This commit is contained in:
Peli de Halleux 2016-08-26 12:01:14 -07:00
commit 214ff25995
9 changed files with 165 additions and 49 deletions

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@ -32,6 +32,7 @@ namespace bluetooth {
*/
//% help=bluetooth/start-io-pin-service
//% blockId=bluetooth_start_io_pin_service block="bluetooth io pin service" blockGap=8
//% parts="bluetooth"
void startIOPinService() {
new MicroBitIOPinService(*uBit.ble, uBit.io);
}
@ -41,6 +42,7 @@ namespace bluetooth {
*/
//% help=bluetooth/start-led-service
//% blockId=bluetooth_start_led_service block="bluetooth led service" blockGap=8
//% parts="bluetooth"
void startLEDService() {
new MicroBitLEDService(*uBit.ble, uBit.display);
}
@ -50,6 +52,7 @@ namespace bluetooth {
*/
//% help=bluetooth/start-temperature-service
//% blockId=bluetooth_start_temperature_service block="bluetooth temperature service" blockGap=8
//% parts="bluetooth"
void startTemperatureService() {
new MicroBitTemperatureService(*uBit.ble, uBit.thermometer);
}
@ -59,6 +62,7 @@ namespace bluetooth {
*/
//% help=bluetooth/start-magnetometer-service
//% blockId=bluetooth_start_magnetometer_service block="bluetooth magnetometer service" blockGap=8
//% parts="bluetooth"
void startMagnetometerService() {
new MicroBitMagnetometerService(*uBit.ble, uBit.compass);
}
@ -68,6 +72,7 @@ namespace bluetooth {
*/
//% help=bluetooth/start-accelerometer-service
//% blockId=bluetooth_start_accelerometer_service block="bluetooth accelerometer service" blockGap=8
//% parts="bluetooth"
void startAccelerometerService() {
new MicroBitAccelerometerService(*uBit.ble, uBit.accelerometer);
}
@ -77,6 +82,7 @@ namespace bluetooth {
*/
//% help=bluetooth/start-button-service
//% blockId=bluetooth_start_button_service block="bluetooth button service" blockGap=8
//% parts="bluetooth"
void startButtonService() {
new MicroBitButtonService(*uBit.ble);
}
@ -86,6 +92,7 @@ namespace bluetooth {
*/
//% help=bluetooth/start-uart-service
//% blockId=bluetooth_start_uart_service block="bluetooth uart service" blockGap=8
//% parts="bluetooth"
void startUartService() {
if (uart) return;
// 61 octet buffer size is 3 x (MTU - 3) + 1
@ -99,6 +106,7 @@ namespace bluetooth {
*/
//% help=bluetooth/uart-write
//% blockId=bluetooth_uart_write block="bluetooth uart write %data" blockGap=8
//% parts="bluetooth"
void uartWrite(StringData *data) {
startUartService();
uart->send(ManagedString(data));
@ -109,6 +117,7 @@ namespace bluetooth {
*/
//% help=bluetooth/uart-read
//% blockId=bluetooth_uart_read block="bluetooth uart read %del=bluetooth_uart_delimiter_conv" blockGap=8
//% parts="bluetooth"
StringData* uartRead(StringData *del) {
startUartService();
return uart->readUntil(ManagedString(del)).leakData();
@ -119,6 +128,7 @@ namespace bluetooth {
*/
//% blockId="bluetooth_uart_delimiter_conv" block="%del"
//% weight=1
//% parts="bluetooth"
StringData* delimiters(Delimiters del) {
ManagedString c("\n\n,$:.#"[max(0, min(6, (int)del))]);
return c.leakData();
@ -129,6 +139,7 @@ namespace bluetooth {
*/
//% help=bluetooth/on-bluetooth-connected weight=20
//% blockId=bluetooth_on_connected block="on bluetooth connected" blockGap=8
//% parts="bluetooth"
void onBluetoothConnected(Action body) {
registerWithDal(MICROBIT_ID_BLE, MICROBIT_BLE_EVT_CONNECTED, body);
}
@ -139,6 +150,7 @@ namespace bluetooth {
*/
//% help=bluetooth/on-bluetooth-disconnected weight=19
//% blockId=bluetooth_on_disconnected block="on bluetooth disconnected"
//% parts="bluetooth"
void onBluetoothDisconnected(Action body) {
registerWithDal(MICROBIT_ID_BLE, MICROBIT_BLE_EVT_DISCONNECTED, body);
}

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@ -11,70 +11,80 @@ declare namespace bluetooth {
* Starts the Bluetooth IO pin service.
