screen.clear() brick.print("PXT!", 10, 30, Draw.Quad) brick.drawRect(40, 40, 20, 10, Draw.Fill) brick.setStatusLight(StatusLight.Orange) brick.heart.doubled().draw(100, 50, Draw.Double | Draw.Transparent) brick.buttonEnter.onEvent(ButtonEvent.Bumped, () => { screen.clear() }) brick.buttonLeft.onEvent(ButtonEvent.Bumped, () => { brick.drawRect(10, 70, 20, 10, Draw.Fill) brick.setStatusLight(StatusLight.Red) brick.setFont(brick.microbitFont()) }) brick.buttonRight.onEvent(ButtonEvent.Bumped, () => { brick.print("Right!", 10, 60) }) brick.buttonDown.onEvent(ButtonEvent.Bumped, () => { brick.print("Down! ", 10, 60) }) brick.buttonUp.onEvent(ButtonEvent.Bumped, () => { brick.print("Up! ", 10, 60) }) let num = 0 forever(() => { serial.writeDmesg() pause(100) }) /* forever(() => { let v = input.color.getColor() screen.print(10, 60, v + " ") pause(200) }) */