Merge branch 'master' into cpp
This commit is contained in:
		@@ -36,6 +36,14 @@ input.onButtonPressed(Button.A, () => {
 | 
			
		||||
# . . . #
 | 
			
		||||
. # # # .`);
 | 
			
		||||
});
 | 
			
		||||
input.onButtonPressed(Button.B, () => {
 | 
			
		||||
    basic.showLeds(`
 | 
			
		||||
. # . # .
 | 
			
		||||
# . # . #
 | 
			
		||||
# . . . #
 | 
			
		||||
. # . # .
 | 
			
		||||
. . # . .`);
 | 
			
		||||
});
 | 
			
		||||
input.onGesture(Gesture.Shake, () => {
 | 
			
		||||
    basic.showLeds(`
 | 
			
		||||
. . . . .
 | 
			
		||||
@@ -44,6 +52,7 @@ input.onGesture(Gesture.Shake, () => {
 | 
			
		||||
. # # # .
 | 
			
		||||
# . . . #`);
 | 
			
		||||
});
 | 
			
		||||
basic.showString("BBC micro:bit");
 | 
			
		||||
``` 
 | 
			
		||||
 | 
			
		||||
## C++ Runtime
 | 
			
		||||
 
 | 
			
		||||
@@ -32,5 +32,10 @@ basic.showString("Hi")
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
```blocks
 | 
			
		||||
basic.showString("Z")
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -10,7 +10,10 @@ Answers will vary. In general, plot refers to the code that turns on a specific
 | 
			
		||||
 | 
			
		||||
## 2. Draw which LED is ON after running this code
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
led.plot(2, 2)
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
@@ -18,7 +21,10 @@ By default, the position of an LED on *Blink Tutorial* is set to the centre of t
 | 
			
		||||
 | 
			
		||||
## 3. Draw which LED is ON after running this code
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
led.plot(0, 0)
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
@@ -29,7 +35,10 @@ This code turns on specific LED. Plot turns on the specified LED on the LED scre
 | 
			
		||||
 | 
			
		||||
## 4. Draw which LED is ON after running this code
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
led.plot(4, 4)
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -12,23 +12,34 @@ Answer the questions while completing the tutorial. Pay attention to the dialogu
 | 
			