*/
//% help=bluetooth/start-io-pin-service
//% blockId=bluetooth_start_io_pin_service block="bluetooth io pin service" blockGap=8 shim=bluetooth::startIOPinService
//% blockId=bluetooth_start_io_pin_service block="bluetooth io pin service" blockGap=8
//% parts="bluetooth" shim=bluetooth::startIOPinService
function startIOPinService(): void;
/**
* Starts the Bluetooth LED service
*/
//% help=bluetooth/start-led-service
//% blockId=bluetooth_start_led_service block="bluetooth led service" blockGap=8 shim=bluetooth::startLEDService
//% blockId=bluetooth_start_led_service block="bluetooth led service" blockGap=8
//% parts="bluetooth" shim=bluetooth::startLEDService
function startLEDService(): void;
/**
* Starts the Bluetooth temperature service
*/
//% help=bluetooth/start-temperature-service
//% blockId=bluetooth_start_temperature_service block="bluetooth temperature service" blockGap=8 shim=bluetooth::startTemperatureService
//% blockId=bluetooth_start_temperature_service block="bluetooth temperature service" blockGap=8
//% parts="bluetooth" shim=bluetooth::startTemperatureService
function startTemperatureService(): void;
/**
* Starts the Bluetooth magnetometer service
*/
//% help=bluetooth/start-magnetometer-service
//% blockId=bluetooth_start_magnetometer_service block="bluetooth magnetometer service" blockGap=8 shim=bluetooth::startMagnetometerService
//% blockId=bluetooth_start_magnetometer_service block="bluetooth magnetometer service" blockGap=8
//% parts="bluetooth" shim=bluetooth::startMagnetometerService
function startMagnetometerService(): void;
/**
* Starts the Bluetooth accelerometer service
*/
//% help=bluetooth/start-accelerometer-service
//% blockId=bluetooth_start_accelerometer_service block="bluetooth accelerometer service" blockGap=8 shim=bluetooth::startAccelerometerService
//% blockId=bluetooth_start_accelerometer_service block="bluetooth accelerometer service" blockGap=8
//% parts="bluetooth" shim=bluetooth::startAccelerometerService
function startAccelerometerService(): void;
/**
* Starts the Bluetooth button service
*/
//% help=bluetooth/start-button-service
//% blockId=bluetooth_start_button_service block="bluetooth button service" blockGap=8 shim=bluetooth::startButtonService
//% blockId=bluetooth_start_button_service block="bluetooth button service" blockGap=8
//% parts="bluetooth" shim=bluetooth::startButtonService
function startButtonService(): void;
/**
* Starts the Bluetooth UART service
*/
//% help=bluetooth/start-uart-service
//% blockId=bluetooth_start_uart_service block="bluetooth uart service" blockGap=8 shim=bluetooth::startUartService
//% blockId=bluetooth_start_uart_service block="bluetooth uart service" blockGap=8
//% parts="bluetooth" shim=bluetooth::startUartService
function startUartService(): void;
/**
* Writes to the Bluetooth UART service buffer. From there the data is transmitted over Bluetooth to a connected device.
*/
//% help=bluetooth/uart-write
//% blockId=bluetooth_uart_write block="bluetooth uart write %data" blockGap=8 shim=bluetooth::uartWrite
//% blockId=bluetooth_uart_write block="bluetooth uart write %data" blockGap=8
//% parts="bluetooth" shim=bluetooth::uartWrite
function uartWrite(data: string): void;
/**
* Reads from the Bluetooth UART service buffer, returning its contents when the specified delimiter character is encountered.
*/
//% help=bluetooth/uart-read
//% blockId=bluetooth_uart_read block="bluetooth uart read %del=bluetooth_uart_delimiter_conv" blockGap=8 shim=bluetooth::uartRead
//% blockId=bluetooth_uart_read block="bluetooth uart read %del=bluetooth_uart_delimiter_conv" blockGap=8
//% parts="bluetooth" shim=bluetooth::uartRead
function uartRead(del: string): string;
/**
* Returns the delimiter corresponding string
*/
//% blockId="bluetooth_uart_delimiter_conv" block="%del"
//% weight=1 shim=bluetooth::delimiters
//% weight=1
//% parts="bluetooth" shim=bluetooth::delimiters
function delimiters(del: Delimiters): string;
/**
@ -82,7 +92,8 @@ declare namespace bluetooth {
* @param body Code to run when a Bluetooth connection is established
*/
//% help=bluetooth/on-bluetooth-connected weight=20
//% blockId=bluetooth_on_connected block="on bluetooth connected" blockGap=8 shim=bluetooth::onBluetoothConnected
//% blockId=bluetooth_on_connected block="on bluetooth connected" blockGap=8
//% parts="bluetooth" shim=bluetooth::onBluetoothConnected
function onBluetoothConnected(body: () => void): void;
/**
