Deleted loop around event handlers in coin flipper

This commit is contained in:
Ron Hale-Evans 2016-06-07 11:44:42 -07:00
parent bd835a8a6e
commit 6de2f22542

View File

@ -234,22 +234,19 @@ Here are the blocks to make your coin flipper. When you press button
on the LED screen. on the LED screen.
```blocks ```blocks
basic.forever(() => { input.onButtonPressed(Button.B, () => {
input.onButtonPressed(Button.B, () => { if (Math.randomBoolean()) {
if (Math.randomBoolean()) { basic.showString("H");
basic.showString("H"); } else {
} else { basic.showString("T");
basic.showString("T"); }
}
});
}); });
``` ```
### ~hint ### ~hint
The ``pick random true or false`` block randomly tells the ``if`` The ``pick random true or false`` block randomly tells the ``if``
block `true` or `false`. If the ``pick`` block block `true` or `false`. If the ``pick`` block picked `true`, the
picked `true`, the ``if`` block shows the letter `H`. Otherwise, it ``if`` block shows the letter `H`. Otherwise, it shows the letter `T`.
shows the letter `T`.
That's it! That's it!
@ -280,20 +277,18 @@ show your score.
When you're done, your coin flipping program should look like this: When you're done, your coin flipping program should look like this:
```blocks ```blocks
basic.forever(() => { input.onButtonPressed(Button.B, () => {
input.onButtonPressed(Button.B, () => { if (Math.randomBoolean()) {
if (Math.randomBoolean()) { basic.showString("H");
basic.showString("H"); } else {
} else { basic.showString("T");
basic.showString("T"); }
} });
}); input.onButtonPressed(Button.A, () => {
input.onButtonPressed(Button.A, () => { game.addScore(1);
game.addScore(1); });
}); input.onButtonPressed(Button.AB, () => {
input.onButtonPressed(Button.AB, () => { basic.showNumber(game.score());
basic.showNumber(game.score());
});
}); });
``` ```