 1 color sensor](https://youtu.be/-AirqwC9DL4)
|
||||
* [Proportional line following with 2 color sensors](https://youtu.be/QWOflBuu9Oo)
|
||||
* [Design Engineering](/design-engineering)
|
||||
* [Make It Move Without Wheels](/design-engineering/make-it-move)
|
||||
* [Make It Smarter and Faster](/design-engineering/make-it-smarter)
|
||||
* [Make a System that Communicates](/design-engineering/make-it-communicate)
|
||||
* [Coding](/coding)
|
||||
* [Autonomous Parking](/coding/autonomous-parking)
|
||||
* [Object Detection](/coding/object-detection)
|
||||
* [Line Detection](/coding/line-detection)
|
||||
* [Maker](/maker)
|
||||
* [Make A Sound Machine](/maker/sound-machine)
|
||||
* [Make A Security Gadget](/maker/security-gadget)
|
||||
* [Tutorial Videos](/videos)
|
||||
* [undefined](https://legoeducation.videomarketingplatform.co/v.ihtml/player.html?token=5d009e5f93fbf479c2e5ed2bf87a7990&source=embed&photo%5fid=35719444)
|
||||
* [undefined](https://legoeducation.videomarketingplatform.co/v.ihtml/player.html?token=2008a566f1fb034d58d5ebe19ba8621f&source=embed&photo%5fid=35719467)
|
||||
* [undefined](https://legoeducation.videomarketingplatform.co/v.ihtml/player.html?token=629730c938e452f0fd7653fbc4708166&source=embed&photo%5fid=35719470)
|
||||
* [undefined](https://legoeducation.videomarketingplatform.co/v.ihtml/player.html?token=3513a83b87fe536b2dc512237465fd1b&source=embed&photo%5fid=35719471)
|
||||
* [undefined](https://legoeducation.videomarketingplatform.co/v.ihtml/player.html?token=5c594c2373367f7870196f519f3bfc7a&source=embed&photo%5fid=35719472)
|
@ -1,18 +0,0 @@
|
||||
# exit Program
|
||||
|
||||
Stops the program and returns to the brick menu
|
||||
|
||||
```sig
|
||||
brick.exitProgram();
|
||||
```
|
||||
|
||||
## Example
|
||||
|
||||
Do a sequence of motor commands and stop the program.
|
||||
|
||||
```blocks
|
||||
motors.largeA.run(50)
|
||||
pause(500)
|
||||
motors.stopAll()
|
||||
brick.exitProgram();
|
||||
```
|
@ -2,16 +2,16 @@
|
||||
|
||||
## Example #example
|
||||
|
||||
Use a wait and the timer to generate a number.
|
||||
Use the a wait and the timer to generate a crazy number.
|
||||
|
||||
```blocks
|
||||
let something = 0
|
||||
let crazy = 0
|
||||
for (let i = 0; i < 100; i++) {
|
||||
control.waitMicros(100)
|
||||
something = control.millis()
|
||||
something += control.deviceSerialNumber()
|
||||
if (something != 0) {
|
||||
something = something / 1000000
|
||||
crazy = control.millis()
|
||||
crazy += control.deviceSerialNumber()
|
||||
if (crazy != 0) {
|
||||
crazy = crazy / 1000000
|
||||
}
|
||||
}
|
||||
```
|
@ -1,3 +0,0 @@
|
||||
{
|
||||
"appref": "v1.2"
|
||||
}
|
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1
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|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="1000" height="1000" viewBox="0 0 1000 1000"><path class="st1" d="m219.11872 941.69081 577.03056 0c22.8432 0 41.38224-18.53952 41.38224-41.49264l0-204.70272c-7.39392-24.82944-28.58112-27.14688-48.44448-8.27664-1.7664 0-21.62928 24.38784-67.31472 24.38784-54.51408-1.656-98.98608-41.93376-107.26224-94.57152l-0.552 0c-0.432-3.864-0.432-25.16016 0-29.02272l0.552 0c8.27616-52.52736 52.74816-92.91648 107.26224-94.57152 45.68544 0 65.4384 24.38784 67.31472 24.38784 19.31136 18.31824 40.71984 13.90416 48.44448-8.05584l0.096-189.36382c0-19.20145-13.24224-36.30625-31.00896-40.94065-3.312 0.8832-179.76336 0-179.76336 0-43.47888 3.5328-58.70736-25.71216-34.54032-51.20352 0-1.76639 24.38784-21.62879 24.38784-67.31472-1.656-54.51361-42.04416-98.98561-94.57152-107.26225l0-0.552c-3.864-0.432-25.16064-0.432-29.02272 0l0 0.552c-52.52736 8.27664-92.91648 52.74864-94.68192 107.26225 0 45.68593 24.38784 65.43888 24.38784 67.31472 24.27744 25.49136 14.12496 53.52096-34.31952 51.20352 0 0-176.4528 0.8832-179.76336 0-17.87712 4.63681-31.11936 21.6288-31.11936 40.94065l0 579.7891c0 22.84272 18.53904 41.49264 41.49216 41.49264z"/></svg>
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27
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vendored
@ -1,27 +0,0 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" version="1.1" viewBox="0 0 630 630">
|
||||
<!--
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2011 Christopher Williams <chris@iterativedesigns.com>,
|
||||
Manuel Strehl <boldewyn@gmail.com>
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
-->
|
||||
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||||
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Before Width: | Height: | Size: 2.6 KiB |
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|
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