pxt-calliope/libs/core/music.cpp

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#include "pxt.h"
namespace music {
/**
* Plays a tone through ``speaker`` for the given duration.
* @param frequency pitch of the tone to play in Hertz (Hz)
* @param ms tone duration in milliseconds (ms)
*/
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//%
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//% parts="speaker" async useEnumVal=1
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void speakerPlayTone(int frequency, int ms) {
if(frequency > 0) uBit.soundmotor.soundOn(frequency);
else uBit.soundmotor.soundOff();
if(ms > 0) {
uBit.sleep(ms);
uBit.soundmotor.soundOff();
}
}
}