perf optimization
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		@@ -172,11 +172,11 @@ namespace pxsim.visuals {
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                if (!pixel) {
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                    let cxy: Coord = [0, CANVAS_VIEW_PADDING + i * PIXEL_SPACING];
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                    pixel = this.pixels[i] = new NeoPixel(cxy);
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                    svg.hydrate(pixel.el, { title: `offset: ${i}` });
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                    this.canvas.appendChild(pixel.el);
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                }
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                let color = colors[i];
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                pixel.setRgb(color);
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                svg.hydrate(pixel.el, { title: `offset: ${i}` });
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            }
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            //show the canvas if it's hidden
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