@ -90,7 +101,8 @@ declare namespace bluetooth {
* @param body Code to run when a Bluetooth connection is lost
*/
//% help=bluetooth/on-bluetooth-disconnected weight=19
//% blockId=bluetooth_on_disconnected block="on bluetooth disconnected" shim=bluetooth::onBluetoothDisconnected
//% blockId=bluetooth_on_disconnected block="on bluetooth disconnected"
//% parts="bluetooth" shim=bluetooth::onBluetoothDisconnected
function onBluetoothDisconnected(body: () => void): void;
}

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@ -15,6 +15,7 @@ namespace basic {
//% weight=96
//% blockId=device_show_number block="show|number %number" blockGap=8 icon="\uf1ec"
//% async
//% parts="ledmatrix"
void showNumber(int value, int interval = 150) {
if (interval < 0)
return;
@ -37,6 +38,7 @@ namespace basic {
//% imageLiteral=1 async
//% blockId=device_show_leds
//% block="show leds" icon="\uf00a"
//% parts="ledmatrix"
void showLeds(ImageLiteral leds, int interval = 400) {
uBit.display.print(MicroBitImage(imageBytes(leds)), 0, 0, 0, interval);
}
@ -51,6 +53,7 @@ namespace basic {
//% block="show|string %text" icon="\uf031"
//% async
//% blockId=device_print_message
//% parts="ledmatrix"
void showString(StringData *text, int interval = 150) {
if (interval < 0)
return;
@ -71,6 +74,7 @@ namespace basic {
*/
//% help=basic/clear-screen weight=79
//% blockId=device_clear_display block="clear screen" icon="\uf12d"
//% parts="ledmatrix"
void clearScreen() {
uBit.display.image.clear();
}
@ -81,6 +85,7 @@ namespace basic {
* @param interval time in milliseconds between each redraw
*/
//% help=basic/show-animation imageLiteral=1 async
//% parts="ledmatrix"
void showAnimation(ImageLiteral leds, int interval = 400) {
uBit.display.animate(MicroBitImage(imageBytes(leds)), interval, 5, 0);
}
@ -90,6 +95,7 @@ namespace basic {
* @param leds pattern of LEDs to turn on/off
*/
//% help=basic/plot-leds weight=80
//% parts="ledmatrix"
void plotLeds(ImageLiteral leds) {
MicroBitImage i(imageBytes(leds));
uBit.display.print(i, 0, 0, 0, 0);

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@ -41,6 +41,7 @@ namespace game {
*/
//% weight=60
//% blockId=game_create_sprite block="create sprite at|x: %x|y: %y"
//% parts="ledmatrix"
export function createSprite(x: number, y: number): LedSprite {
init();
let p = new LedSprite(x, y);
@ -64,6 +65,7 @@ namespace game {
*/
//% weight=10 help=game/add-score
//% blockId=game_add_score block="change score by|%points" blockGap=8
//% parts="ledmatrix"
export function addScore(points: number): void {
setScore(_score + points);
control.inBackground(() => {
@ -82,6 +84,7 @@ namespace game {
*/
//% weight=9 help=game/start-countdown
//% blockId=game_start_countdown block="start countdown|(ms) %duration" blockGap=8
//% parts="ledmatrix"
export function startCountdown(ms: number): void {
if (checkStart()) {
basic.showAnimation(`1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0
@ -104,6 +107,7 @@ namespace game {
*/
//% weight=8 help=game/game-over
//% blockId=game_game_over block="game over"
//% parts="ledmatrix"
export function gameOver(): void {
if (!_isGameOver) {
_isGameOver = true;
@ -194,6 +198,7 @@ namespace game {
* @param life TODO
*/
//% weight=10
//% parts="ledmatrix"
export function removeLife(life: number): void {
setLife(_life - life);
control.inBackground(() => {
@ -210,6 +215,7 @@ namespace game {
* Increments the level and display a message.
*/
//% weight=10
//% parts="ledmatrix"
export function levelUp(): void {
_level = _level + 1;
basic.showString("LEVEL:", 150);
@ -246,6 +252,7 @@ namespace game {
* Displays the score on the screen.
*/
//% weight=60
//% parts="ledmatrix"
export function showScore(): void {
basic.showString(" SCORE ", 100);
basic.showNumber(_score, 150);
@ -303,6 +310,7 @@ namespace game {
*/
//% weight=50
//% blockId=game_move_sprite block="%sprite|move by %leds" blockGap=8
//% parts="ledmatrix"
public move(leds: number): void {
if (this._dir == 0) {
this._y = this._y - leds;
@ -336,6 +344,7 @@ namespace game {
* @param x TODO
* @param y TODO
*/
//% parts="ledmatrix"
public goTo(x: number, y: number): void {
this._x = x;
this._y = y;
@ -350,6 +359,7 @@ namespace game {
*/
//% weight=18
//% blockId=game_sprite_bounce block="%sprite|if on edge, bounce"
//% parts="ledmatrix"
public ifOnEdgeBounce(): void {
if (this._dir == 0 && this._y == 0) {
this._dir = 180;
@ -484,6 +494,7 @@ namespace game {
* @param this TODO
* @param degrees TODO
*/
//% parts="ledmatrix"
