adding namespace to api categories (#330)
* adding namespace to api categories * add icon for led * adding icons for control, game, images, pins and serial.
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@@ -4,7 +4,7 @@
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/**
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* Provides access to basic micro:bit functionality.
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*/
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//% color=#0078D7 weight=100
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//% color=#0078D7 weight=100 icon="\uf00a"
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namespace basic {
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/**
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@@ -13,7 +13,7 @@ namespace basic {
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*/
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//% help=basic/show-number
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//% weight=96
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//% blockId=device_show_number block="show|number %number" blockGap=8 icon="\uf1ec"
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//% blockId=device_show_number block="show|number %number" blockGap=8
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//% async
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//% parts="ledmatrix"
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void showNumber(int value, int interval = 150) {
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@@ -50,7 +50,7 @@ namespace basic {
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*/
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//% help=basic/show-string
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//% weight=87 blockGap=8
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//% block="show|string %text" icon="\uf031"
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//% block="show|string %text"
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//% async
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//% blockId=device_print_message
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//% parts="ledmatrix"
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@@ -73,7 +73,7 @@ namespace basic {
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* Turn off all LEDs
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*/
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//% help=basic/clear-screen weight=79
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//% blockId=device_clear_display block="clear screen" icon="\uf12d"
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//% blockId=device_clear_display block="clear screen"
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//% parts="ledmatrix"
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void clearScreen() {
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uBit.display.image.clear();
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