Wrote two new Game topics

This commit is contained in:
Ron Hale-Evans 2016-07-06 15:19:43 -07:00
parent 1b15eefa5a
commit 37e0307698
2 changed files with 41 additions and 10 deletions

View File

@ -1,7 +1,24 @@
# Move
Sprite move by a certain number of LEDs
Move the sprite the number of LEDs you say.
### Parameters
* ``move by`` is a [number](/reference/types/number) that means how many LEDs the sprite should move
### Example
This program starts a sprite in the middle of the screen.
Next, the sprite turns toward the lower-right corner.
Finally, it moves two LEDs away to the corner.
```blocks
let item = game.createSprite(2, 2);
item.turn(Direction.Right, 45);
item.move(2);
```
export function move(_this: micro_bitSprites.LedSprite, leds: number)
```
### See also
[turn](/reference/game/turn),
[create sprite](/reference/game/create-sprite)

View File

@ -1,14 +1,28 @@
# Turn
Rotates a sprite to the right by a certain number of degrees
Turn the sprite as much as you say in the direction you say.
```
export function turnRight(_this: micro_bitSprites.LedSprite, degrees: number)
### Parameters
* ``turn`` is a choice whether the sprite should turn **left** or **right**
* ``by`` is a [number](/reference/types/number) that means how much the sprite should turn.
This number is in **degrees**, so a straight left or right turn is 90 degrees.
### Example
This program starts a sprite in the middle of the screen.
Next, the sprite turns toward the lower-right corner.
Finally, it moves two LEDs away to the corner.
```blocks
let item = game.createSprite(2, 2);
item.turn(Direction.Right, 45);
item.move(2);
```
Rotates a sprite to the left by a certain number of degrees
### See also
```
export function turnLeft(_this: micro_bitSprites.LedSprite, degrees: number)
```
[move](/reference/game/move),
[create sprite](/reference/game/create-sprite)