#include "pxt.h" #include "ev3const.h" namespace output { /** * Create a new zero-initialized buffer. * @param size number of bytes in the buffer */ //% Buffer createBuffer(int size) { return mkBuffer(NULL, size); } } namespace pxt { void target_init() { } } namespace motors { /** * Mark a motor as used */ //% void __motorUsed(int port, bool large) { } }