///
///
///
namespace pxsim {
export class EV3Board extends CoreBoard {
view: SVGSVGElement;
outputState: EV3OutputState;
analogState: EV3AnalogState;
uartState: EV3UArtState;
motorState: EV3MotorState;
screenState: ScreenState;
audioState: AudioState;
remoteState: RemoteState;
inputNodes: SensorNode[] = [];
brickNode: BrickNode;
outputNodes: MotorNode[] = [];
highcontrastMode?: boolean;
lightMode?: boolean;
public motorMap: pxt.Map = {
0x01: 0,
0x02: 1,
0x04: 2,
0x08: 3
}
constructor() {
super()
this.bus.setNotify(DAL.DEVICE_ID_NOTIFY, DAL.DEVICE_ID_NOTIFY_ONE);
this.brickNode = new BrickNode();
this.outputState = new EV3OutputState();
this.analogState = new EV3AnalogState();
this.uartState = new EV3UArtState();
this.motorState = new EV3MotorState();
this.screenState = new ScreenState(["#97b5a6", "#000000"], visuals.SCREEN_WIDTH, visuals.SCREEN_HEIGHT);
this.audioState = new AudioState();
this.remoteState = new RemoteState();
}
receiveMessage(msg: SimulatorMessage) {
if (!runtime || runtime.dead) return;
switch (msg.type || "") {
case "eventbus": {
let ev = msg;
this.bus.queue(ev.id, ev.eventid, ev.value);
break;
}
case "serial": {
let data = (msg).data || "";
// TODO
break;
}
}
}
initAsync(msg: SimulatorRunMessage): Promise {
super.initAsync(msg);
const options = (msg.options || {}) as pxt.RuntimeOptions;
const boardDef = msg.boardDefinition;
const cmpsList = msg.parts;
const cmpDefs = msg.partDefinitions || {};
const fnArgs = msg.fnArgs;
const opts: visuals.BoardHostOpts = {
state: this,
boardDef: boardDef,
partsList: cmpsList,
partDefs: cmpDefs,
fnArgs: fnArgs,
maxWidth: "100%",
maxHeight: "100%",
highContrast: msg.highContrast,
light: msg.light
};
const viewHost = new visuals.BoardHost(pxsim.visuals.mkBoardView({
visual: boardDef.visual,
highContrast: msg.highContrast,
light: msg.light
}), opts);
document.body.innerHTML = ""; // clear children
document.body.className = msg.light ? "light" : "";
document.body.appendChild(this.view = viewHost.getView() as SVGSVGElement);
this.inputNodes = [];
this.outputNodes = [];
this.highcontrastMode = msg.highContrast;
this.lightMode = msg.light;
return Promise.resolve();
}
screenshot(): string {
return svg.toDataUri(new XMLSerializer().serializeToString(this.view));
}
getBrickNode() {
return this.brickNode;
}
motorUsed(ports: number, large: boolean): boolean {
for (let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
const p = 1 << i;
if (ports & p) {
const motorPort = this.motorMap[p];
const outputNode = this.outputNodes[motorPort];
if (!outputNode) {
this.outputNodes[motorPort] = new MotorNode(motorPort, large);
continue;
}
if (outputNode && outputNode.isLarge() != large)
return false;
}
}
return true;
}
getMotor(port: number, large?: boolean): MotorNode[] {
const r = [];
for (let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
const p = 1 << i;
if (port & p) {
const motorPort = this.motorMap[p];
const outputNode = this.outputNodes[motorPort];
if (outputNode)
r.push(outputNode);
}
}
return r;
}
getMotors() {
return this.outputNodes;
}
hasSensor(port: number) {
return !!this.inputNodes[port];
}
getSensor(port: number, type: number): SensorNode {
if (!this.inputNodes[port]) {
switch (type) {
case DAL.DEVICE_TYPE_GYRO: this.inputNodes[port] = new GyroSensorNode(port); break;
case DAL.DEVICE_TYPE_COLOR: this.inputNodes[port] = new ColorSensorNode(port); break;
case DAL.DEVICE_TYPE_TOUCH: this.inputNodes[port] = new TouchSensorNode(port); break;
case DAL.DEVICE_TYPE_ULTRASONIC: this.inputNodes[port] = new UltrasonicSensorNode(port); break;
case DAL.DEVICE_TYPE_IR: this.inputNodes[port] = new InfraredSensorNode(port); break;
}
}
return this.inputNodes[port];
}
getInputNodes() {
return this.inputNodes;
}
}
export function initRuntimeWithDalBoard() {
U.assert(!runtime.board);
let b = new EV3Board();
runtime.board = b;
runtime.postError = (e) => {
// TODO
runtime.updateDisplay();
console.log('runtime error: ' + e);
}
}
export function ev3board(): EV3Board {
return runtime.board as EV3Board;
}
export function inLightMode(): boolean {
return /light=1/i.test(window.location.href) || ev3board().lightMode;
}
export function inHighcontrastMode(): boolean {
return ev3board().highcontrastMode;
}
if (!pxsim.initCurrentRuntime) {
pxsim.initCurrentRuntime = initRuntimeWithDalBoard;
}
}