public setDirection(degrees: number): void {
this._dir = ((degrees / 45) % 8) * 45;
if (this._dir <= -180) {
@ -596,6 +607,7 @@ namespace game {
* @param this TODO
* @param brightness TODO
*/
//% parts="ledmatrix"
public setBrightness(brightness: number): void {
this._brightness = Math.clamp(0, 255, brightness);
plot();
@ -664,6 +676,7 @@ namespace game {
}
//% weight=-1
//% parts="ledmatrix"
public _plot(now: number) {
let ps = this
if (ps._brightness > 0) {
@ -701,6 +714,7 @@ namespace game {
/**
* Plots the current sprites on the screen
*/
//% parts="ledmatrix"
function plot(): void {
if (game.isGameOver()) {
return;

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@ -10,6 +10,7 @@ namespace images {
*/
//% weight=75 help=images/create-image
//% blockId=device_build_image block="create image"
//% parts="ledmatrix"
Image createImage(ImageLiteral leds) {
return MicroBitImage(imageBytes(leds)).clone().leakData();
}
@ -19,6 +20,7 @@ namespace images {
*/
//% weight=74 help=images/create-big-image
//% blockId=device_build_big_image block="create big image" imageLiteral=2
//% parts="ledmatrix"
Image createBigImage(ImageLiteral leds) {
return createImage(leds);
}
@ -29,6 +31,7 @@ namespace ImageMethods {
* Plots the image at a given column to the screen
*/
//% help=images/plot-image
//% parts="ledmatrix"
void plotImage(Image i, int xOffset = 0) {
uBit.display.print(MicroBitImage(i), -xOffset, 0, 0, 0);
}
@ -39,6 +42,7 @@ namespace ImageMethods {
*/
//% help=images/show-image weight=80 blockNamespace=images
//% blockId=device_show_image_offset block="show image %sprite|at offset %offset" blockGap=8
//% parts="ledmatrix"
void showImage(Image sprite, int xOffset) {
uBit.display.print(MicroBitImage(sprite), -xOffset, 0, 0);
}
@ -48,6 +52,7 @@ namespace ImageMethods {
* @param xOffset column index to start displaying the image
*/
//% help=images/plot-frame weight=80
//% parts="ledmatrix"
void plotFrame(Image i, int xOffset) {
// TODO showImage() used in original implementation
plotImage(i, xOffset * 5);
@ -60,6 +65,7 @@ namespace ImageMethods {
*/
//% help=images/show-image weight=79 async blockNamespace=images
//% blockId=device_scroll_image block="scroll image %sprite|with offset %frameoffset|and interval (ms) %delay" blockGap=8
//% parts="ledmatrix"
void scrollImage(Image id, int frameOffset, int interval) {
MicroBitImage i(id);
if (i.getWidth() <= 5)
@ -73,6 +79,7 @@ namespace ImageMethods {
* Sets all pixels off.
*/
//% help=images/clear
//% parts="ledmatrix"
void clear(Image i) {
MicroBitImage(i).clear();
}
@ -81,6 +88,7 @@ namespace ImageMethods {
* Sets a specific pixel brightness at a given position
*/
//%
//% parts="ledmatrix"
void setPixelBrightness(Image i, int x, int y, int value) {
MicroBitImage(i).setPixelValue(x, y, value);
}
@ -90,6 +98,7 @@ namespace ImageMethods {
* Gets the pixel brightness ([0..255]) at a given position
*/
//%
//% parts="ledmatrix"
int pixelBrightness(Image i, int x, int y) {
int pix = MicroBitImage(i).getPixelValue(x, y);
if (pix < 0) return 0;
@ -120,6 +129,7 @@ namespace ImageMethods {
* @param value TODO
*/
//% help=images/set-pixel
//% parts="ledmatrix"
void setPixel(Image i, int x, int y, bool value) {
setPixelBrightness(i, x, y, value ? 255 : 0);
}
@ -130,6 +140,7 @@ namespace ImageMethods {
* @param y TODO
*/
//% help=images/pixel
//% parts="ledmatrix"
bool pixel(Image i, int x, int y) {
return pixelBrightness(i, x, y) > 0;
}
@ -140,6 +151,7 @@ namespace ImageMethods {
* @param frame TODO
*/
//% weight=70 help=images/show-frame
//% parts="ledmatrix"
void showFrame(Image i, int frame) {
showImage(i, frame * 5);
}

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@ -116,6 +116,7 @@ namespace input {
*/
//% help=input/on-button-pressed weight=85 blockGap=8
//% blockId=device_button_event block="on button|%NAME|pressed" icon="\uf192"
//% parts="buttonpair"
void onButtonPressed(Button button, Action body) {
registerWithDal((int)button, MICROBIT_BUTTON_EVT_CLICK, body);
}
@ -126,6 +127,7 @@ namespace input {
*/
//% help=input/on-gesture weight=84 blockGap=8
//% blockId=device_gesture_event block="on |%NAME" icon="\uf135"
//% parts="accelerometer"
void onGesture(Gesture gesture, Action body) {
if ((int)gesture == MICROBIT_ACCELEROMETER_EVT_3G && uBit.accelerometer.getRange() < 3)
uBit.accelerometer.setRange(4);
@ -134,7 +136,7 @@ namespace input {
registerWithDal(MICROBIT_ID_GESTURE, (int)gesture, body);
}
/**
/**
* Do something when a pin is pressed.