		||||
 | 
			
		||||
## 1. Describe what `plot` does?
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
## 2. Draw which LED is ON after running this code
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
led.plot(2, 2)
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
## 3. Draw which LED is ON after running this code
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
led.plot(0, 0)
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
## 4. Draw which LED is ON after running this code
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
```blocks
 | 
			
		||||
led.plot(4, 4)
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -14,11 +14,9 @@ Answer the questions while completing the tutorial. Pay attention to the dialogu
 | 
			
		||||
 | 
			
		||||
Gets the compass heading of the micro:bit in degrees
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
## 2. Write the code that stores the compass heading into a local variable called 'degrees'. 
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
let degrees = input.compassHeading()
 | 
			
		||||
@@ -26,7 +24,6 @@ let degrees = input.compassHeading()
 | 
			
		||||
 | 
			
		||||
## 3. Write the 'If statement' that will check if the device is mostly pointing North. Display 'N' on the micro:bit 
 | 
			
		||||
 | 
			
		||||
<br />
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
if (degrees < 45) {
 | 
			
		||||
@@ -34,9 +31,8 @@ if (degrees < 45) {
 | 
			
		||||
}
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
## 3. Write the 'If statement' that will check if the device is mostly pointing East. Display 'E' on the micro:bit 
 | 
			
		||||
## 4. Write the 'If statement' that will check if the device is mostly pointing East. Display 'E' on the micro:bit 
 | 
			
		||||
 | 
			
		||||
<br />
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
if (degrees < 135) {
 | 
			
		||||
@@ -44,9 +40,8 @@ if (degrees < 135) {
 | 
			
		||||
}
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
## 3. Write the 'If statement' that will check if the device is mostly pointing South. Display 'S' on the micro:bit 
 | 
			
		||||
## 5. Write the 'If statement' that will check if the device is mostly pointing South. Display 'S' on the micro:bit 
 | 
			
		||||
 | 
			
		||||
<br />
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
if (degrees < 225) {
 | 
			
		||||
 
 | 
			
		||||
@@ -12,21 +12,15 @@ Answer the questions while completing the tutorial. Pay attention to the dialogu
 | 
			
		||||
 | 
			
		||||
## 1. What is the purpose of the 'compass heading' block?
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
## 2. Write the code that stores the compass heading into a local variable called 'degrees'. 
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
## 3. Write the 'If statement' that will check if the device is mostly pointing North. Display 'N' on the micro:bit 
 | 
			
		||||
 | 
			
		||||
<br />
 | 
			
		||||
 | 
			
		||||
## 3. Write the 'If statement' that will check if the device is mostly pointing East. Display 'E' on the micro:bit 
 | 
			
		||||
## 4. Write the 'If statement' that will check if the device is mostly pointing East. Display 'E' on the micro:bit 
 | 
			
		||||
 | 
			
		||||
<br />
 | 
			
		||||
 | 
			
		||||
## 3. Write the 'If statement' that will check if the device is mostly pointing South. Display 'S' on the micro:bit 
 | 
			
		||||
## 5. Write the 'If statement' that will check if the device is mostly pointing South. Display 'S' on the micro:bit 
 | 
			
		||||
 | 
			
		||||
<br />
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -10,13 +10,15 @@ Pause program execution for the specified number of milliseconds.
 | 
			
		||||
 | 
			
		||||
## 2. Write the code that leaves an image on the screen for 1 second (1000 milliseconds) 
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
basic.pause(1000)
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
## 3. Write the code that leaves an image on the screen for 1.5 seconds (1500 milliseconds) 
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
basic.pause(1500)
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -12,19 +12,14 @@ Answer the questions while completing the activity. Pay attention to the dialogu
 | 
			
		||||
 | 
			
		||||
## 1. Describe what `pause` does?
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
## 2. Write the code that leaves an image on the screen for 1 second (1000 milliseconds) 
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
## 3. Write the code that leaves an image on the screen for 1.5 seconds (1500 milliseconds)
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -14,27 +14,33 @@ It's a method that runs code when the user holds the GND pin with a finger of on
 | 
			
		||||
 | 
			
		||||
Create a condition for `on pin pressed (P0)`.
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
input.onPinPressed(TouchPin.P0, () => {
 | 
			
		||||
    
 | 
			
		||||
})
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
## 3. What does this line of code doing?
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
let x = Math.random(9)
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
It stores random number between 0 and 9 then stores that number in a variable.
 | 
			
		||||
 | 
			
		||||
## 4. Why do you have to add 1 to variable x?
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
```blocks
 | 
			
		||||
let item = 0;
 | 
			
		||||
item = 0;
 | 
			
		||||
basic.showNumber(item + 1);
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
You have to add 1 if you want to generate a random number between 1 and 10 .
 | 
			
		||||
 | 
			
		||||
## 5. Why do you have to hold ground (GND) to make this work on the micro:bit?
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
You have told GND to complete the circuit.
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -12,25 +12,28 @@ Answer the questions below while completing the activity. Pay attention to the d
 | 
			
		||||
 | 
			
		||||
## 1. Describe what `on pin pressed` does?
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
## 2. Create a condition for on pin pressed (P0).
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
## 3. Describe what this line of code does?
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
let x = Math.random(9)
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
## 4. Describe what adding 1 to variable x does?
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
let item = 0;
 | 
			
		||||
item = 0;
 | 
			
		||||
basic.showNumber(item + 1);
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
## 5. Describe why you must hold ground (GND) before pressing (P0) to run a program using `on pin pressed(P0)` on the micro:bit
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -12,13 +12,31 @@ This function turns off all the LED lights on the LED screen.
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
basic.showLeds(`
 | 
			
		||||
    . # . # .
 | 
			
		||||
    . # . # .
 | 
			
		||||
    . . # . .
 | 
			
		||||
    # . . . #
 | 
			
		||||
    . # # # .
 | 
			
		||||
    `)
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
## 3. Write the condition that will detect on button A pressed
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
 | 
			
		||||
input.onButtonPressed(Button.A, () => {
 | 
			
		||||
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
## 4. Write the code that will clear show LEDS from the screen after pressing button A 
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
input.onButtonPressed(Button.A, () => {
 | 
			
		||||
    basic.clearScreen()
 | 
			
		||||
})
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -12,19 +12,18 @@ Answer the questions while completing the tutorial. Pay attention to the dialogu
 | 
			
		||||
 | 
			
		||||
## 1. Describe what "clear screen" does? 
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
## 2. Write the code that clears an image from the screen
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
## 3. Write the condition that will detect on button A pressed
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
## 4. Write the code that will clear show LEDS from the screen after pressing button A 
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -16,13 +16,36 @@ The extra empty image with show LED creates a blinking smiley, allowing the micr
 | 
			
