pxt-ev3/sim/state/sounds.ts
2017-12-13 16:31:42 -08:00

51 lines
1.2 KiB
TypeScript

namespace pxsim.music {
export function fromWAV(buf: RefBuffer) {
return incr(buf)
}
export function stopSounds() {
SoundMethods.stop()
}
}
namespace pxsim.SoundMethods {
let numSoundsPlaying = 0;
const soundsLimit = 1;
let audio: HTMLAudioElement;
export function buffer(buf: RefBuffer) {
return incr(buf)
}
export function uint8ArrayToString(input: Uint8Array) {
let len = input.length;
let res = ""
for (let i = 0; i < len; ++i)
res += String.fromCharCode(input[i]);
return res;
}
export function play(buf: RefBuffer, volume: number) {
if (!buf || numSoundsPlaying >= soundsLimit) {
return Promise.resolve();
}
return new Promise<void>(resolve => {
let url = "data:audio/wav;base64," + btoa(uint8ArrayToString(buf.data))
audio = new Audio(url)
audio.onended = () => {
resolve();
numSoundsPlaying--;
}
numSoundsPlaying++;
audio.play()
})
}
export function stop() {
audio.pause();
}
}