Compare commits
14 Commits
offlineapp
...
v1.2.26
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25cf2a9cdb |
13
docs/fll.md
13
docs/fll.md
@ -35,6 +35,13 @@ On the home page, scroll down to the **FLL / City Shaper** section for specific
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Yes.
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Yes.
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### Can I run the program again on the brick?
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||||||
|

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Use the Brick Buttons and navigate to the File Manager tab. Open the **BrkProg_SAVE** folder,
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select your program and click the center button to run it again.
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### Does it work without internet?
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### Does it work without internet?
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No, the editor is cached in your browser cache. However, you can also download the [offline app](/offline-app) in case you need to install it on a computer.
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No, the editor is cached in your browser cache. However, you can also download the [offline app](/offline-app) in case you need to install it on a computer.
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@ -98,6 +105,12 @@ The official answer is currently no. That being said, we have **Experimental sup
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https://youtu.be/VIq8-6Egtqs
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https://youtu.be/VIq8-6Egtqs
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## Are there YouTube videos on MakeCode for EV3?
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The MakeCode has a [FLL / City Shaper YouTube Channel](https://www.youtube.com/watch?v=IqL0Pyeu5Ng&list=PLMMBk9hE-SeqkOObethhlZtBTEK6FYx3n) with useful videos.
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https://youtu.be/-AirqwC9DL4
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### Why can't I delete my program (*.uf2) files from the Brick?
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### Why can't I delete my program (*.uf2) files from the Brick?
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There's a bug in the firmware which prevents you from deleting the programs (``*.uf2`` files) from your EV3 Brick. There isn't a firmware update to fix this yet.
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There's a bug in the firmware which prevents you from deleting the programs (``*.uf2`` files) from your EV3 Brick. There isn't a firmware update to fix this yet.
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@ -54,6 +54,12 @@ Verify that the program you just created shows eyes on the Brick Display, and th
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**Well done!**
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**Well done!**
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## Run it Again
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Use the Brick Buttons and navigate to the File Manager tab. Open the **BrkProg_SAVE** folder, select **Try** and click the center button to run it again.
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## Connect a Large Motor
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## Connect a Large Motor
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Now you will learn to control the Large Motor.
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Now you will learn to control the Large Motor.
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@ -388,12 +388,12 @@
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}
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}
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function downloadWin64() {
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function downloadWin64() {
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// TODO: Keep this link up-to-date with the desired release version
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// TODO: Keep this link up-to-date with the desired release version
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window.open("https://makecode.com/api/release/ev3/v1.1.20/win64");
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window.open("https://makecode.com/api/release/ev3/v1.2.22/win64");
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tickEvent("offlineapp.download", { "target": "ev3", "platform": "win64" });
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tickEvent("offlineapp.download", { "target": "ev3", "platform": "win64" });
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}
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}
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function downloadMac64() {
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function downloadMac64() {
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// TODO: Keep this link up-to-date with the desired release version
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// TODO: Keep this link up-to-date with the desired release version
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window.open("https://makecode.com/api/release/ev3/v1.1.20/mac64");
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window.open("https://makecode.com/api/release/ev3/v1.2.22/mac64");
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tickEvent("offlineapp.download", { "target": "ev3", "platform": "mac64" });
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tickEvent("offlineapp.download", { "target": "ev3", "platform": "mac64" });
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}
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}
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</script>
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</script>
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18
docs/reference/brick/exit-program.md
Normal file
18
docs/reference/brick/exit-program.md
Normal file
@ -0,0 +1,18 @@
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# exit Program
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Stops the program and returns to the brick menu
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```sig
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brick.exitProgram();
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```
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## Example
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Do a sequence of motor commands and stop the program.
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```blocks
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motors.largeA.run(50)
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pause(500)
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motors.stopAll()
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brick.exitProgram();
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```
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BIN
docs/static/getting-started/try-in-file-manager.png
vendored
Normal file
BIN
docs/static/getting-started/try-in-file-manager.png
vendored
Normal file
Binary file not shown.
