c5cec3a6ba
* bump pxt * fix build issues * Auto-gen of projects/summary * removing feild editors moved to pxt * various typing fixes * more typing fixes * fixing various typing issues * Start on integration of new pxt * serial number fixes * gc-ify MMap object * Re-build generated files * fix console listeners * clear lf() warnings * More generated files * also auto-generated * Compilation fixes * fix merge * mostly fixing blocks * fix sim * fix field motors * enable a few features * moving to tsx * try to fix edtiro compilation * more defs * removing commands * removing extra $ * fix blockly warning * hiding images * enabling more pxt features * hide images * setup autorun * add lock on target_reset * update deps * return trylock result * updated pxt * rename video section * add alpha channel * upgraded pxt * bump pxt/version * removed alpha ref * var ceanup * don't do major bump
198 lines
6.4 KiB
TypeScript
198 lines
6.4 KiB
TypeScript
/// <reference path="../node_modules/pxt-core/built/pxtsim.d.ts"/>
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/// <reference path="../node_modules/pxt-core/localtypings/pxtarget.d.ts"/>
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/// <reference path="../built/common-sim.d.ts"/>
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namespace pxsim {
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export class EV3Board extends CoreBoard {
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viewHost: visuals.BoardHost;
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view: SVGSVGElement;
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outputState: EV3OutputState;
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analogState: EV3AnalogState;
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uartState: EV3UArtState;
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motorState: EV3MotorState;
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screenState: ScreenState;
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audioState: AudioState;
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remoteState: RemoteState;
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inputNodes: SensorNode[] = [];
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brickNode: BrickNode;
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outputNodes: MotorNode[] = [];
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highcontrastMode?: boolean;
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lightMode?: boolean;
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public motorMap: pxt.Map<number> = {
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0x01: 0,
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0x02: 1,
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0x04: 2,
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0x08: 3
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}
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constructor() {
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super()
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this.bus.setNotify(DAL.DEVICE_ID_NOTIFY, DAL.DEVICE_ID_NOTIFY_ONE);
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this.brickNode = new BrickNode();
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this.outputState = new EV3OutputState();
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this.analogState = new EV3AnalogState();
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this.uartState = new EV3UArtState();
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this.motorState = new EV3MotorState();
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this.screenState = new ScreenState(["#97b5a6", "#000000"], visuals.SCREEN_WIDTH, visuals.SCREEN_HEIGHT);
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this.audioState = new AudioState();
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this.remoteState = new RemoteState();
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}
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receiveMessage(msg: SimulatorMessage) {
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if (!runtime || runtime.dead) return;
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switch (msg.type || "") {
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case "eventbus": {
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let ev = <SimulatorEventBusMessage>msg;
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this.bus.queue(ev.id, ev.eventid, ev.value);
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break;
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}
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case "serial": {
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let data = (<SimulatorSerialMessage>msg).data || "";
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// TODO
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break;
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}
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}
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}
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initAsync(msg: SimulatorRunMessage): Promise<void> {
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super.initAsync(msg);
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const options = (msg.options || {}) as pxt.RuntimeOptions;
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const boardDef = msg.boardDefinition;
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const cmpsList = msg.parts;
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const cmpDefs = msg.partDefinitions || {};
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const fnArgs = msg.fnArgs;
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const opts: visuals.BoardHostOpts = {
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state: this,
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boardDef: boardDef,
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partsList: cmpsList,
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partDefs: cmpDefs,
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fnArgs: fnArgs,
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maxWidth: "100%",
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maxHeight: "100%",
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highContrast: msg.highContrast,
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light: msg.light
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};
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this.viewHost = new visuals.BoardHost(pxsim.visuals.mkBoardView({
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boardDef,
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visual: boardDef.visual,
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highContrast: msg.highContrast,
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light: msg.light
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}), opts);
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document.body.innerHTML = ""; // clear children
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document.body.className = msg.light ? "light" : "";
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document.body.appendChild(this.view = this.viewHost.getView() as SVGSVGElement);
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this.inputNodes = [];
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this.outputNodes = [];
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this.highcontrastMode = msg.highContrast;
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this.lightMode = msg.light;
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return Promise.resolve();
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}
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screenshotAsync(width?: number): Promise<ImageData> {
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return this.viewHost.screenshotAsync(width);
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}
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getBrickNode() {
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return this.brickNode;
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}
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motorUsed(ports: number, large: boolean): boolean {
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for (let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
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const p = 1 << i;
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if (ports & p) {
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const motorPort = this.motorMap[p];
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const outputNode = this.outputNodes[motorPort];
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if (!outputNode) {
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this.outputNodes[motorPort] = new MotorNode(motorPort, large);
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continue;
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}
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if (outputNode && outputNode.isLarge() != large)
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return false;
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}
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}
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return true;
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}
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getMotor(port: number, large?: boolean): MotorNode[] {
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const r = [];
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for (let i = 0; i < DAL.NUM_OUTPUTS; ++i) {
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const p = 1 << i;
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if (port & p) {
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const motorPort = this.motorMap[p];
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const outputNode = this.outputNodes[motorPort];
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if (outputNode)
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r.push(outputNode);
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}
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}
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return r;
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}
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getMotors() {
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return this.outputNodes;
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}
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hasSensor(port: number) {
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return !!this.inputNodes[port];
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}
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getSensor(port: number, type: number): SensorNode {
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if (!this.inputNodes[port]) {
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switch (type) {
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case DAL.DEVICE_TYPE_GYRO: this.inputNodes[port] = new GyroSensorNode(port); break;
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case DAL.DEVICE_TYPE_COLOR: this.inputNodes[port] = new ColorSensorNode(port); break;
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case DAL.DEVICE_TYPE_TOUCH: this.inputNodes[port] = new TouchSensorNode(port); break;
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case DAL.DEVICE_TYPE_ULTRASONIC: this.inputNodes[port] = new UltrasonicSensorNode(port); break;
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case DAL.DEVICE_TYPE_IR: this.inputNodes[port] = new InfraredSensorNode(port); break;
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}
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}
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return this.inputNodes[port];
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}
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getInputNodes() {
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return this.inputNodes;
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}
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}
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export function initRuntimeWithDalBoard() {
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U.assert(!runtime.board);
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let b = new EV3Board();
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runtime.board = b;
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runtime.postError = (e) => {
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// TODO
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runtime.updateDisplay();
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console.log('runtime error: ' + e);
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}
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}
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export function ev3board(): EV3Board {
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return runtime.board as EV3Board;
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}
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export function inLightMode(): boolean {
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return /light=1/i.test(window.location.href) || ev3board().lightMode;
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}
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export function inHighcontrastMode(): boolean {
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return ev3board().highcontrastMode;
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}
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if (!pxsim.initCurrentRuntime) {
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pxsim.initCurrentRuntime = initRuntimeWithDalBoard;
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}
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} |