# Reverse Beeper Activity 2 ```blocks let beep = false beep = true control.runInBackground(function () { motors.largeB.setSpeed(-20) motors.largeC.setSpeed(-20) sensors.ultrasonic4.pauseUntil(UltrasonicSensorEvent.ObjectNear) motors.stopAllMotors() beep = false }) control.runInBackground(function () { while (beep) { if (sensors.ultrasonic4.distance() < 20) { music.playTone(440, sensors.ultrasonic4.distance()) loops.pause(50) } } }) ```