After Width: | Height: | Size: 89 KiB |
@ -149,9 +149,9 @@ export class FieldMotors extends Blockly.FieldDropdown implements Blockly.FieldC
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getFirstValueI11n(value: string) {
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getFirstValueI11n(value: string) {
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const firstValue = this.getFirstValue(value);
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const firstValue = this.getFirstValue(value);
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const motorOptions = {
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const motorOptions = {
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'medium motor': lf('medium motor'),
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'medium motor': lf("medium motor"),
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'large motor': lf('large motor'),
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'large motor': lf("large motor"),
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'large motors': lf('large motors')
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'large motors': lf("large motors")
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}
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}
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return motorOptions[firstValue];
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return motorOptions[firstValue];
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}
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}
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@ -1,5 +1,4 @@
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const enum ColorSensorMode {
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const enum ColorSensorMode {
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None = 0,
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//% block="reflected light intensity"
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//% block="reflected light intensity"
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ReflectedLightIntensity = 0,
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ReflectedLightIntensity = 0,
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//% block="ambient light intensity"
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//% block="ambient light intensity"
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@ -59,7 +58,6 @@ namespace sensors {
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constructor(port: number) {
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constructor(port: number) {
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super(port)
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super(port)
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this._setMode(ColorSensorMode.None);
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this.thresholdDetector = new sensors.ThresholdDetector(this.id());
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this.thresholdDetector = new sensors.ThresholdDetector(this.id());
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this.calibrating = false;
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this.calibrating = false;
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}
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}
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@ -181,6 +179,22 @@ namespace sensors {
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return this.getNumber(NumberFormat.UInt8LE, 0)
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return this.getNumber(NumberFormat.UInt8LE, 0)
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}
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}
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/**
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* Checks the color is being detected
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* @param color the color to detect
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*/
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//% help=sensors/color-sensor/is-color-detected
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//% block="is **color sensor** %this|detected|%color=colorEnumPicker"
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//% blockId=colorisColorDetectedDetected
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//% parts="colorsensor"
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//% blockNamespace=sensors
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//% this.fieldEditor="ports"
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//% weight=99 blockGap=8
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//% group="Color Sensor"
