/// /** * Reading and writing data to the console output. */ //% weight=12 color=#00451A icon="\uf112" //% advanced=true namespace console { type Listener = (text: string) => void; const listeners: Listener[] = [ (text: string) => serial.writeLine(text) ]; /** * Write a line of text to the console output. * @param value to send */ //% weight=90 //% help=console/log blockGap=8 //% blockId=console_log block="console|log %text" export function log(text: string): void { for (let i = 0; i < listeners.length; ++i) listeners[i](text); } /** * Write a name:value pair as a line of text to the console output. * @param name name of the value stream, eg: "x" * @param value to write */ //% weight=88 blockGap=8 //% help=console/log-value //% blockId=console_log_value block="console|log value %name|= %value" export function logValue(name: string, value: number): void { log(`${name}: ${value}`) } /** * Adds a listener for the log messages * @param listener */ //% export function addListener(listener: (text: string) => void) { if (!listener) return; listeners.push(listener); } /** * Sends the log messages to the brick screen and uses the brick up and down buttons to scroll. */ //% blockId=logsendtostreen block="send console to screen" //% weight=1 //% help=console/send-to-screen export function sendToScreen(): void { console._screen.attach(); } } namespace console._screen { const maxLines = 100; const screenLines = 10; let lines: string[]; let scrollPosition = 0; export function attach() { if (!lines) { lines = []; console.addListener(log); brick.buttonUp.onEvent(ButtonEvent.Bumped, () => scroll(-3)) brick.buttonDown.onEvent(ButtonEvent.Bumped, () => scroll(3)) } } function printLog() { brick.clearScreen() if (!lines) return; for (let i = 0; i < screenLines; ++i) { const line = lines[i + scrollPosition]; if (line) screen.print(line, 0, 4 + i * brick.LINE_HEIGHT) } } function scroll(pos: number) { if (!pos) return; scrollPosition += pos >> 0; if (scrollPosition >= lines.length) scrollPosition = lines.length - 1; if (scrollPosition < 0) scrollPosition = 0; printLog(); } function log(msg: string): void { lines.push(msg); if (lines.length + 5 > maxLines) { lines.splice(0, maxLines - lines.length); scrollPosition = Math.min(scrollPosition, lines.length - 1) } // move down scroll once it gets large than the screen if (lines.length > screenLines && lines.length >= scrollPosition + screenLines) { scrollPosition++; } printLog(); } }