updated screen rendering

This commit is contained in:
Peli de Halleux 2016-10-12 23:40:33 -07:00
parent 7c2512e56b
commit 4fc514e643

View File

@ -33,7 +33,7 @@ namespace pxsim.visuals {
}
.sim-led-back:hover {
stroke:#a0a0a0;
stroke:#fff;
stroke-width:3px;
}
.sim-led:hover {
@ -1034,7 +1034,7 @@ namespace pxsim.visuals {
pinTouched: "#FFA500",
pinActive: "#FF5500",
ledOn: "#ff7777",
ledOff: "#666",
ledOff: "#fff",
buttonOuter: "#979797",
buttonUps: ["#186A8C", "#D82E50"],
buttonDown: "#FFA500",
@ -1440,7 +1440,7 @@ namespace pxsim.visuals {
for (let j = 0; j < 5; ++j) {
let ledleft = j * ledoffw + left;
let k = i * 5 + j;
this.ledsOuter.push(svg.child(this.g, "rect", { class: "sim-led-back", x: ledleft, y: ledtop, width: ledw, height: ledh, rx: 1, ry: 1 }));
this.ledsOuter.push(svg.child(this.g, "rect", { class: "sim-led-back", x: ledleft, y: ledtop, width: ledw, height: ledh }));
this.leds.push(svg.child(this.g, "rect", { class: "sim-led", x: ledleft - 1, y: ledtop - 1, width: ledw + 2, height: ledh + 2, rx: 2, ry: 2, title: `(${j},${i})` }));
}
}