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isColorDetected(color: number) {
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return this.color() == color;
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}
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/**
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/**
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* Get the current raw rgb values as an array from the color sensor.
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* Get the current raw rgb values as an array from the color sensor.
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* @param sensor the color sensor to query the request
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* @param sensor the color sensor to query the request
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@ -0,0 +1,30 @@
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# Is Color Detected
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Checks the color is detected
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```sig
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let b = sensors.color1.isColorDetected(ColorSensorColor.Blue)
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```
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The [color](/reference/sensors/color) you choose to look for is one of the colors that the sensor can detect. If you want to use colors for tracking, it's best to use a color that is the same or very close to the ones the sensor detects.
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## Parameters
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* **color**: the [color](/reference/sensors/color) to watch for.
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## Example
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Wait for the sensor to see ``blue``. Then, show an expression on the screen.
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```blocks
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brick.showString("Waiting for blue", 1)
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while(!sensors.color1.isColorDetected(ColorSensorColor.Blue)) {
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pause(20)
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}
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brick.clearScreen()
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brick.showImage(images.expressionsSick)
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```
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## See also
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[on color detected](/reference/sensors/color-sensor/on-color-detected), [color](/reference/sensors/color)
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@ -26,6 +26,7 @@ namespace brick {
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*/
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*/
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//% blockId=brickBatteryProperty block="battery %property"
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//% blockId=brickBatteryProperty block="battery %property"
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//% group="Battery"
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//% group="Battery"
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//% blockGap=8
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//% help=brick/battery-property
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//% help=brick/battery-property
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export function batteryInfo(property: BatteryProperty): number {
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export function batteryInfo(property: BatteryProperty): number {
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const info = sensors.internal.getBatteryInfo();
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const info = sensors.internal.getBatteryInfo();
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@ -85,7 +85,7 @@ namespace brick {
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//% blockId=buttonIsPressed
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//% blockId=buttonIsPressed
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//% parts="brick"
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//% parts="brick"
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//% blockNamespace=brick
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//% blockNamespace=brick
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//% weight=81 blockGap=8
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//% weight=81
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//% group="Buttons"
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//% group="Buttons"
