Making all enum consistently singular (breaking)
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@ -26,7 +26,7 @@ enum Rotation {
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Roll,
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}
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enum TouchPins {
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enum TouchPin {
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//% enumval=uBit.io.P0
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P0,
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//% enumval=uBit.io.P1
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@ -76,7 +76,7 @@ enum BasicGesture
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};
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*/
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enum Gestures {
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enum Gesture {
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/**
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* Raised when shaken
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*/
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@ -139,7 +139,7 @@ namespace input {
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*/
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//% help=input/on-gesture shim=micro_bit::onGesture weight=84
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//% blockId=device_gesture_event block="on |%NAME" icon="\uf135"
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export function onGesture(gesture: Gestures, body: Action): void { }
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export function onGesture(gesture: Gesture, body: Action): void { }
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/**
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* Do something when a pin(``P0``, ``P1`` or both ``P2``) is pressed.
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@ -148,7 +148,7 @@ namespace input {
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*/
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//% help=input/on-pin-pressed weight=83 shim=micro_bit::onPinPressed
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//% blockId=device_pin_event block="on pin|%NAME|pressed" icon="\uf094"
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export function onPinPressed(name: TouchPins, body: Action): void { }
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export function onPinPressed(name: TouchPin, body: Action): void { }
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/**
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* Get the button state (pressed or not) for ``A`` and ``B``.
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@ -246,7 +246,7 @@ namespace input {
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* @param name pin used to detect the touch
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*/
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//% help=input/pin-is-pressed weight=58 shim=micro_bit::isPinTouched block="pin|%NAME|is pressed" icon="\uf094"
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export function pinIsPressed(name: TouchPins): boolean {
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export function pinIsPressed(name: TouchPin): boolean {
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return false;
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}
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@ -256,7 +256,7 @@ namespace input {
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*/
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//% help=input/on-screen-up
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export function onScreenUp(body: Action): void {
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onGesture(Gestures.ScreenUp, body);
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onGesture(Gesture.ScreenUp, body);
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}
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/**
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@ -265,7 +265,7 @@ namespace input {
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*/
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//% help=input/on-screen-down
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export function onScreenDown(body: Action): void {
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onGesture(Gestures.ScreenDown, body);
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onGesture(Gesture.ScreenDown, body);
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}
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/**
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@ -274,7 +274,7 @@ namespace input {
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*/
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//% help=input/on-shake
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export function onShake(body: Action): void {
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onGesture(Gestures.Shake, body);
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onGesture(Gesture.Shake, body);
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}
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/**
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@ -283,7 +283,7 @@ namespace input {
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*/
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//% help=input/on-logo-up
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export function onLogoUp(body: Action): void {
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onGesture(Gestures.LogoUp, body);
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onGesture(Gesture.LogoUp, body);
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}
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/**
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@ -292,7 +292,7 @@ namespace input {
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*/
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//% help=input/on-logo-down
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export function onLogoDown(body: Action): void {
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onGesture(Gestures.LogoDown, body);
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onGesture(Gesture.LogoDown, body);
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}
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/**
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@ -1,4 +1,4 @@
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enum Notes {
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enum Note {
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//% enumval=262
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C,
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//% enumval=277 blockId=C#
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@ -122,7 +122,7 @@ namespace music {
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//% help=music/play-tone weight=90
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//% blockId=device_play_note block="play|tone (Hz) %note=device_note|for (ms) %duration=device_beat" icon="\uf025" blockGap=8
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export function playTone(frequency: number, ms: number): void {
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pins.analogSetPitchPin(AnalogPins.P0);
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pins.analogSetPitchPin(AnalogPin.P0);
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pins.analogPitch(frequency, ms);
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}
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@ -133,7 +133,7 @@ namespace music {
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//% help=music/ring-tone weight=80
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//% blockId=device_ring block="ring tone (Hz)|%note=device_note" icon="\uf025" blockGap=8
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export function ringTone(frequency: number): void {
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pins.analogSetPitchPin(AnalogPins.P0);
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pins.analogSetPitchPin(AnalogPin.P0);
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pins.analogPitch(frequency, 0);
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}
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@ -154,7 +154,7 @@ namespace music {
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*/
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//% shim=TD_ID weight=50 help=music/note-frequency
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//% blockId=device_note block="%note"
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export function noteFrequency(name: Notes): number {
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export function noteFrequency(name: Note): number {
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return name;
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}
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@ -1,4 +1,4 @@
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enum DigitalPins {
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enum DigitalPin {
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//% enumval=uBit.io.P0
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P0,
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//% enumval=uBit.io.P1
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@ -39,7 +39,7 @@ enum DigitalPins {
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P20,
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}
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enum AnalogPins {
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enum AnalogPin {
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//% enumval=uBit.io.P0
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P0,
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//% enumval=uBit.io.P1
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@ -63,7 +63,7 @@ namespace pins {
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*/
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//% help=pins/digital-read-pin weight=30 shim=micro_bit::digitalReadPin
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//% blockId=device_get_digital_pin block="digital read|pin %name" blockGap=8
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export function digitalReadPin(name: DigitalPins): number {
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export function digitalReadPin(name: DigitalPin): number {
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return 0;
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}
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@ -75,7 +75,7 @@ namespace pins {
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*/
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//% help=pins/digital-write-pin weight=29 shim=micro_bit::digitalWritePin
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//% blockId=device_set_digital_pin block="digital write|pin %name|to %value"
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export function digitalWritePin(name: DigitalPins, value: number): void { }
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export function digitalWritePin(name: DigitalPin, value: number): void { }
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/**
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* Read the connector value as analog, that is, as a value comprised between 0 and 1023.
