adding namespace to api categories (#330)

* adding namespace to api categories

* add icon for led

* adding icons for control, game, images, pins and serial.
This commit is contained in:
Peli de Halleux
2017-01-05 07:01:50 -08:00
committed by GitHub
parent c713fe9bf4
commit 5d8ccd1d6d
19 changed files with 71 additions and 71 deletions

View File

@ -129,7 +129,7 @@ enum BeatFraction {
/**
* Generation of music tones through pin ``P0``.
*/
//% color=#D83B01 weight=98
//% color=#D83B01 weight=98 icon="\uf025"
namespace music {
let beatsPerMinute: number = 120;
@ -139,7 +139,7 @@ namespace music {
* @param ms tone duration in milliseconds (ms)
*/
//% help=music/play-tone weight=90
//% blockId=device_play_note block="play|tone %note=device_note|for %duration=device_beat" icon="\uf025" blockGap=8
//% blockId=device_play_note block="play|tone %note=device_note|for %duration=device_beat" blockGap=8
//% parts="headphone"
export function playTone(frequency: number, ms: number): void {
pins.analogPitch(frequency, ms);
@ -150,7 +150,7 @@ namespace music {
* @param frequency pitch of the tone to play in Hertz (Hz)
*/
//% help=music/ring-tone weight=80
//% blockId=device_ring block="ring tone (Hz)|%note=device_note" icon="\uf025" blockGap=8
//% blockId=device_ring block="ring tone (Hz)|%note=device_note" blockGap=8
//% parts="headphone"
export function ringTone(frequency: number): void {
pins.analogPitch(frequency, 0);