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//% button.fieldEditor="brickbuttons"
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//% button.fieldEditor="brickbuttons"
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isPressed() {
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isPressed() {
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@ -104,7 +104,7 @@ namespace sensors.internal {
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}
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}
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}
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}
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function init() {
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export function init() {
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if (sensorInfos) return
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if (sensorInfos) return
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sensorInfos = []
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sensorInfos = []
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for (let i = 0; i < DAL.NUM_INPUTS; ++i) sensorInfos.push(new SensorInfo(i))
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for (let i = 0; i < DAL.NUM_INPUTS; ++i) sensorInfos.push(new SensorInfo(i))
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@ -137,6 +137,7 @@ namespace sensors.internal {
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buf[UartCtlOff.Port] = port
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buf[UartCtlOff.Port] = port
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buf[UartCtlOff.Mode] = mode
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buf[UartCtlOff.Mode] = mode
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uartMM.ioctl(IO.UART_READ_MODE_INFO, buf)
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uartMM.ioctl(IO.UART_READ_MODE_INFO, buf)
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control.dmesg(`UART_READ_MODE_INFO ${buf.toHex()}`)
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return buf
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return buf
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//let info = `t:${buf[TypesOff.Type]} c:${buf[TypesOff.Connection]} m:${buf[TypesOff.Mode]} n:${buf.slice(0, 12).toHex()}`
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//let info = `t:${buf[TypesOff.Type]} c:${buf[TypesOff.Connection]} m:${buf[TypesOff.Mode]} n:${buf.slice(0, 12).toHex()}`
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//serial.writeLine("UART " + port + " / " + mode + " - " + info)
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//serial.writeLine("UART " + port + " / " + mode + " - " + info)
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@ -275,21 +276,23 @@ void cUiUpdatePower(void)
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const conns = analogMM.slice(AnalogOff.InConn, DAL.NUM_INPUTS)
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const conns = analogMM.slice(AnalogOff.InConn, DAL.NUM_INPUTS)
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let r = 0;
|
let r = 0;
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for (let i = 0; i < conns.length; ++i) {
|
for (let i = 0; i < conns.length; ++i) {
|
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r = (r << 8 | conns[i]);
|
r = conns[i] + (r << 6) + (r << 16) - r;
|
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}
|
}
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return r;
|
return r;
|
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}
|
}
|
||||||
|
|
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let nonActivated = 0;
|
let nonActivated = 0;
|
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function detectDevices() {
|
function detectDevices() {
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//control.dmesg(`detect devices (${nonActivated} na)`)
|
control.dmesg(`detect devices (hash ${hashDevices()})`)
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const conns = analogMM.slice(AnalogOff.InConn, DAL.NUM_INPUTS)
|
const conns = analogMM.slice(AnalogOff.InConn, DAL.NUM_INPUTS)
|
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let numChanged = 0;
|
let numChanged = 0;
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const uartSensors: SensorInfo[] = [];
|
const uartSensors: SensorInfo[] = [];
|
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|
|
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for (const sensorInfo of sensorInfos) {
|
for (const sensorInfo of sensorInfos) {
|
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const newConn = conns[sensorInfo.port]
|
const newConn = conns[sensorInfo.port]
|
