// Auto-generated. Do not edit. /** * User interaction on buttons */ declare enum ButtonEvent { //% block="click" Click = 1, //% block="long click" LongClick = 2, //% block="up" Up = 3, //% block="down" Down = 4, } /** * Patterns for lights under the buttons. */ declare enum LightsPattern { Off = 0, // LED_BLACK Green = 1, // LED_GREEN Red = 2, // LED_RED Orange = 3, // LED_ORANGE GreenFlash = 4, // LED_GREEN_FLASH RedFlash = 5, // LED_RED_FLASH OrangeFlash = 6, // LED_ORANGE_FLASH GreenPulse = 7, // LED_GREEN_PULSE RedPulse = 8, // LED_RED_PULSE OrangePulse = 9, // LED_ORANGE_PULSE } /** * Drawing modes */ declare enum Draw { Normal = 0, Clear = (0x0004), // DRAW_OPT_CLEAR_PIXELS Xor = (0x0018), // DRAW_OPT_LOGICAL_XOR Fill = (0x0020), // DRAW_OPT_FILL_SHAPE } declare enum ScreenFont { Normal = 0, // FONTTYPE_NORMAL Small = 1, // FONTTYPE_SMALL Large = 2, // FONTTYPE_LARGE Tiny = 3, // FONTTYPE_TINY } // Auto-generated. Do not edit. Really.