screen.clear() screen.drawText(10, 30, "PXT!", Draw.Quad) screen.drawRect(40, 40, 20, 10, Draw.Fill) output.setLights(LightsPattern.Orange) screen.drawIcon(100, 50, screen.doubleIcon(screen.heart), Draw.Double|Draw.Transparent) input.buttonEnter.onEvent(ButtonEvent.Click, () => { screen.clear() }) input.buttonLeft.onEvent(ButtonEvent.Click, () => { screen.drawRect(10, 70, 20, 10, Draw.Fill) output.setLights(LightsPattern.Red) screen.setFont(screen.microbitFont()) }) input.buttonRight.onEvent(ButtonEvent.Click, () => { screen.drawText(10, 60, "Right!") }) input.buttonDown.onEvent(ButtonEvent.Click, () => { screen.drawText(10, 60, "Down! ") }) input.buttonUp.onEvent(ButtonEvent.Click, () => { screen.drawText(10, 60, "Up! ") }) let num = 0 input.touchSensor.onEvent(ButtonEvent.Click, () => { screen.drawText(10, 60, "Click! " + num) num++ }) input.remoteTopLeft.onEvent(ButtonEvent.Click, () => { screen.drawText(10, 60, "TOPLEFT " + num) num++ }) input.remoteTopRight.onEvent(ButtonEvent.Down, () => { screen.drawText(10, 60, "TOPRIGH " + num) num++ }) loops.forever(() => { serial.writeDmesg() loops.pause(100) }) /* loops.forever(() => { let v = input.color.getColor() screen.drawText(10, 60, v + " ") loops.pause(200) }) */