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if (newConn == sensorInfo.connType) {
|
if (newConn == sensorInfo.connType
|
||||||
|
&& sensorInfo.sensor
|
||||||
|
&& sensorInfo.sensor.isActive()) {
|
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// control.dmesg(`connection unchanged ${newConn} at ${sensorInfo.port}`)
|
// control.dmesg(`connection unchanged ${newConn} at ${sensorInfo.port}`)
|
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continue;
|
continue;
|
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}
|
}
|
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@ -425,11 +428,11 @@ void cUiUpdatePower(void)
|
|||||||
constructor(port: number) {
|
constructor(port: number) {
|
||||||
super(port)
|
super(port)
|
||||||
this.mode = 0
|
this.mode = 0
|
||||||
this.realmode = 0
|
this.realmode = -1
|
||||||
}
|
}
|
||||||
|
|
||||||
_activated() {
|
_activated() {
|
||||||
this.realmode = 0
|
this.realmode = -1
|
||||||
this._setMode(this.mode)
|
this._setMode(this.mode)
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -456,7 +459,7 @@ void cUiUpdatePower(void)
|
|||||||
|
|
||||||
reset() {
|
reset() {
|
||||||
if (this.isActive()) uartReset(this._port);
|
if (this.isActive()) uartReset(this._port);
|
||||||
this.realmode = 0;
|
this.realmode = -1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -556,7 +559,7 @@ void cUiUpdatePower(void)
|
|||||||
}
|
}
|
||||||
|
|
||||||
function setUartModes() {
|
function setUartModes() {
|
||||||
control.dmesg(`UART set modes`)
|
control.dmesg(`UART set modes ${devcon.toHex()}`)
|
||||||
uartMM.ioctl(IO.UART_SET_CONN, devcon)
|
uartMM.ioctl(IO.UART_SET_CONN, devcon)
|
||||||
const ports: number[] = [];
|
const ports: number[] = [];
|
||||||
for (let port = 0; port < DAL.NUM_INPUTS; ++port) {
|
for (let port = 0; port < DAL.NUM_INPUTS; ++port) {
|
||||||
@ -568,7 +571,7 @@ void cUiUpdatePower(void)
|
|||||||
while (ports.length) {
|
while (ports.length) {
|
||||||
const port = ports.pop();
|
const port = ports.pop();
|
||||||
const status = waitNonZeroUartStatus(port)
|
const status = waitNonZeroUartStatus(port)
|
||||||
control.dmesg(`UART set mode ${status} at ${port}`);
|
control.dmesg(`UART status ${status} at ${port}`);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -584,6 +587,7 @@ void cUiUpdatePower(void)
|
|||||||
while (true) {
|
while (true) {
|
||||||
if (port < 0) return
|
if (port < 0) return
|
||||||
updateUartMode(port, mode);
|
updateUartMode(port, mode);
|
||||||
|
control.dmesg(`UART_SET_CONN ${devcon.toHex()}`)
|
||||||
uartMM.ioctl(IO.UART_SET_CONN, devcon)
|
uartMM.ioctl(IO.UART_SET_CONN, devcon)
|
||||||
let status = waitNonZeroUartStatus(port)
|
let status = waitNonZeroUartStatus(port)
|
||||||
if (status & UART_PORT_CHANGED) {
|
if (status & UART_PORT_CHANGED) {
|
||||||
|
@ -55,7 +55,7 @@ namespace motors {
|
|||||||
Size = 12
|
Size = 12
|
||||||
}
|
}
|
||||||
|
|
||||||
function init() {
|
export function init() {
|
||||||
if (pwmMM) return
|
if (pwmMM) return
|
||||||
pwmMM = control.mmap("/dev/lms_pwm", 0, 0)
|
pwmMM = control.mmap("/dev/lms_pwm", 0, 0)
|
||||||
if (!pwmMM) control.fail("no PWM file")
|
if (!pwmMM) control.fail("no PWM file")
|
||||||
@ -159,6 +159,7 @@ namespace motors {
|
|||||||
private _accelerationTime: number;
|
private _accelerationTime: number;
|
||||||
private _decelerationSteps: number;
|
private _decelerationSteps: number;
|
||||||
private _decelerationTime: number;
|
private _decelerationTime: number;
|
||||||
|
private _inverted: boolean;
|
||||||
|
|
||||||
protected static output_types: number[] = [0x7, 0x7, 0x7, 0x7];
|
protected static output_types: number[] = [0x7, 0x7, 0x7, 0x7];
|
||||||
|
|
||||||
@ -176,6 +177,7 @@ namespace motors {
|
|||||||
this._accelerationTime = 0;
|
this._accelerationTime = 0;
|
||||||
this._decelerationSteps = 0;
|
this._decelerationSteps = 0;
|
||||||
this._decelerationTime = 0;
|
this._decelerationTime = 0;
|
||||||
|
this._inverted = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -225,9 +227,11 @@ namespace motors {
|
|||||||
//% help=motors/motor/set-inverted
|
//% help=motors/motor/set-inverted
|
||||||
setInverted(inverted: boolean) {
|
setInverted(inverted: boolean) {
|
||||||
this.init();
|
this.init();
|
||||||
const b = mkCmd(this._port, DAL.opOutputPolarity, 1)
|
this._inverted = inverted;
|
||||||
b.setNumber(NumberFormat.Int8LE, 2, inverted ? 0 : 1);
|
}
|
||||||
writePWM(b)
|
|
||||||
|
protected invertedFactor(): number {
|
||||||
|
return this._inverted ? -1 : 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -294,8 +298,9 @@ namespace motors {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private normalizeSchedule(speed: number, step1: number, step2: number, step3: number, unit: MoveUnit): MoveSchedule {
|
