perf optimization

This commit is contained in:
Peli de Halleux 2016-09-01 22:18:36 -07:00
parent 8d0d0a7e9a
commit 39c146329f

View File

@ -172,11 +172,11 @@ namespace pxsim.visuals {
if (!pixel) { if (!pixel) {
let cxy: Coord = [0, CANVAS_VIEW_PADDING + i * PIXEL_SPACING]; let cxy: Coord = [0, CANVAS_VIEW_PADDING + i * PIXEL_SPACING];
pixel = this.pixels[i] = new NeoPixel(cxy); pixel = this.pixels[i] = new NeoPixel(cxy);
svg.hydrate(pixel.el, { title: `offset: ${i}` });
this.canvas.appendChild(pixel.el); this.canvas.appendChild(pixel.el);
} }
let color = colors[i]; let color = colors[i];
pixel.setRgb(color); pixel.setRgb(color);
svg.hydrate(pixel.el, { title: `offset: ${i}` });
} }
//show the canvas if it's hidden //show the canvas if it's hidden