.. |
analog.ts
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fix battery encoding
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2018-01-11 08:47:09 -08:00 |
brick.ts
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Initial sim implementation
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2017-12-18 13:04:17 -08:00 |
buttons.ts
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Adding local include with constants; dropping LMS enum
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2017-07-11 16:18:59 +02:00 |
color.ts
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Better fix for null dereferencing issue. Fix initial Color sensor mode (default).
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2018-01-02 22:51:12 -08:00 |
control.ts
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First draft of storage APIs (#122)
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2018-01-11 20:05:45 -08:00 |
gyro.ts
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Using game loop instead of queueAnimationUpdate
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2017-12-19 14:20:35 -08:00 |
infrared.ts
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IR button indexing fixes (#303)
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2018-02-05 15:11:11 -08:00 |
input.ts
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Support for multiple motors in "used" logic. (#238)
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2018-01-15 23:57:21 -08:00 |
light.ts
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minor PR feedback
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2017-12-19 14:57:28 -08:00 |
motor.ts
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Motorworks2 (#141)
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2017-12-28 09:07:57 -08:00 |
motornode.ts
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Support for multiple motors in "used" logic. (#238)
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2018-01-15 23:57:21 -08:00 |
nodeTypes.ts
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Ir proximity in simulator (#299)
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2018-02-01 22:03:01 -08:00 |
output.ts
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motor slider fixes and fix motor output in vm
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2018-01-12 13:33:25 -08:00 |
screen.ts
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Upgrading to pxt 3.5.4 (#367)
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2018-03-16 14:32:11 -07:00 |
sensor.ts
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Fix null dereferencing issue. Fix sensor mode changed not clearing cached control.
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2018-01-02 22:22:14 -08:00 |
sounds.ts
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using audio context manager function (#243)
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2018-01-18 13:53:33 -08:00 |
storage.ts
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First draft of storage APIs (#122)
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2018-01-11 20:05:45 -08:00 |
touch.ts
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Use setChangedState for touch and color sensors
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2017-12-19 17:01:45 -08:00 |
uart.ts
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Simulator refactoring to support better resizing of modules and controls
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2017-12-22 14:00:23 -08:00 |
ultrasonic.ts
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Using game loop instead of queueAnimationUpdate
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2017-12-19 14:20:35 -08:00 |
util.ts
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Fix ultrasonic value to use cm instead of 0.1 cm units (#110)
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2017-12-18 20:30:56 -08:00 |