# Music ```cards music.playSoundEffect(null) music.playSoundEffectUntilDone(null) music.stopAllSounds() music.playTone(0, 0) music.ringTone(Note.C) music.rest(100) music.changeTempoBy(20) music.setTempo(120) music.noteFrequency(Note.C) music.beat() music.setVolume(50) music.volume() ```