Merge pull request #483 from Microsoft/radio-updates

Radio updates
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# Radio and Communication
This lesson covers the use of more than one micro:bit to share and combine data. Students will explore a complex epidemiological program (Infection) that demonstrates the Radio functionality of the micro:bit. Students will send and receive numbers and strings in a series of guided activities. Finally, students are asked to collaborate so that they can share their micro:bits and create a project together.
![Combo Box Example](/static/courses/csintro/radio/combo-box.png)
![Radio wave diagram](/static/courses/csintro/radio/radio-wave.png)
This lesson covers the use of more than one micro:bit to share and combine data. Students will explore a complex epidemiological program (Infection) that demonstrates the Radio functionality of the micro:bit. Students will send and receive numbers and strings in a series of guided activities. Finally, students are asked to collaborate so that they can share their micro:bits and create a project together.
## Lesson objectives

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# Activity: Marco Polo and Morse code
![Marco Polo Cartoon](/static/courses/csintro/radio/marco-polo.png)
Guide the students in creating programs that use the radio communication blocks to send and receive data between two micro:bits.
Notes:
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Send and receive numbers between micro:bits.
Depending on the button pressed, send a different number value between micro:bits. On receiving a number, display a different image unique to the number sent. One number will represent a dot, another a dash and another a space or stop.
![Morse code alphabet](/static/courses/csintro/radio/morse-code-alphabet.jpg)
![Morse code alphabet](/static/courses/csintro/radio/morse.png)
* Set the group ID number.
* Add a 'show string' block to the 'on start' block, to identify the program.

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### Collaboration reflection
**4 =** Reflection piece includes:<br/>
`*` Brainstorming ideas<br/>
`*` Construction<br/>
`*` Programming<br/>
`*` Beta testing<br/>
**4 =** Reflection piece addresses all prompts.<br/>
**3 =** Reflection piece lacks 1 of the required elements.<br/>
**2 =** Reflection piece lacks 2 of the required elements.<br/>
**1 =** Reflection piece lacks 3 of the required elements.  

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* Explore a professionally developed micro:bit simulation
 
![Biohazard symbol](/static/courses/csintro/radio/infection.png)
![Biohazard symbol](/static/courses/csintro/radio/biohazard.png)
## Setup
This site is the home page for the Infection game: [Infection](/projects/infection).
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As students talk through their theories, they will often talk about a scientific idea without knowing the specific word for it. This presents a nice opportunity, once students have surfaced an idea, to give it a proper name so that you can start to develop a common working vocabulary for talking about the problem.
 
Here are some common terms that come up in discussion:
*  Asymptomatic: Someone who has the virus but is not showing outward symptoms of being sick.
* Asymptomatic: Someone who has the virus but is not showing outward symptoms of being sick.
* Carrier: Someone who has the virus and can transmit it to others.
* Immunity: Someone who cannot contract or transmit the virus.
* Incubation: The period of time between when a person contracts the virus and when the person starts to show symptoms of being sick.
@ -62,5 +62,5 @@ Here are some common terms that come up in discussion:
* Quarantine: A strategy to isolate those who are suspected of carrying a virus
 
## Reference
This game is a distributed simulation of a viral outbreak. It is modeled after the Thinking Tags participatory simulations developed at MIT Media Lab. Participatory Simulations have been found to enhance student understanding of complex dynamic relationships, inquiry skills, and scientific understanding. (Colella, V. (2000). Participatory Simulations: Building Collaborative Understanding Through Immersive Dynamic Modeling. _Journal of the Learning Sciences, 9(4), 471500._ http://doi.org/10.1207/S15327809JLS0904_40\)
This game is a distributed simulation of a viral outbreak. It is modeled after the Thinking Tags participatory simulations developed at MIT Media Lab. Participatory Simulations have been found to enhance student understanding of complex dynamic relationships, inquiry skills, and scientific understanding. (Colella, V. (2000). Participatory Simulations: Building Collaborative Understanding Through Immersive Dynamic Modeling. _Journal of the Learning Sciences, 9(4), 471500._ http://dx.doi.org/10.1207/S15327809JLS0904_4)

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