pxt-ev3/libs/touch-sensor/touch.ts
2018-01-03 15:12:35 -08:00

113 lines
3.6 KiB
TypeScript

// keep TouchSensorEvent in sync with ButtonEvent
/**
* Touch sensor interactions
*/
const enum TouchSensorEvent {
//% block="pressed"
Pressed = 4,
//% block="bumped"
Bumped = 1,
//% block="released"
Released = 3,
}
namespace sensors {
//% fixedInstances
export class TouchSensor extends internal.AnalogSensor {
private button: brick.Button;
constructor(port: number) {
super(port)
this.button = new brick.Button();
}
_query() {
return this._readPin6() > 2500 ? 1 : 0
}
_update(prev: number, curr: number) {
this.button._update(curr > 0)
}
_deviceType() {
return DAL.DEVICE_TYPE_TOUCH
}
/**
* Do something when a touch sensor is touched...
* @param sensor the touch sensor that needs to be clicked or used
* @param event the kind of button gesture that needs to be detected
* @param body code to run when the event is raised
*/
//% help=input/touch-sensor/on-event
//% blockId=touchEvent block="on %sensor|%event"
//% parts="touch"
//% blockNamespace=sensors
//% sensor.fieldEditor="ports"
//% weight=99 blockGap=8
//% group="Touch Sensor"
onEvent(ev: TouchSensorEvent, body: () => void) {
this.button.onEvent(<ButtonEvent><number>ev, body)
}
/**
* Wait until the touch sensor is touched
* @param sensor the touch sensor that needs to be clicked or used
* @param event the kind of button gesture that needs to be detected
*/
//% help=input/touch-sensor/pause-until
//% blockId=touchWaitUntil block="pause until %sensor|%event"
//% parts="touch"
//% blockNamespace=sensors
//% sensor.fieldEditor="ports"
//% weight=98 blockGap=8
//% group="Touch Sensor"
pauseUntil(ev: TouchSensorEvent) {
this.button.pauseUntil(<ButtonEvent><number>ev);
}
/**
* Check if touch sensor is touched.
* @param sensor the port to query the request
*/
//% help=input/touch-sensor/is-pressed
//% block="%sensor|is pressed"
//% blockId=touchIsPressed
//% parts="touch"
//% blockNamespace=sensors
//% sensor.fieldEditor="ports"
//% weight=81
//% group="Touch Sensor"
isPressed() {
return this.button.isPressed();
}
/**
* Check if touch sensor is touched since it was last checked.
* @param sensor the port to query the request
*/
//% help=input/touch-sensor/was-pressed
//% block="%sensor|was pressed"
//% blockId=touchWasPressed
//% parts="touch"
//% blockNamespace=sensors
//% sensor.fieldEditor="ports"
//% weight=81 blockGap=8
//% group="Touch Sensor"
wasPressed() {
return this.button.wasPressed();
}
}
//% whenUsed block="touch 1" weight=95 fixedInstance jres=icons.port1
export const touchSensor1: TouchSensor = new TouchSensor(1)
//% whenUsed block="touch 2" weight=95 fixedInstance jres=icons.port2
export const touchSensor2: TouchSensor = new TouchSensor(2)
//% whenUsed block="touch 3" weight=95 fixedInstance jres=icons.port3
export const touchSensor3: TouchSensor = new TouchSensor(3)
//% whenUsed block="touch 4" weight=95 fixedInstance jres=icons.port4
export const touchSensor4: TouchSensor = new TouchSensor(4)
}