more rewording

This commit is contained in:
Peli de Halleux 2018-12-19 09:22:56 -08:00
parent 4f66baab40
commit 3139613853

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@ -91,7 +91,8 @@ input.onButtonPressed(Button.B, () => {
## Step 4: Make obstacles move
Access each obstacle using a ``||for element||`` loop (_iterate_ over the `obstacles` array) and decrease the `obstacle` `X` coordinate by 1.
Right click on the ``||value||`` and rename it to ``||obstacle||``.
Right click on the ``||value||`` block and rename it to ``||obstacle||``
; then drag that ``||obstacle||`` block on top of ``||sprite||`` in the ``||game:change x||`` block.
```blocks
let obstacles: game.LedSprite[] = []