# Turtle A fun interactive program where the user enters a sequence of moves using the buttons and the robot executes it. ```blocks /** * Run this program with a driving base. **/ let indent = "" let command = "" let c = "" brick.buttonLeft.onEvent(ButtonEvent.Pressed, function () { command = command + "L" }) brick.buttonRight.onEvent(ButtonEvent.Pressed, function () { command = command + "R" }) brick.buttonUp.onEvent(ButtonEvent.Pressed, function () { command = command + "F" }) brick.buttonDown.onEvent(ButtonEvent.Pressed, function () { command = command + "B" }) brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () { indent = "" for (let index = 0; index <= command.length; index++) { c = command[index] brick.showString("" + indent + c, 4) indent = "" + indent + " " if (c == "L") { motors.largeBC.steer(-100, 50, 378, MoveUnit.Degrees) } else if (c == "R") { motors.largeBC.steer(100, 50, 378, MoveUnit.Degrees) } else if (c == "F") { motors.largeBC.steer(0, 50, 1, MoveUnit.Rotations) } else if (c == "B") { motors.largeBC.steer(0, -50, 1, MoveUnit.Rotations) } } command = "" brick.showString("", 2) }) motors.largeBC.setBrake(true) forever(function () { brick.showString("TURTLE", 1) brick.showString(command, 3) brick.showString("up/down: forward/backward", 8) brick.showString("left/right: turn", 9) brick.showString("enter: play commands", 10) }) ```