		||||
 | 
			
		||||
## 3. Draw the image created with this code
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
basic.showLeds(`
 | 
			
		||||
    . # . # .
 | 
			
		||||
    . # . # .
 | 
			
		||||
    . . . . .
 | 
			
		||||
    # . . . #
 | 
			
		||||
    . # # # .
 | 
			
		||||
    `)
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
## 4. Write the code to make this image
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
basic.showLeds(`
 | 
			
		||||
    . # . # .
 | 
			
		||||
    . # . # .
 | 
			
		||||
    . . . . .
 | 
			
		||||
    # . . . #
 | 
			
		||||
    . # # # .
 | 
			
		||||
    `)
 | 
			
		||||
basic.showLeds(`
 | 
			
		||||
    . . . . .
 | 
			
		||||
    . . . . .
 | 
			
		||||
    . . . . .
 | 
			
		||||
    . . . . .
 | 
			
		||||
    . . . . .
 | 
			
		||||
    `)
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -10,27 +10,45 @@ Use the hints in the [Smiley](/microbit/lessons/smiley/activity) activity to ans
 | 
			
		||||
 | 
			
		||||
## 1. Describe what `show LEDs` does
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
## 2. Why is there an extra empty frame after the smiley face?
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
## 3. Draw the image created with this code
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
basic.showLeds(`
 | 
			
		||||
    . # . # .
 | 
			
		||||
    . # . # .
 | 
			
		||||
    . . . . .
 | 
			
		||||
    # . . . #
 | 
			
		||||
    . # # # .
 | 
			
		||||
    `)
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
## 4. Draw the images created with this code
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
basic.showLeds(`
 | 
			
		||||
    . # . # .
 | 
			
		||||
    . # . # .
 | 
			
		||||
    . . . . .
 | 
			
		||||
    # . . . #
 | 
			
		||||
    . # # # .
 | 
			
		||||
    `)
 | 
			
		||||
basic.showLeds(`
 | 
			
		||||
    . . . . .
 | 
			
		||||
    . . . . .
 | 
			
		||||
    . . . . .
 | 
			
		||||
    . . . . .
 | 
			
		||||
    . . . . .
 | 
			
		||||
    `)
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -10,7 +10,17 @@ Run code in the background forever (answers may vary).
 | 
			
		||||
 | 
			
		||||
## 2. Draw the picture that will be produced with this code
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
basic.forever(() => {
 | 
			
		||||
    basic.showLeds(`
 | 
			
		||||
. # . # .
 | 
			
		||||
# # # # #
 | 
			
		||||
# # # # #
 | 
			
		||||
. # # # .
 | 
			
		||||
. . # . .`);
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -10,21 +10,31 @@ Use the hints in the [snowflake fall activity](/microbit/lessons/snowflake-fall/
 | 
			
		||||
 | 
			
		||||
## 1. What is a forever loop?
 | 
			
		||||
 | 
			
		||||
<br />
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
## 2. Draw the picture that will be produced with this code
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
```blocks
 | 
			
		||||
basic.forever(() => {
 | 
			
		||||
    basic.showLeds(`
 | 
			
		||||
. # . # .
 | 
			
		||||
# # # # #
 | 
			
		||||
# # # # #
 | 
			
		||||
. # # # .
 | 
			
		||||
. . # . .`);
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
## 3. Write the code for a forever loop and show LEDS for these images!
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
## 4. Write the code for a forever loop and show LEDS for these images!
 | 
			
		||||
 | 
			
		||||
@@ -32,5 +42,5 @@ Use the hints in the [snowflake fall activity](/microbit/lessons/snowflake-fall/
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
<br/>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
{
 | 
			
		||||
  "name": "kindscript-microbit",
 | 
			
		||||
  "version": "0.0.10",
 | 
			
		||||
  "version": "0.0.14",
 | 
			
		||||
  "description": "BBC micro:bit target for KindScript",
 | 
			
		||||
  "keywords": [
 | 
			
		||||
    "JavaScript",
 | 
			
		||||
@@ -30,6 +30,6 @@
 | 
			
		||||
    "typescript": "^1.8.7"
 | 
			
		||||
  },
 | 
			
		||||
  "dependencies": {
 | 
			
		||||
    "kindscript": "0.1.115"
 | 
			
		||||
    "kindscript": "0.1.119"
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user