#include "pxt.h" #include "ev3.h" #include /** * Drawing modes */ enum class Draw { Normal = 0x00, // set pixels to black, no fill Clear = 0x01, Xor = 0x02, Fill = 0x04, Transparent = 0x08, Double = 0x10, Quad = 0x20, }; inline bool operator&(Draw a, Draw b) { return ((int)a & (int)b) != 0; } inline Draw operator|(Draw a, Draw b) { return (Draw)((int)a | (int)b); } #define XX(v) ((uint32_t)(v)&0xffff) #define YY(v) ((uint32_t)(v) >> 16) // We only support up to 4 arguments for C++ functions - need to pack them on the TS side namespace screen { #define ROW_SIZE 32 #define FB_SIZE (60 * LCD_HEIGHT) static const uint8_t pixmap[] = {0x00, 0xE0, 0x1C, 0xFC, 0x03, 0xE3, 0x1F, 0xFF}; static uint8_t bitBuffer[ROW_SIZE * LCD_HEIGHT]; static bool dirty; static void bitBufferToFrameBuffer(uint8_t *bitBuffer, uint8_t *fb) { uint32_t pixels; for (int line = 0; line < LCD_HEIGHT; line++) { int n = 7; while (n--) { pixels = *bitBuffer++ << 0; pixels |= *bitBuffer++ << 8; pixels |= *bitBuffer++ << 16; int m = 8; while (m--) { *fb++ = pixmap[pixels & 0x07]; pixels >>= 3; } } pixels = *bitBuffer++ << 0; pixels |= *bitBuffer++ << 8; bitBuffer += ROW_SIZE - 23; int m = 4; while (m--) { *fb++ = pixmap[pixels & 0x07]; pixels >>= 3; } } } #define OFF(x, y) (((y) << 5) + ((x) >> 3)) #define MASK(x, y) (1 << ((x)&7)) #define PIX2BYTES(x) (((x) + 7) >> 3) static inline void applyMask(int off, int mask, Draw mode) { if (mode & Draw::Clear) bitBuffer[off] &= ~mask; else if (mode & Draw::Xor) bitBuffer[off] ^= mask; else bitBuffer[off] |= mask; } //% void _setPixel(int x, int y, Draw mode) { applyMask(OFF(x, y), MASK(x, y), mode); } void blitLineCore(int x, int y, int w, uint8_t *data, Draw mode) { if (y < 0 || y >= LCD_HEIGHT) return; if (x + w <= 0) return; if (x >= LCD_WIDTH) return; int shift = x & 7; int off = OFF(x, y); int off0 = OFF(0, y); int off1 = OFF(LCD_WIDTH - 1, y); int x1 = x + w + shift; int prev = 0; while (x < x1 - 8) { int curr = *data++ << shift; if (off0 <= off && off <= off1) applyMask(off, curr | prev, mode); off++; prev = curr >> 8; x += 8; } int left = x1 - x; if (left > 0) { int curr = *data << shift; if (off0 <= off && off <= off1) applyMask(off, (curr | prev) & ((1 << left) - 1), mode); } dirty = true; } //% void _blitLine(int xw, int y, Buffer buf, Draw mode) { blitLineCore(XX(xw), y, YY(xw), buf->data, mode); } static uint8_t ones[] = { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, }; bool isValidIcon(Buffer buf) { return buf->length >= 3 && buf->data[0] == 0xf0; } static const uint8_t bitdouble[] = { 0x00, 0x03, 0x0c, 0x0f, 0x30, 0x33, 0x3c, 0x3f, 0xc0, 0xc3, 0xcc, 0xcf, 0xf0, 0xf3, 0xfc, 0xff, }; /** Double size of an icon. */ //% Buffer doubleIcon(Buffer buf) { if (!isValidIcon(buf)) return NULL; int w = buf->data[1]; if (w > 126) return NULL; int bw = PIX2BYTES(w); int h = (buf->length - 2) / bw; int bw2 = PIX2BYTES(w * 2); Buffer out = mkBuffer(NULL, 2 + bw2 * h * 2); out->data[0] = 0xf0; out->data[1] = w * 2; uint8_t *src = buf->data + 2; uint8_t *dst = out->data + 2; for (int i = 0; i < h; ++i) { for (int jj = 0; jj < 2; ++jj) { auto p = src; for (int j = 0; j < bw; ++j) { *dst++ = bitdouble[*p & 0xf]; *dst++ = bitdouble[*p >> 4]; p++; } } src += bw; } return out; } /** Draw an icon on the screen. */ //% void drawIcon(int x, int y, Buffer buf, Draw mode) { if (!isValidIcon(buf)) return; if (mode & (Draw::Double | Draw::Quad)) { buf = doubleIcon(buf); if (mode & Draw::Quad) { auto pbuf = buf; buf = doubleIcon(buf); decrRC(pbuf); } } int pixwidth = buf->data[1]; int ptr = 2; int bytewidth = PIX2BYTES(pixwidth); pixwidth = min(pixwidth, LCD_WIDTH); while (ptr + bytewidth <= buf->length) { if (mode & (Draw::Clear | Draw::Xor | Draw::Transparent)) { // no erase of background } else { blitLineCore(x, y, pixwidth, ones, Draw::Clear); } blitLineCore(x, y, pixwidth, &buf->data[ptr], mode); y++; ptr += bytewidth; } if (mode & Draw::Double) decrRC(buf); } /** Clear screen and reset font to normal. */ //% void clear() { memset(bitBuffer, 0, sizeof(bitBuffer)); dirty = true; } //% void dump() { char buf[LCD_WIDTH + 1]; FILE *f = fopen("/tmp/screen.txt", "w"); for (int i = 0; i < LCD_HEIGHT; ++i) { for (int j = 0; j < LCD_WIDTH; ++j) { if (bitBuffer[OFF(j, i)] & MASK(j, i)) buf[j] = '#'; else buf[j] = '.'; } buf[LCD_WIDTH] = 0; fprintf(f, "%s\n", buf); } fclose(f); } static uint8_t *mappedFrameBuffer; //% void updateLCD() { if (dirty && mappedFrameBuffer != MAP_FAILED) { dirty = false; bitBufferToFrameBuffer(bitBuffer, mappedFrameBuffer); } } void *screenRefresh(void *dummy) { while (true) { sleep_core_us(30000); updateLCD(); } } void init() { DMESG("init screen"); if (mappedFrameBuffer) return; int fd = open("/dev/fb0", O_RDWR); DMESG("init screen %d", fd); mappedFrameBuffer = (uint8_t *)mmap(NULL, FB_SIZE, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); DMESG("map %p", mappedFrameBuffer); if (mappedFrameBuffer == MAP_FAILED) { target_panic(111); } clear(); pthread_t pid; pthread_create(&pid, NULL, screenRefresh, NULL); pthread_detach(pid); } } namespace pxt { void screen_init() { screen::init(); } }