New Game topic, some fixes
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@ -11,6 +11,7 @@ item.isTouching(null);
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### Parameters
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* a **sprite** you are checking
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* another **sprite** that might be touching the one you are checking
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### Returns
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@ -35,5 +36,6 @@ if (matter.isTouching(antimatter)) {
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### See also
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[create sprite](/reference/game/create-sprite),
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[touching edge](/reference/game/touching-edge),
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[if on edge, bounce](/reference/game/if-on-edge-bounce)
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