* @param name the pin that needs to be pressed
* @param body the code to run when the pin is pressed
@ -173,6 +175,7 @@ namespace input {
//% block="button|%NAME|is pressed"
//% blockId=device_get_button2
//% icon="\uf192" blockGap=8
//% parts="buttonpair"
bool buttonIsPressed(Button button) {
if (button == Button::A)
return uBit.buttonA.isPressed();
@ -201,6 +204,7 @@ namespace input {
//% help=input/compass-heading
//% weight=56 icon="\uf14e"
//% blockId=device_heading block="compass heading (°)" blockGap=8
//% parts="compass"
int compassHeading() {
return uBit.compass.heading();
}
@ -212,6 +216,7 @@ namespace input {
//% weight=55 icon="\uf06d"
//% help=input/temperature
//% blockId=device_temperature block="temperature (°C)" blockGap=8
//% parts="thermometer"
int temperature() {
return uBit.thermometer.getTemperature();
}
@ -229,6 +234,7 @@ namespace input {
*/
//% help=input/acceleration weight=54 icon="\uf135"
//% blockId=device_acceleration block="acceleration (mg)|%NAME" blockGap=8
//% parts="accelerometer"
int acceleration(Dimension dimension) {
switch (dimension) {
case Dimension::X: return uBit.accelerometer.getX();
@ -245,6 +251,7 @@ namespace input {
*/
//% help=input/light-level weight=53
//% blockId=device_get_light_level block="light level" blockGap=8 icon="\uf185"
//% parts="ledmatrix"
int lightLevel() {
return uBit.display.readLightLevel();
}
@ -255,6 +262,7 @@ namespace input {
*/
//% help=input/rotation weight=52
//% blockId=device_get_rotation block="rotation (°)|%NAME" blockGap=8 icon="\uf197"
//% parts="accelerometer"
int rotation(Rotation kind) {
switch (kind) {
case Rotation::Pitch: return uBit.accelerometer.getPitch();
@ -269,6 +277,7 @@ namespace input {
*/
//% help=input/magnetic-force weight=51
//% blockId=device_get_magnetic_force block="magnetic force (µT)|%NAME" blockGap=8 icon="\uf076"
//% parts="compass"
int magneticForce(Dimension dimension) {
if (!uBit.compass.isCalibrated())
uBit.compass.calibrate();
@ -304,6 +313,7 @@ namespace input {
//% help=input/set-accelerometer-range
//% blockId=device_set_accelerometer_range block="set accelerometer|range %range" icon="\uf135"
//% weight=5
//% parts="accelerometer"
void setAccelerometerRange(AcceleratorRange range) {
uBit.accelerometer.setRange((int)range);
}

View File

@ -18,6 +18,7 @@ namespace led {
*/
//% help=led/plot weight=78
//% blockId=device_plot block="plot|x %x|y %y" icon="\uf205" blockGap=8
//% parts="ledmatrix"
void plot(int x, int y) {
uBit.display.image.setPixelValue(x, y, 1);
}
@ -29,6 +30,7 @@ namespace led {
*/
//% help=led/unplot weight=77
//% blockId=device_unplot block="unplot|x %x|y %y" icon="\uf204" blockGap=8
//% parts="ledmatrix"
void unplot(int x, int y) {
uBit.display.image.setPixelValue(x, y, 0);
}
@ -40,6 +42,7 @@ namespace led {
*/
//% help=led/point weight=76
//% blockId=device_point block="point|x %x|y %y" icon="\uf10c"
//% parts="ledmatrix"
bool point(int x, int y) {
int pix = uBit.display.image.getPixelValue(x, y);
return pix > 0;
@ -50,6 +53,7 @@ namespace led {
*/
//% help=led/brightness weight=60
//% blockId=device_get_brightness block="brightness" icon="\uf042" blockGap=8
//% parts="ledmatrix"
int brightness() {
return uBit.display.getBrightness();
}
@ -60,6 +64,7 @@ namespace led {
*/
//% help=led/set-brightness weight=59
//% blockId=device_set_brightness block="set brightness %value" icon="\uf042"
//% parts="ledmatrix"
void setBrightness(int value) {
uBit.display.setBrightness(value);
}
@ -69,6 +74,7 @@ namespace led {
*/
//% weight=50 help=led/stop-animation
//% blockId=device_stop_animation block="stop animation" icon="\uf04d"
//% parts="ledmatrix"
void stopAnimation() {
uBit.display.stopAnimation();
}
@ -78,6 +84,7 @@ namespace led {
* @param mode TODO
*/
//% weight=1 help=led/set-display-mode
//% parts="ledmatrix"
void setDisplayMode(DisplayMode_ mode) {
uBit.display.setDisplayMode((DisplayMode)mode);
}
@ -86,6 +93,7 @@ namespace led {
* Takes a screenshot of the LED screen and returns an image.
