Remove punctuation for isTouching, isTouchingEdge (#1695)
* Remove punctuation for isTouching, isTouchingEdge * Update isTouching,isTouchingEdge in core-strings.json
This commit is contained in:
parent
55e5125449
commit
30b6ae3acd
@ -260,8 +260,8 @@
|
||||
"game.LedSprite.delete|block": "delete %this(sprite)",
|
||||
"game.LedSprite.get|block": "%sprite|%property",
|
||||
"game.LedSprite.ifOnEdgeBounce|block": "%sprite|if on edge, bounce",
|
||||
"game.LedSprite.isTouchingEdge|block": "%sprite|touching edge?",
|
||||
"game.LedSprite.isTouching|block": "%sprite|touching %other|?",
|
||||
"game.LedSprite.isTouchingEdge|block": "is %sprite|touching edge",
|
||||
"game.LedSprite.isTouching|block": "is %sprite|touching %other",
|
||||
"game.LedSprite.move|block": "%sprite|move by %leds",
|
||||
"game.LedSprite.set|block": "%sprite|set %property|to %value",
|
||||
"game.LedSprite.turn|block": "%sprite|turn %direction|by (°) %degrees",
|
||||
@ -394,4 +394,4 @@
|
||||
"{id:category}Serial": "Serial",
|
||||
"{id:category}String": "String",
|
||||
"{id:category}Text": "Text"
|
||||
}
|
||||
}
|
||||
|
@ -618,7 +618,7 @@ namespace game {
|
||||
* @param other TODO
|
||||
*/
|
||||
//% weight=20 help=game/is-touching
|
||||
//% blockId=game_sprite_touching_sprite block="%sprite|touching %other|?" blockGap=8
|
||||
//% blockId=game_sprite_touching_sprite block="is %sprite|touching %other" blockGap=8
|
||||
public isTouching(other: LedSprite): boolean {
|
||||
return this._enabled && other._enabled && this._x == other._x && this._y == other._y;
|
||||
}
|
||||
@ -628,7 +628,7 @@ namespace game {
|
||||
* @param this TODO
|
||||
*/
|
||||
//% weight=19 help=game/is-touching-edge
|
||||
//% blockId=game_sprite_touching_edge block="%sprite|touching edge?" blockGap=8
|
||||
//% blockId=game_sprite_touching_edge block="is %sprite|touching edge" blockGap=8
|
||||
public isTouchingEdge(): boolean {
|
||||
return this._x == 0 || this._x == 4 || this._y == 0 || this._y == 4;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user