private normalizeSchedule(speed: number, step1: number, step2: number, step3: number, unit: MoveUnit): MoveSchedule {
|
||||||
|
// motor polarity is not supported at the firmware level for sync motor operations
|
||||||
const r: MoveSchedule = {
|
const r: MoveSchedule = {
|
||||||
speed: Math.clamp(-100, 100, speed >> 0),
|
speed: Math.clamp(-100, 100, speed | 0) * this.invertedFactor(),
|
||||||
useSteps: true,
|
useSteps: true,
|
||||||
steps: [step1 || 0, step2 || 0, step3 || 0]
|
steps: [step1 || 0, step2 || 0, step3 || 0]
|
||||||
}
|
}
|
||||||
@ -562,6 +567,7 @@ namespace motors {
|
|||||||
|
|
||||||
private __init() {
|
private __init() {
|
||||||
this.setOutputType(this._large);
|
this.setOutputType(this._large);
|
||||||
|
this.setInverted(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -741,7 +747,7 @@ namespace motors {
|
|||||||
//% help=motors/synced/steer
|
//% help=motors/synced/steer
|
||||||
steer(turnRatio: number, speed: number, value: number = 0, unit: MoveUnit = MoveUnit.MilliSeconds) {
|
steer(turnRatio: number, speed: number, value: number = 0, unit: MoveUnit = MoveUnit.MilliSeconds) {
|
||||||
this.init();
|
this.init();
|
||||||
speed = Math.clamp(-100, 100, speed >> 0);
|
speed = Math.clamp(-100, 100, speed >> 0) * this.invertedFactor();
|
||||||
if (!speed) {
|
if (!speed) {
|
||||||
this.stop();
|
this.stop();
|
||||||
return;
|
return;
|
||||||
|
13
libs/ev3/brick.ts
Normal file
13
libs/ev3/brick.ts
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
namespace brick {
|
||||||
|
/**
|
||||||
|
* Exits the program to the main menu. (in the simulator restarts it)
|
||||||
|
*/
|
||||||
|
//% blockId=loopstop block="exit program"
|
||||||
|
//% help=reference/brick/exit-program
|
||||||
|
//% weight=10
|
||||||
|
//% blockGap=8
|
||||||
|
//% group="Buttons"
|
||||||
|
export function exitProgram() {
|
||||||
|
control.reset();
|
||||||
|
}
|
||||||
|
}
|
@ -1,6 +1,6 @@
|
|||||||
|
|
||||||
//% color="#68C3E2" weight=100 icon="\uf106"
|
//% color="#68C3E2" weight=100 icon="\uf106"
|
||||||
//% groups='["Buttons", "Screen", "Battery"]'
|
//% groups='["Buttons", "Screen", "Power"]'
|
||||||
//% labelLineWidth=60
|
//% labelLineWidth=60
|
||||||
namespace brick {
|
namespace brick {
|
||||||
}
|
}
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
"files": [
|
"files": [
|
||||||
"README.md",
|
"README.md",
|
||||||
"ns.ts",
|
"ns.ts",
|
||||||
|
"brick.ts",
|
||||||
"startup.ts",
|
"startup.ts",
|
||||||
"images.jres",
|
"images.jres",
|
||||||
"images.ts",
|
"images.ts",
|
||||||
|
@ -2,9 +2,5 @@
|
|||||||
console.addListener(function(msg: string) {
|
console.addListener(function(msg: string) {
|
||||||
control.dmesg(msg.substr(0, msg.length - 1))
|
control.dmesg(msg.substr(0, msg.length - 1))
|
||||||
})
|
})
|
||||||
// pulse green, play startup sound, turn off light
|
|
||||||
brick.setStatusLight(StatusLight.GreenPulse);
|
brick.showBoot();
|
||||||
// We pause for 100ms to give time to read sensor values, so they work in on_start block
|
|
||||||
pause(400)
|
|
||||||
// and we're ready
|
|
||||||
brick.setStatusLight(StatusLight.Off);
|
|
@ -129,8 +129,8 @@ namespace brick {
|
|||||||
|
|
||||||
screenMode = ScreenMode.Ports;
|
screenMode = ScreenMode.Ports;
|
||||||
renderPorts();
|
renderPorts();
|
||||||
control.runInParallel(function() {
|
control.runInParallel(function () {
|
||||||
while(screenMode == ScreenMode.Ports) {
|
while (screenMode == ScreenMode.Ports) {
|
||||||
renderPorts();
|
renderPorts();
|
||||||
pause(50);
|
pause(50);
|
||||||
}
|
}
|
||||||
@ -140,8 +140,20 @@ namespace brick {
|
|||||||
function renderPorts() {
|
function renderPorts() {
|
||||||
const col = 44;
|
const col = 44;
|
||||||
const lineHeight8 = image.font8.charHeight + 2;
|
const lineHeight8 = image.font8.charHeight + 2;
|
||||||
|
const h = screen.height;
|
||||||
|
const w = screen.width;
|
||||||
|
const blink = (control.millis() >> 5) % (h - 1);
|
||||||
|
|
||||||
clearScreen();
|
clearScreen();
|
||||||
|
|
||||||
|
for (let i = 0; i < 4; ++i) {
|
||||||
|
const x = i * col + 2;
|
||||||
|
screen.print("ABCD"[i], x, 1 * lineHeight8, 1, image.font8)
|
||||||
|
screen.print((i + 1).toString(), x, h - lineHeight8, 1, image.font8)
|
||||||
|
}
|
||||||
|
screen.drawLine(0, 5 * lineHeight8, screen.width, 5 * lineHeight8, 1);
|
||||||
|
screen.drawLine(0, h - 5 * lineHeight8, screen.width, h - 5 * lineHeight8, 1)
|
||||||
|
|
||||||
function scale(x: number) {
|
function scale(x: number) {
|
||||||
if (Math.abs(x) >= 5000) {
|
if (Math.abs(x) >= 5000) {
|
||||||
const k = Math.floor(x / 1000);
|
const k = Math.floor(x / 1000);
|
||||||
@ -155,25 +167,38 @@ namespace brick {
|
|||||||
const datas = motors.getAllMotorData();
|
const datas = motors.getAllMotorData();
|
||||||
for (let i = 0; i < datas.length; ++i) {
|
for (let i = 0; i < datas.length; ++i) {
