# @extends ## Projects #projects * [Maker](/maker) * [Sound Machine](/maker/sound-machine) * [Sound of Color](/maker/sound-of-color) * [Security Gadget](/maker/security-gadget) * [Intruder detector](/maker/intruder-detector) * [Puppet](/maker/puppet) * [Coding](/coding) * [Three Point Turn 1](/coding/three-point-turn-1) * [Three Point Turn 2](/coding/three-point-turn-2) * [Three Point Turn 3](/coding/three-point-turn-3) * [Reversing the robot 1](/coding/reversing-the-robot-1) * [Reversing the robot 2](/coding/reversing-the-robot-2) * [Reversing the robot 3](/coding/reversing-the-robot-3) * [Light the way 1](/coding/light-the-way-1) * [Light the way 2](/coding/light-the-way-2) * [Light the way 3](/coding/light-the-way-3) * [Traffic Lights 1](/coding/traffic-lights-1) * [Traffic Lights 2](/coding/traffic-lights-2) * [Traffic Lights 3](/coding/traffic-lights-3) * [Reverse Beeper 1](/coding/reverse-beeper-1) * [Reverse Beeper 2](/coding/reverse-beeper-2) * [Reverse Beeper 3](/coding/reverse-beeper-3) * [Ignition 1](/coding/ignition-1) * [Ignition 2](/coding/ignition-2) * [Ignition 3](/coding/ignition-3) * [Cruise Control 1](/coding/cruise-control-1) * [Cruise Control 2](/coding/cruise-control-2) * [Cruise Control 3](/coding/cruise-control-3) * [Roaming 1](/coding/roaming-1) * [Roaming 2](/coding/roaming-2) * [Lessons](/lessons) * [Make it move](/lessons/make-it-move) * [Line detection](/lessons/line-detection) ## Reference #reference * [Reference](/reference) * [Brick](/reference/brick) * [show string](/reference/brick/show-string) * [show number](/reference/brick/show-number) * [show value](/reference/brick/show-value) * [show mood](/reference/brick/show-mood) * [show image](/reference/brick/show-image) * [clear screen](/reference/brick/clear-screen) * [print ports](/reference/brick/print-ports) * [on event](/reference/brick/button/on-event) * [is pressed](/reference/brick/button/is-pressed) * [was pressed](/reference/brick/button/was-pressed) * [pause until](/reference/brick/button/pause-until) * [set light](/reference/brick/set-light) * [battery level](/reference/brick/battery-level)