# Motors ## Motion ```cards motors.largeA.setSpeed(50) motors.largeAB.tank(50, 50) motors.largeAB.steer(0, 50) motors.largeA.pauseUntilReady() motors.largeA.setBrake(false) motors.largeA.setInverted(true) motors.largeA.setRegulated(false) motors.largeA.stop() motors.largeA.reset() motors.stopAllMotors() ``` ## Counters ```cards motors.largeA.speed() motors.largeA.angle() motors.largeA.tacho() motors.largeA.clearCounts() ```