*/
//% help=led/screenshot
//% parts="ledmatrix"
Image screenshot() {
return uBit.display.screenShot().leakData();
/*

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@ -17,6 +17,7 @@
*/
//% help=led/plot-bar-graph weight=20
//% blockId=device_plot_bar_graph block="plot bar graph of %value |up to %high" icon="\uf080" blockExternalInputs=true
//% parts="ledmatrix"
export function plotBarGraph(value: number, high: number): void {
let now = input.runningTime();
serial.writeString(value.toString() + "\r\n");
@ -53,6 +54,7 @@
*/
//% help=led/toggle weight=77
//% blockId=device_led_toggle block="toggle|x %x|y %y" icon="\uf204" blockGap=8
//% parts="ledmatrix"
export function toggle(x: number, y: number): void {
if (led.point(x, y)) {
led.unplot(x, y);
@ -65,6 +67,7 @@
* Turns all LEDS on
*/
//% help=led/plot-all
//% parts="ledmatrix"
export function plotAll(): void {
for (let i = 0; i < 5; i++) {
for (let j = 0; j < 5; j++) {
@ -77,6 +80,7 @@
* Inverts the current LED display
*/
//% help=led/toggle-all
//% parts="ledmatrix"
export function toggleAll(): void {
for (let i = 0; i < 5; i++) {
for (let j = 0; j < 5; j++) {
@ -90,6 +94,7 @@
* @param ms TODO
*/
//% help=led/fade-in
//% parts="ledmatrix"
export function fadeIn(ms: number = 700): void {
if (ms < 20) {
led.setBrightness(255);
@ -112,6 +117,7 @@
* @param ms TODO
*/
//% help=led/fade-out
//% parts="ledmatrix"
export function fadeOut(ms: number = 700): void {
if (ms < 20) {
led.setBrightness(0);

View File

@ -11,14 +11,16 @@ declare namespace images {
* Creates an image that fits on the LED screen.
*/
//% weight=75 help=images/create-image
//% blockId=device_build_image block="create image" imageLiteral=1 shim=images::createImage
//% blockId=device_build_image block="create image"
//% parts="ledmatrix" imageLiteral=1 shim=images::createImage
function createImage(leds: string): Image;
/**
* Creates an image with 2 frames.
*/
//% weight=74 help=images/create-big-image
//% blockId=device_build_big_image block="create big image" imageLiteral=2 shim=images::createBigImage
//% blockId=device_build_big_image block="create big image" imageLiteral=2
//% parts="ledmatrix" shim=images::createBigImage
function createBigImage(leds: string): Image;
}
@ -27,7 +29,8 @@ declare interface Image {
/**
* Plots the image at a given column to the screen
*/
//% help=images/plot-image xOffset.defl=0 shim=ImageMethods::plotImage
//% help=images/plot-image
//% parts="ledmatrix" xOffset.defl=0 shim=ImageMethods::plotImage
plotImage(xOffset?: number): void;
/**
@ -35,14 +38,16 @@ declare interface Image {
* @param xOffset column index to start displaying the image
*/
//% help=images/show-image weight=80 blockNamespace=images
//% blockId=device_show_image_offset block="show image %sprite|at offset %offset" blockGap=8 shim=ImageMethods::showImage
//% blockId=device_show_image_offset block="show image %sprite|at offset %offset" blockGap=8
//% parts="ledmatrix" shim=ImageMethods::showImage
showImage(xOffset: number): void;
/**
* Draws the ``index``-th frame of the image on the screen.
* @param xOffset column index to start displaying the image
*/
//% help=images/plot-frame weight=80 shim=ImageMethods::plotFrame
//% help=images/plot-frame weight=80
//% parts="ledmatrix" shim=ImageMethods::plotFrame
plotFrame(xOffset: number): void;
/**
@ -51,25 +56,29 @@ declare interface Image {
* @param interval time between each animation step in milli seconds, eg: 200
*/
//% help=images/show-image weight=79 async blockNamespace=images
//% blockId=device_scroll_image block="scroll image %sprite|with offset %frameoffset|and interval (ms) %delay" blockGap=8 shim=ImageMethods::scrollImage
//% blockId=device_scroll_image block="scroll image %sprite|with offset %frameoffset|and interval (ms) %delay" blockGap=8
//% parts="ledmatrix" shim=ImageMethods::scrollImage
scrollImage(frameOffset: number, interval: number): void;
/**
* Sets all pixels off.
*/
//% help=images/clear shim=ImageMethods::clear
//% help=images/clear
//% parts="ledmatrix" shim=ImageMethods::clear
clear(): void;
/**
* Sets a specific pixel brightness at a given position
*/
//% shim=ImageMethods::setPixelBrightness
//%
//% parts="ledmatrix" shim=ImageMethods::setPixelBrightness
setPixelBrightness(x: number, y: number, value: number): void;
/**
* Gets the pixel brightness ([0..255]) at a given position
*/
//% shim=ImageMethods::pixelBrightness
//%
//% parts="ledmatrix" shim=ImageMethods::pixelBrightness
pixelBrightness(x: number, y: number): number;
/**
@ -90,7 +99,8 @@ declare interface Image {
* @param y TODO
* @param value TODO
*/
//% help=images/set-pixel shim=ImageMethods::setPixel
//% help=images/set-pixel
//% parts="ledmatrix" shim=ImageMethods::setPixel
setPixel(x: number, y: number, value: boolean): void;
/**
@ -98,14 +108,16 @@ declare interface Image {
* @param x TODO
* @param y TODO
*/
//% help=images/pixel shim=ImageMethods::pixel
//% help=images/pixel
//% parts="ledmatrix" shim=ImageMethods::pixel
pixel(x: number, y: number): boolean;
/**
* Shows a particular frame of the image strip.
