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analog.ts
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Fix ultrasonic value to use cm instead of 0.1 cm units (#110)
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2017-12-18 20:30:56 -08:00 |
brick.ts
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Initial sim implementation
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2017-12-18 13:04:17 -08:00 |
buttons.ts
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Adding local include with constants; dropping LMS enum
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2017-07-11 16:18:59 +02:00 |
color.ts
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Simulator refactoring to support better resizing of modules and controls
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2017-12-22 14:00:23 -08:00 |
control.ts
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Initial sim implementation
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2017-12-18 13:04:17 -08:00 |
gyro.ts
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Using game loop instead of queueAnimationUpdate
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2017-12-19 14:20:35 -08:00 |
input.ts
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Initial sim implementation
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2017-12-18 13:04:17 -08:00 |
light.ts
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minor PR feedback
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2017-12-19 14:57:28 -08:00 |
motor.ts
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more tweaking of angle encoding
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2017-12-19 17:15:53 -08:00 |
motors.ts
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Simulator support for motor commands (#137)
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2017-12-27 17:05:15 -08:00 |
nodeTypes.ts
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updating motor state in game loop
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2017-12-19 16:03:26 -08:00 |
output.ts
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Simulator support for motor commands (#137)
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2017-12-27 17:05:15 -08:00 |
screen.ts
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Using game loop instead of queueAnimationUpdate
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2017-12-19 14:20:35 -08:00 |
sensor.ts
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Using game loop instead of queueAnimationUpdate
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2017-12-19 14:20:35 -08:00 |
sounds.ts
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Update function names for consistency
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2017-12-15 10:42:44 -08:00 |
touch.ts
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Use setChangedState for touch and color sensors
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2017-12-19 17:01:45 -08:00 |
uart.ts
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Simulator refactoring to support better resizing of modules and controls
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2017-12-22 14:00:23 -08:00 |
ultrasonic.ts
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Using game loop instead of queueAnimationUpdate
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2017-12-19 14:20:35 -08:00 |
util.ts
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Fix ultrasonic value to use cm instead of 0.1 cm units (#110)
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2017-12-18 20:30:56 -08:00 |