remove linksto lessons from references

This commit is contained in:
Tom Ball
2016-06-11 22:28:57 -04:00
parent 5b5cac878b
commit 67ea6c01f2
55 changed files with 1 additions and 221 deletions

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@ -24,8 +24,3 @@ export function addScore(points: number)
```
export function score() : number
```
### Lessons
[game of chance](/lessons/game-of-chance), [game counter](/lessons/game-counter)

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@ -19,8 +19,3 @@ Sprite will change the y position by this number
```
export function changeYBy(_this: micro_bitSprites.LedSprite, y: number)
```
### Lessons
[game of chance](/lessons/game-of-chance) | [game counter](/lessons/game-counter)

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@ -146,8 +146,3 @@ You can also end the game by calling the `game -> game over` function:
```
game.gameOver()
```
### Lessons
[game of chance](/lessons/game-of-chance) | [game counter](/lessons/game-counter)

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@ -18,7 +18,3 @@ You can end the game by calling the `game -> game over` function:
game.gameOver()
```
### Lessons
[game of chance](/lessons/game-of-chance)

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@ -5,8 +5,3 @@ Sprite move by a certain number of LEDs
```
export function move(_this: micro_bitSprites.LedSprite, leds: number)
```
### Lessons
[game of chance](/lessons/game-of-chance) | [game counter](/lessons/game-counter)

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@ -11,8 +11,3 @@ Reports the y position of a sprite on the LED screen
```
export function y(_this: micro_bitSprites.LedSprite) : number
```
### Lessons
[game of chance](/lessons/game-of-chance) | [game counter](/lessons/game-counter)

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@ -25,8 +25,3 @@ Reports the current direction of a sprite on the LED screen
```
export function direction(_this: micro_bitSprites.LedSprite) : number
```
### Lessons
[game of chance](/lessons/game-of-chance) | [game counter](/lessons/game-counter)

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@ -43,7 +43,3 @@ If your game has a time limit, you can start a countdown in which case `game->cu
export function startCountdown(ms: number)
```
### Lessons
[game of chance](/lessons/game-of-chance), [game counter](/lessons/game-counter)

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@ -40,8 +40,3 @@ If your game has a time limit, you can start a countdown in which case `game->cu
```
export function startCountdown(ms: number)
```
### Lessons
[bop it](/lessons/bop-it) | [game of chance](/lessons/game-of-chance) | [game counter](/lessons/game-counter)

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@ -6,7 +6,3 @@ Reports true if sprite is touching specified sprite
export function isTouching(_this: micro_bitSprites.LedSprite, other: micro_bitSprites.LedSprite) : boolean
```
### Lessons
[game of chance](/lessons/game-of-chance) | [game counter](/lessons/game-counter)

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@ -12,7 +12,3 @@ Rotates a sprite to the left by a certain number of degrees
export function turnLeft(_this: micro_bitSprites.LedSprite, degrees: number)
```
### Lessons
[game of chance](/lessons/game-of-chance) | [game counter](/lessons/game-counter)