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@ -83,7 +83,7 @@ namespace pins {
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*/
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//% help=pins/analog-read-pin weight=25 shim=micro_bit::analogReadPin
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//% blockId=device_get_analog_pin block="analog read|pin %name" blockGap="8"
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export function analogReadPin(name: AnalogPins): number {
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export function analogReadPin(name: AnalogPin): number {
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return 0;
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}
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@ -94,7 +94,7 @@ namespace pins {
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*/
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//% help=pins/analog-write-pin weight=24 shim=micro_bit::analogWritePin
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//% blockId=device_set_analog_pin block="analog write|pin %name|to %value" blockGap=8
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export function analogWritePin(name: AnalogPins, value: number): void { }
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export function analogWritePin(name: AnalogPin, value: number): void { }
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/**
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* Configures the Pulse-width modulation (PWM) of the analog output to the given value in **microseconds** or `1/1000` milliseconds.
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@ -104,7 +104,7 @@ namespace pins {
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*/
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//% shim=micro_bit::setAnalogPeriodUs help=pins/analog-set-period weight=23
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//% blockId=device_set_analog_period block="analog set period|pin %pin|to (µs)%micros"
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export function analogSetPeriod(pin: AnalogPins, micros: number): void { }
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export function analogSetPeriod(pin: AnalogPin, micros: number): void { }
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/**
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* Writes a value to the servo, controlling the shaft accordingly. On a standard servo, this will set the angle of the shaft (in degrees), moving the shaft to that orientation. On a continuous rotation servo, this will set the speed of the servo (with ``0`` being full-speed in one direction, ``180`` being full speed in the other, and a value near ``90`` being no movement).
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@ -113,7 +113,7 @@ namespace pins {
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*/
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//% help=pins/servo-write-pin weight=20 shim=micro_bit::servoWritePin
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//% blockId=device_set_servo_pin block="servo write|pin %name|to %value" blockGap=8
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export function servoWritePin(name: AnalogPins, value: number): void { }
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export function servoWritePin(name: AnalogPin, value: number): void { }
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/**
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* Configures this IO pin as an analog/pwm output, configures the period to be 20 ms, and sets the pulse width, based on the value it is given **microseconds** or `1/1000` milliseconds.
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@ -122,7 +122,7 @@ namespace pins {
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*/
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//% shim=micro_bit::setServoPulseUs help=pins/serial-set-pulse weight=19
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//% blockId=device_set_servo_pulse block="servo set pulse|pin %value|to (µs) %micros"
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export function servoSetPulse(pin: AnalogPins, micros: number): void { }
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export function servoSetPulse(pin: AnalogPin, micros: number): void { }
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/**
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* Re-maps a number from one range to another. That is, a value of ``from low`` would get mapped to ``to low``, a value of ``from high`` to ``to high``, values in-between to values in-between, etc.
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@ -143,7 +143,7 @@ namespace pins {
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* @param name TODO
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*/
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//% shim=micro_bit::enablePitch help=pins/analog-set-pitch weight=12
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export function analogSetPitchPin(name: AnalogPins): void { }
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export function analogSetPitchPin(name: AnalogPin): void { }
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/**
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* Emits a Pulse-width modulation (PWM) signal to the current pitch pin. Use `analog set pitch pin` to define the pitch pin.
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