* @param frame TODO
*/
//% weight=70 help=images/show-frame shim=ImageMethods::showFrame
//% weight=70 help=images/show-frame
//% parts="ledmatrix" shim=ImageMethods::showFrame
showFrame(frame: number): void;
}
@ -123,7 +135,8 @@ declare namespace basic {
//% help=basic/show-number
//% weight=96
//% blockId=device_show_number block="show|number %number" blockGap=8 icon="\uf1ec"
//% async interval.defl=150 shim=basic::showNumber
//% async
//% parts="ledmatrix" interval.defl=150 shim=basic::showNumber
function showNumber(value: number, interval?: number): void;
/**
@ -135,7 +148,8 @@ declare namespace basic {
//% weight=95 blockGap=8
//% imageLiteral=1 async
//% blockId=device_show_leds
//% block="show leds" icon="\uf00a" interval.defl=400 shim=basic::showLeds
//% block="show leds" icon="\uf00a"
//% parts="ledmatrix" interval.defl=400 shim=basic::showLeds
function showLeds(leds: string, interval?: number): void;
/**
@ -147,14 +161,16 @@ declare namespace basic {
//% weight=87 blockGap=8
//% block="show|string %text" icon="\uf031"
//% async
//% blockId=device_print_message interval.defl=150 shim=basic::showString
//% blockId=device_print_message
//% parts="ledmatrix" interval.defl=150 shim=basic::showString
function showString(text: string, interval?: number): void;
/**
* Turn off all LEDs
*/
//% help=basic/clear-screen weight=79
//% blockId=device_clear_display block="clear screen" icon="\uf12d" shim=basic::clearScreen
//% blockId=device_clear_display block="clear screen" icon="\uf12d"
//% parts="ledmatrix" shim=basic::clearScreen
function clearScreen(): void;
/**
@ -162,14 +178,16 @@ declare namespace basic {
* @param leds pattern of LEDs to turn on/off
* @param interval time in milliseconds between each redraw
*/
//% help=basic/show-animation imageLiteral=1 async interval.defl=400 shim=basic::showAnimation
//% help=basic/show-animation imageLiteral=1 async
//% parts="ledmatrix" interval.defl=400 shim=basic::showAnimation
function showAnimation(leds: string, interval?: number): void;
/**
* Draws an image on the LED screen.
* @param leds pattern of LEDs to turn on/off
*/
//% help=basic/plot-leds weight=80 imageLiteral=1 shim=basic::plotLeds
//% help=basic/plot-leds weight=80
//% parts="ledmatrix" imageLiteral=1 shim=basic::plotLeds
function plotLeds(leds: string): void;
/**
@ -201,7 +219,8 @@ declare namespace input {
* @param body TODO
*/
//% help=input/on-button-pressed weight=85 blockGap=8
//% blockId=device_button_event block="on button|%NAME|pressed" icon="\uf192" shim=input::onButtonPressed
//% blockId=device_button_event block="on button|%NAME|pressed" icon="\uf192"
//% parts="buttonpair" shim=input::onButtonPressed
function onButtonPressed(button: Button, body: () => void): void;
/**
@ -209,7 +228,8 @@ declare namespace input {
* @param body TODO
*/
//% help=input/on-gesture weight=84 blockGap=8
//% blockId=device_gesture_event block="on |%NAME" icon="\uf135" shim=input::onGesture
//% blockId=device_gesture_event block="on |%NAME" icon="\uf135"
//% parts="accelerometer" shim=input::onGesture
function onGesture(gesture: Gesture, body: () => void): void;
/**
@ -236,7 +256,8 @@ declare namespace input {
//% help=input/button-is-pressed weight=57
//% block="button|%NAME|is pressed"
//% blockId=device_get_button2
//% icon="\uf192" blockGap=8 shim=input::buttonIsPressed
//% icon="\uf192" blockGap=8
//% parts="buttonpair" shim=input::buttonIsPressed
function buttonIsPressed(button: Button): boolean;
/**
@ -253,7 +274,8 @@ declare namespace input {
*/
//% help=input/compass-heading
//% weight=56 icon="\uf14e"
//% blockId=device_heading block="compass heading (°)" blockGap=8 shim=input::compassHeading
//% blockId=device_heading block="compass heading (°)" blockGap=8
//% parts="compass" shim=input::compassHeading
function compassHeading(): number;
/**
@ -261,7 +283,8 @@ declare namespace input {
*/
//% weight=55 icon="\uf06d"
//% help=input/temperature
//% blockId=device_temperature block="temperature (°C)" blockGap=8 shim=input::temperature
//% blockId=device_temperature block="temperature (°C)" blockGap=8
//% parts="thermometer" shim=input::temperature
function temperature(): number;
/**
@ -269,14 +292,16 @@ declare namespace input {
* @param dimension TODO
*/
//% help=input/acceleration weight=54 icon="\uf135"
//% blockId=device_acceleration block="acceleration (mg)|%NAME" blockGap=8 shim=input::acceleration
//% blockId=device_acceleration block="acceleration (mg)|%NAME" blockGap=8
//% parts="accelerometer" shim=input::acceleration
function acceleration(dimension: Dimension): number;
/**
* Reads the light level applied to the LED screen in a range from ``0`` (dark) to ``255`` bright.
