updated loc files
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@ -1,6 +1,80 @@
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{
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"AcceleratorRange.EightG": "The accelerator measures forces up to 8 gravity",
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"AcceleratorRange.EightG|block": "8g",
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"AcceleratorRange.FourG": "The accelerator measures forces up to 4 gravity",
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"AcceleratorRange.FourG|block": "4g",
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"AcceleratorRange.OneG": "The accelerator measures forces up to 1 gravity",
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"AcceleratorRange.OneG|block": "1g",
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"AcceleratorRange.TwoG": "The accelerator measures forces up to 2 gravity",
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"AcceleratorRange.TwoG|block": "2g",
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"BaudRate.BaudRate115200|block": "115200",
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"BaudRate.BaudRate9600|block": "9600",
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"BeatFraction.Eighth|block": "1/8",
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"BeatFraction.Half|block": "1/2",
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"BeatFraction.Quarter|block": "1/4",
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"BeatFraction.Sixteenth|block": "1/16",
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"BeatFraction.Whole|block": "1",
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"Button.AB|block": "A+B",
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"Delimiters.Colon|block": ":",
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"Delimiters.Comma|block": ",",
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"Delimiters.Dollar|block": "$",
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"Delimiters.Fullstop|block": ".",
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"Delimiters.Hash|block": "#",
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"Delimiters.NewLine|block": "new line",
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"Dimension.Strength|block": "strength",
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"Dimension.X|block": "x",
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"Dimension.Y|block": "y",
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"Dimension.Z|block": "z",
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"Direction.Left|block": "left",
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"Direction.Right|block": "right",
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"DisplayMode.BackAndWhite|block": "black and white",
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"DisplayMode.Greyscale|block": "greyscale",
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"EventCreationMode.CreateAndFire": "MicroBitEvent is initialised, and its event handlers are immediately fired (not suitable for use in interrupts!).",
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"EventCreationMode.CreateOnly": "MicroBitEvent is initialised, and no further processing takes place.",
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"Gesture.FreeFall": "Raised when the board is falling!",
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"Gesture.FreeFall|block": "free fall",
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"Gesture.LogoDown": "Raised when the logo is downward and the screen is vertical",
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"Gesture.LogoDown|block": "logo down",
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"Gesture.LogoUp": "Raised when the logo is upward and the screen is vertical",
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"Gesture.LogoUp|block": "logo up",
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"Gesture.ScreenDown": "Raised when the screen is pointing up and the board is horizontal",
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"Gesture.ScreenDown|block": "screen down",
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"Gesture.ScreenUp": "Raised when the screen is pointing down and the board is horizontal",
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"Gesture.ScreenUp|block": "screen up",
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"Gesture.Shake": "Raised when shaken",
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"Gesture.Shake|block": "shake",
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"Gesture.SixG": "Raised when a 6G shock is detected",
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"Gesture.SixG|block": "6g",
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"Gesture.ThreeG": "Raised when a 3G shock is detected",
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"Gesture.ThreeG|block": "3g",
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"Gesture.TiltLeft": "Raised when the screen is pointing left",
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"Gesture.TiltLeft|block": "tilt left",
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"Gesture.TiltRight": "Raised when the screen is pointing right",
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"Gesture.TiltRight|block": "tilt right",
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"LedSpriteProperty.Blink|block": "blink",
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"LedSpriteProperty.Brightness|block": "brightness",
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"LedSpriteProperty.Direction|block": "direction",
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"LedSpriteProperty.X|block": "x",
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"LedSpriteProperty.Y|block": "y",
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"Math.randomBoolean|block": "pick random true or false",
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"Math|block": "Math",
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"Note.CSharp3|block": "C#3",
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"Note.CSharp4|block": "C#4",
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"Note.CSharp5|block": "C#5",
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"Note.CSharp|block": "C#",
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"Note.FSharp3|block": "F#3",
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"Note.FSharp4|block": "F#4",
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"Note.FSharp5|block": "F#5",
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"Note.FSharp|block": "F#",
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"Note.GSharp3|block": "G#3",
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"Note.GSharp4|block": "G#4",
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"Note.GSharp5|block": "G#5",
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"Note.GSharp|block": "G#",
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"PinPullMode.PullDown|block": "down",
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"PinPullMode.PullNone|block": "none",
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"PinPullMode.PullUp|block": "up",
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"Rotation.Pitch|block": "pitch",
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"Rotation.Roll|block": "roll",
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"String.charAt|block": "char from %this|at %pos",
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"String.compare|block": "compare %this| to %that",
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"String.concat|block": "join %this|%other",
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