// Auto-generated. Do not edit. //% indexerGet=BufferMethods::getByte indexerSet=BufferMethods::setByte declare interface Buffer { /** * Write a number in specified format in the buffer. */ //% shim=BufferMethods::setNumber setNumber(format: NumberFormat, offset: int32, value: number): void; /** * Read a number in specified format from the buffer. */ //% shim=BufferMethods::getNumber getNumber(format: NumberFormat, offset: int32): number; /** Returns the length of a Buffer object. */ //% property shim=BufferMethods::length length: int32; /** * Fill (a fragment) of the buffer with given value. */ //% offset.defl=0 length.defl=-1 shim=BufferMethods::fill fill(value: int32, offset?: int32, length?: int32): void; /** * Return a copy of a fragment of a buffer. */ //% offset.defl=0 length.defl=-1 shim=BufferMethods::slice slice(offset?: int32, length?: int32): Buffer; /** * Shift buffer left in place, with zero padding. * @param offset number of bytes to shift; use negative value to shift right * @param start start offset in buffer. Default is 0. * @param length number of elements in buffer. If negative, length is set as the buffer length minus * start. eg: -1 */ //% start.defl=0 length.defl=-1 shim=BufferMethods::shift shift(offset: int32, start?: int32, length?: int32): void; /** * Convert a buffer to its hexadecimal representation. */ //% shim=BufferMethods::toHex toHex(): string; /** * Rotate buffer left in place. * @param offset number of bytes to shift; use negative value to shift right * @param start start offset in buffer. Default is 0. * @param length number of elements in buffer. If negative, length is set as the buffer length minus * start. eg: -1 */ //% start.defl=0 length.defl=-1 shim=BufferMethods::rotate rotate(offset: int32, start?: int32, length?: int32): void; /** * Write contents of `src` at `dstOffset` in current buffer. */ //% shim=BufferMethods::write write(dstOffset: int32, src: Buffer): void; } declare namespace loops { /** * Repeats the code forever in the background. On each iteration, allows other codes to run. * @param body code to execute */ //% help=loops/forever weight=100 //% blockId=forever block="forever" blockAllowMultiple=1 shim=loops::forever function forever(a: () => void): void; /** * Pause for the specified time in milliseconds * @param ms how long to pause for, eg: 100, 200, 500, 1000, 2000 */ //% help=loops/pause weight=99 //% async block="pause %ms=timePicker|ms" //% blockId=device_pause shim=loops::pause function pause(ms: int32): void; } declare namespace control { /** * Gets the number of milliseconds elapsed since power on. */ //% help=control/millis weight=50 //% blockId=control_running_time block="millis (ms)" shim=control::millis function millis(): int32; /** * Run code when a registered event happens. * @param id the event compoent id * @param value the event value to match */ //% weight=20 blockGap=8 blockId="control_on_event" block="on event|from %src|with value %value" //% blockExternalInputs=1 //% help="control/on-event" shim=control::onEvent function onEvent(src: int32, value: int32, handler: () => void): void; /** * Reset the device. */ //% weight=30 async help=control/reset blockGap=8 //% blockId="control_reset" block="reset" shim=control::reset function reset(): void; /** * Block the current fiber for the given microseconds * @param micros number of micro-seconds to wait. eg: 4 */ //% help=control/wait-micros weight=29 async //% blockId="control_wait_us" block="wait (µs)%micros" shim=control::waitMicros function waitMicros(micros: int32): void; /** * Run other code in the background. */ //% help=control/run-in-background blockAllowMultiple=1 //% blockId="control_run_in_background" block="run in background" blockGap=8 shim=control::runInBackground function runInBackground(a: () => void): void; /** * Blocks the calling thread until the specified event is raised. */ //% help=control/wait-for-event async //% blockId=control_wait_for_event block="wait for event|from %src|with value %value" shim=control::waitForEvent function waitForEvent(src: int32, value: int32): void; /** * Derive a unique, consistent serial number of this device from internal data. */ //% blockId="control_device_serial_number" block="device serial number" weight=9 //% help=control/device-serial-number shim=control::deviceSerialNumber function deviceSerialNumber(): int32; } declare namespace serial { /** * Write some text to the serial port. */ //% help=serial/write-string //% weight=87 //% blockId=serial_writestring block="serial|write string %text" shim=serial::writeString function writeString(text: string): void; /** * Send a buffer across the serial connection. */ //% help=serial/write-buffer weight=6 //% blockId=serial_writebuffer block="serial|write buffer %buffer" shim=serial::writeBuffer function writeBuffer(buffer: Buffer): void; } // Auto-generated. Do not edit. Really.