adding namespace to api categories (#330)
* adding namespace to api categories * add icon for led * adding icons for control, game, images, pins and serial.
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@ -129,7 +129,7 @@ enum BeatFraction {
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/**
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* Generation of music tones through pin ``P0``.
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*/
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//% color=#D83B01 weight=98
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//% color=#D83B01 weight=98 icon="\uf025"
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namespace music {
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let beatsPerMinute: number = 120;
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@ -139,7 +139,7 @@ namespace music {
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* @param ms tone duration in milliseconds (ms)
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*/
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//% help=music/play-tone weight=90
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//% blockId=device_play_note block="play|tone %note=device_note|for %duration=device_beat" icon="\uf025" blockGap=8
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//% blockId=device_play_note block="play|tone %note=device_note|for %duration=device_beat" blockGap=8
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//% parts="headphone"
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export function playTone(frequency: number, ms: number): void {
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pins.analogPitch(frequency, ms);
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@ -150,7 +150,7 @@ namespace music {
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* @param frequency pitch of the tone to play in Hertz (Hz)
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*/
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//% help=music/ring-tone weight=80
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//% blockId=device_ring block="ring tone (Hz)|%note=device_note" icon="\uf025" blockGap=8
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//% blockId=device_ring block="ring tone (Hz)|%note=device_note" blockGap=8
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//% parts="headphone"
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export function ringTone(frequency: number): void {
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pins.analogPitch(frequency, 0);
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