*/
//% help=input/light-level weight=53
//% blockId=device_get_light_level block="light level" blockGap=8 icon="\uf185" shim=input::lightLevel
//% blockId=device_get_light_level block="light level" blockGap=8 icon="\uf185"
//% parts="ledmatrix" shim=input::lightLevel
function lightLevel(): number;
/**
@ -284,7 +309,8 @@ declare namespace input {
* @param kind TODO
*/
//% help=input/rotation weight=52
//% blockId=device_get_rotation block="rotation (°)|%NAME" blockGap=8 icon="\uf197" shim=input::rotation
//% blockId=device_get_rotation block="rotation (°)|%NAME" blockGap=8 icon="\uf197"
//% parts="accelerometer" shim=input::rotation
function rotation(kind: Rotation): number;
/**
@ -292,7 +318,8 @@ declare namespace input {
* @param dimension TODO
*/
//% help=input/magnetic-force weight=51
//% blockId=device_get_magnetic_force block="magnetic force (µT)|%NAME" blockGap=8 icon="\uf076" shim=input::magneticForce
//% blockId=device_get_magnetic_force block="magnetic force (µT)|%NAME" blockGap=8 icon="\uf076"
//% parts="compass" shim=input::magneticForce
function magneticForce(dimension: Dimension): number;
/**
@ -314,7 +341,8 @@ declare namespace input {
*/
//% help=input/set-accelerometer-range
//% blockId=device_set_accelerometer_range block="set accelerometer|range %range" icon="\uf135"
//% weight=5 shim=input::setAccelerometerRange
//% weight=5
//% parts="accelerometer" shim=input::setAccelerometerRange
function setAccelerometerRange(range: AcceleratorRange): void;
}
@ -400,7 +428,8 @@ declare namespace led {
* @param y TODO
*/
//% help=led/plot weight=78
//% blockId=device_plot block="plot|x %x|y %y" icon="\uf205" blockGap=8 shim=led::plot
//% blockId=device_plot block="plot|x %x|y %y" icon="\uf205" blockGap=8
//% parts="ledmatrix" shim=led::plot
function plot(x: number, y: number): void;
/**
@ -409,7 +438,8 @@ declare namespace led {
* @param y TODO
*/
//% help=led/unplot weight=77
//% blockId=device_unplot block="unplot|x %x|y %y" icon="\uf204" blockGap=8 shim=led::unplot
//% blockId=device_unplot block="unplot|x %x|y %y" icon="\uf204" blockGap=8
//% parts="ledmatrix" shim=led::unplot
function unplot(x: number, y: number): void;
/**
@ -418,14 +448,16 @@ declare namespace led {
* @param y TODO
*/
//% help=led/point weight=76
//% blockId=device_point block="point|x %x|y %y" icon="\uf10c" shim=led::point
//% blockId=device_point block="point|x %x|y %y" icon="\uf10c"
//% parts="ledmatrix" shim=led::point
function point(x: number, y: number): boolean;
/**
* Get the screen brightness from 0 (off) to 255 (full bright).
*/
//% help=led/brightness weight=60
//% blockId=device_get_brightness block="brightness" icon="\uf042" blockGap=8 shim=led::brightness
//% blockId=device_get_brightness block="brightness" icon="\uf042" blockGap=8
//% parts="ledmatrix" shim=led::brightness
function brightness(): number;
/**
@ -433,27 +465,31 @@ declare namespace led {
* @param value the brightness value, eg:255, 127, 0
*/
//% help=led/set-brightness weight=59
//% blockId=device_set_brightness block="set brightness %value" icon="\uf042" shim=led::setBrightness
//% blockId=device_set_brightness block="set brightness %value" icon="\uf042"
//% parts="ledmatrix" shim=led::setBrightness
function setBrightness(value: number): void;
/**
* Cancels the current animation and clears other pending animations.
*/
//% weight=50 help=led/stop-animation
//% blockId=device_stop_animation block="stop animation" icon="\uf04d" shim=led::stopAnimation
//% blockId=device_stop_animation block="stop animation" icon="\uf04d"
//% parts="ledmatrix" shim=led::stopAnimation
function stopAnimation(): void;
/**
* Sets the display mode between black and white and greyscale for rendering LEDs.
* @param mode TODO
*/
//% weight=1 help=led/set-display-mode shim=led::setDisplayMode
//% weight=1 help=led/set-display-mode
//% parts="ledmatrix" shim=led::setDisplayMode
function setDisplayMode(mode: DisplayMode): void;
/**
* Takes a screenshot of the LED screen and returns an image.
*/
//% help=led/screenshot shim=led::screenshot
//% help=led/screenshot
//% parts="ledmatrix" shim=led::screenshot
function screenshot(): Image;
}
declare namespace pins {