Blockly integrate pxt microbit (#355)
* added new values for Integration with field_note
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@ -1,112 +1,112 @@
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enum Note {
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=262
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C = 262,
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//% block=C#
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=277
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CSharp = 277,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=294
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D = 294,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=311
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Eb = 311,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=330
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E = 330,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=349
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F = 349,
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//% block=F#
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=370
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FSharp = 370,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=392
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G = 392,
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//% block=G#
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=415
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GSharp = 415,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=440
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A = 440,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=466
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Bb = 466,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=494
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B = 494,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=131
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C3 = 131,
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//% block=C#3
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=139
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CSharp3 = 139,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=147
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D3 = 147,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=156
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Eb3 = 156,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=165
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E3 = 165,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=175
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F3 = 175,
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//% block=F#3
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=185
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FSharp3 = 185,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=196
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G3 = 196,
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//% block=G#3
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=208
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GSharp3 = 208,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=220
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A3 = 220,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=233
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Bb3 = 233,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=247
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B3 = 247,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=262
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C4 = 262,
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//% block=C#4
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=277
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CSharp4 = 277,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=294
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D4 = 294,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=311
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Eb4 = 311,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=330
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E4 = 330,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=349
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F4 = 349,
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//% block=F#4
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=370
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FSharp4 = 370,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=392
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G4 = 392,
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//% block=G#4
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=415
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GSharp4 = 415,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=440
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A4 = 440,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=466
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Bb4 = 466,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=494
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B4 = 494,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=523
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C5 = 523,
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//% block=C#5
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=555
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CSharp5 = 555,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=587
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D5 = 587,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=622
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Eb5 = 622,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=659
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E5 = 659,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=698
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F5 = 698,
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//% block=F#5
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=740
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FSharp5 = 740,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=784
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G5 = 784,
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//% block=G#5
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=831
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GSharp5 = 831,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=880
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A5 = 880,
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//% blockIdentity=music.noteFrequency
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//% blockIdentity=music.noteFrequency enumval=932
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Bb5 = 932,
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//% blockIdentity=music.noteFrequency
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B5 = 989,
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//% blockIdentity=music.noteFrequency enumval=988
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B5 = 988,
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}
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enum BeatFraction {
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@ -141,6 +141,7 @@ namespace music {
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//% help=music/play-tone weight=90
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//% blockId=device_play_note block="play|tone %note=device_note|for %duration=device_beat" blockGap=8
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//% parts="headphone"
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//% useEnumVal = 1
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export function playTone(frequency: number, ms: number): void {
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pins.analogPitch(frequency, ms);
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}
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@ -152,6 +153,7 @@ namespace music {
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//% help=music/ring-tone weight=80
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//% blockId=device_ring block="ring tone (Hz)|%note=device_note" blockGap=8
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//% parts="headphone"
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//% useEnumVal = 1
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export function ringTone(frequency: number): void {
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pins.analogPitch(frequency, 0);
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}
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@ -175,6 +177,8 @@ namespace music {
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//% weight=50 help=music/note-frequency
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//% blockId=device_note block="%note"
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//% shim=TD_ID blockHidden=true
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//% blockFieldEditor="note_editor"
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//% useEnumVal = 1
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export function noteFrequency(name: Note): number {
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return name;
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}
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