|
||||||
const data = datas[i];
|
const data = datas[i];
|
||||||
|
const x = i * col + 2;
|
||||||
if (!data.actualSpeed && !data.count) continue;
|
if (!data.actualSpeed && !data.count) continue;
|
||||||
const x = i * col;
|
screen.print(`${scale(data.actualSpeed)}%`, x, 3 * lineHeight8, 1, image.font8)
|
||||||
screen.print("ABCD"[i], x + 2, 1 * lineHeight8, 1, image.font8)
|
screen.print(`${scale(data.count)}>`, x, 4 * lineHeight8, 1, image.font8)
|
||||||
screen.print(`${scale(data.actualSpeed)}%`, x + 2, 3 * lineHeight8, 1, image.font8)
|
|
||||||
screen.print(`${scale(data.count)}>`, x + 2, 4 * lineHeight8, 1, image.font8)
|
|
||||||
}
|
}
|
||||||
screen.drawLine(0, 5 * lineHeight8, screen.width, 5 * lineHeight8, 1);
|
|
||||||
|
|
||||||
// sensors
|
// sensors
|
||||||
const sis = sensors.internal.getActiveSensors();
|
const sis = sensors.internal.getActiveSensors();
|
||||||
const h = screen.height;
|
|
||||||
screen.drawLine(0, h - 5 * lineHeight8, screen.width, h - 5 * lineHeight8, 1)
|
|
||||||
for (let i = 0; i < sis.length; ++i) {
|
for (let i = 0; i < sis.length; ++i) {
|
||||||
const si = sis[i];
|
const si = sis[i];
|
||||||
const x = (si.port() - 1) * col;
|
const x = (si.port() - 1) * col + 2;
|
||||||
const inf = si._info();
|
const inf = si._info();
|
||||||
screen.print(si.port() + "", x, h - 4 * lineHeight8, 1, image.font8)
|
if (inf)
|
||||||
screen.print(inf, x, h - 2 * lineHeight8, 1, inf.length > 4 ? image.font5 : image.font8);
|
screen.print(inf, x, h - 2 * lineHeight8, 1, inf.length > 4 ? image.font5 : image.font8);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// alive dot
|
||||||
|
screen.setPixel(w - 1, blink, 1);
|
||||||
|
screen.setPixel(w - 1, blink - 1, 1);
|
||||||
|
screen.setPixel(w - 2, blink - 1, 1);
|
||||||
|
screen.setPixel(w - 2, blink, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function showBoot() {
|
||||||
|
// pulse green, play startup sound, turn off light
|
||||||
|
brick.setStatusLight(StatusLight.GreenPulse);
|
||||||
|
// We pause for 100ms to give time to read sensor values, so they work in on_start block
|
||||||
|
sensors.internal.init();
|
||||||
|
motors.init();
|
||||||
|
pause(800);
|
||||||
|
// and we're ready
|
||||||
|
brick.setStatusLight(StatusLight.Off);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "pxt-ev3",
|
"name": "pxt-ev3",
|
||||||
"version": "1.2.22",
|
"version": "1.2.26",
|
||||||
"description": "LEGO MINDSTORMS EV3 for Microsoft MakeCode",
|
"description": "LEGO MINDSTORMS EV3 for Microsoft MakeCode",
|
||||||
"private": false,
|
"private": false,
|
||||||
"keywords": [
|
"keywords": [
|
||||||
|
@ -9,7 +9,6 @@ namespace pxsim {
|
|||||||
private angle: number = 0;
|
private angle: number = 0;
|
||||||
private tacho: number = 0;
|
private tacho: number = 0;
|
||||||
private speed: number = 0;
|
private speed: number = 0;
|
||||||
private polarity: number = 1; // -1, 1 or -1
|
|
||||||
|
|
||||||
private started: boolean;
|
private started: boolean;
|
||||||
private speedCmd: DAL;
|
private speedCmd: DAL;
|
||||||
@ -31,7 +30,7 @@ namespace pxsim {
|
|||||||
}
|
}
|
||||||
|
|
||||||
getSpeed() {
|
getSpeed() {
|
||||||
return Math.round(this.speed * (!this._synchedMotor && this.polarity == 0 ? -1 : 1));
|
return Math.round(this.speed);
|
||||||
}
|
}
|
||||||
|
|
||||||
getAngle() {
|
getAngle() {
|
||||||
@ -82,16 +81,6 @@ namespace pxsim {
|
|||||||
return this.id == NodeType.LargeMotor;
|
return this.id == NodeType.LargeMotor;
|
||||||
}
|
}
|
||||||
|
|
||||||
setPolarity(polarity: number) {
|
|
||||||
// Either 1 or 255 (reverse)
|
|
||||||
/*
|
|
||||||
-1 : Motor will run backward
|
|
||||||
0 : Motor will run opposite direction
|
|
||||||
1 : Motor will run forward
|
|
||||||
*/
|
|
||||||
this.polarity = polarity;
|
|
||||||
}
|
|
||||||
|
|
||||||
reset() {
|
reset() {
|
||||||
// not sure what reset does...
|
// not sure what reset does...
|
||||||
}
|
}
|
||||||
|
@ -119,11 +119,7 @@ namespace pxsim {
|
|||||||
return 2;
|
return 2;
|
||||||
}
|
}
|
||||||
case DAL.opOutputPolarity: {
|
case DAL.opOutputPolarity: {
|
||||||
// reverse
|
console.error("opOutputPolarity not supported");
|
||||||
const port = buf.data[1];
|
|
||||||
const polarity = pxsim.BufferMethods.getNumber(buf, BufferMethods.NumberFormat.Int8LE, 2);
|
|
||||||
const motors = ev3board().getMotor(port);
|
|
||||||
motors.forEach(motor => motor.setPolarity(polarity));
|
|
||||||
return 2;
|
return 2;
|
||||||
}
|
}
|
||||||
case DAL.opOutputSetType: {
|
case DAL.opOutputSetType: {
|
||||||
|
@ -27,6 +27,6 @@
|
|||||||
"Videos": "videos"
|
"Videos": "videos"
|
||||||
},
|
},
|
||||||
"electronManifest": {
|
"electronManifest": {
|
||||||
"latest": "v1.1.20"
|
"latest": "v1.2.22"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user