/// namespace pxsim { export class PortNode extends BaseNode { id = NodeType.Port; constructor(port: number) { super(port); } } export class BrickNode extends BaseNode { id = NodeType.Brick; buttonState: EV3ButtonState; lightState: EV3LightState; constructor() { super(-1); this.buttonState = new EV3ButtonState(); this.lightState = new EV3LightState(); } } }