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# magic 8 lesson
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a fortune teller game with the @boardname @.
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## Topic
If (Conditionals)
## Quick Links
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* [activity ](/lessons/magic-8/activity )
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* [tutorial ](/lessons/magic-8/tutorial )
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* [challenges ](/lessons/magic-8/challenges )
* [quiz ](/lessons/magic-8/quiz )
* [quiz answers ](/lessons/magic-8/quiz-answers )
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## Prior learning/place of lesson in scheme of work
Learn how to creating **conditionals** , `if condition do` to conditionally run code depending on whether a condition is true or not. We will be learning how to create a fortune telling app using local variable and conditionals (If), input on shake as well as simple commands, such as show string, show number, and clear screen.
## Documentation
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```cards
if (true) {}
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Math.randomRange(0, 3)
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input.onGesture(Gesture.Shake, () => {})
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basic.showNumber(7)
basic.clearScreen()
basic.showString("Hello!")
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```
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## Objectives
* learn how to show a string on the LED screen
* learn how to show a number on the LED screen
* learn how to learn how to turn off all the LED lights on the LED screen
* learn how to use the input on shake
* learn how to learn how to create a local variable to store data so that you can use it later in your code
* learn how to learn how to return a random number
* learn how to learn how to conditionally run code depending on whether a condition is true or not