Spellcheck docs (#1652)

* Spelling mistakes
This commit is contained in:
Sam El-Husseini
2018-11-20 13:26:26 -08:00
committed by GitHub
parent 980bb581ee
commit 7e23340df1
42 changed files with 79 additions and 79 deletions

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@ -14,7 +14,7 @@ We need to make some variables to keep track of the time and for a few other thi
2. Ok, in **Variables** click on `Make a Variable`. Name the variable as `hours`. Drag out a ``||variables:set to||`` block and change the name with the dropdown to `hours`. Place the variable into the ``||basic:on start||`` block.
3. Repeat this 4 more times to make variables named `minutes`, `time`, `adjust`, and `ampm`.
4. Now, for the ``||variables:set to||`` block for `time`, go to **Text** and drag a `" "` in and replace the `0`.
5. For the `ampm` variable, change the `0` there to a `false` from the **Logic** catagory.
5. For the `ampm` variable, change the `0` there to a `false` from the **Logic** category.
```blocks
let hours = 0
@ -28,7 +28,7 @@ let ampm = false
So, let's try showing the time on the display. We aren't keeping time yet but we'll just see if we can make our watch show something.
1. Get in the **Input** catagory and pull out an ``||input:on shake||``. We'll have our watch show the time when it's shaken.
1. Get in the **Input** category and pull out an ``||input:on shake||``. We'll have our watch show the time when it's shaken.
2. Get another ``||variables:set to||`` and put it into the ``||input:on shake||``. Change the name to `time`.
3. Replace the `0` with a ``||text:join||`` from **Text**. Get another ``||text:join||`` and put it into the second slot of the first ``||text:join||`` you pulled out.
4. Change the `" "` in the first ``||text:join||`` to the `hours` variable. Change the text in the first slot of the second ``||text:join||`` to `":"`. And, change the last slot in the second ``||text:join||`` to the `minutes` variable.
@ -52,8 +52,8 @@ Let's make a way to set the hours for the watch.
1. In **Input**, find an ``||input:on button pressed||`` an put it somewhere on the workspace.
2. Get an ``||logic:if then else||`` block from **Logic** and put it in the ``||input:on button pressed||``.
3. From the same **Logic** category, get a ``||logic:0 < 0||`` and relpace the `false` condition with it.
4. Change the left `0` in the condtion to the `hours` variable. Change `0` on the right to `23`. This limits our hour count to 23 hours.
3. From the same **Logic** category, get a ``||logic:0 < 0||`` and replace the `false` condition with it.
4. Change the left `0` in the condition to the `hours` variable. Change `0` on the right to `23`. This limits our hour count to 23 hours.
5. In the ``||logic:then||`` section, put a ``||variables:change by||`` there. Select the `hours` variable name from the dropdown.
6. In the ``||logic:else||`` section, put a ``||variables:set to||`` there. Select the `hours` variable name from the dropdown and leave the `0`.
@ -266,4 +266,4 @@ Right now, it's showing 24 hour format: hours go from `0` to `23` and back to `0
To set it to the current time, you use the **A** and **B** buttons. The **A** button moves the current hour up by one each time it's pressed. The **B** button moves the minutes up by one every time it's pressed.
Now that you can tell time on your @boardname@ who knows what you will accomplish next. Only, time will tell!
Now that you can tell time on your @boardname@ who knows what you will accomplish next. Only, time will tell!

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@ -28,8 +28,8 @@ We'll use button `A` to add `10` seconds to our time count. The time count of `s
1. In **Input**, find an ``||input:on button pressed||`` an put it somewhere on the workspace.
2. Get an ``||logic:if then||`` block from **Logic** and put it in the ``||input:on button pressed||``.
3. From the same **Logic** category, get a ``||logic:0 < 0||`` and relpace the `false` condition with it.
4. Change the left `0` in the condtion to the `seconds` variable. Change `0` on the right to `50`. This limits time to just one minute.
3. From the same **Logic** category, get a ``||logic:0 < 0||`` and replace the `false` condition with it.
4. Change the left `0` in the condition to the `seconds` variable. Change `0` on the right to `50`. This limits time to just one minute.
5. In the ``||logic:then||`` section, put a ``||variables:change by||`` there. Select the `seconds` variable name from the dropdown and change the `0` on the right to `10`.
6. Add a ``||basic:show number||`` below the ``||variables:change by||``. Change the value to the `seconds` variable. Then, put a ``||basic:clear screen||`` under that.
@ -50,8 +50,8 @@ Now, we'll use the `B` button to add just `1` second the time count. The time co
1. In **Input**, find an ``||input:on button pressed||`` an put it somewhere on the workspace.
2. Get an ``||logic:if then||`` block from **Logic** and put it in the ``||input:on button pressed||``.
3. From the same **Logic** category, get a ``||logic:0 < 0||`` and relpace the `false` condition with it.
4. Change the left `0` in the condtion to the `seconds` variable. Change `0` on the right to `60`. Again, this limits the time to just one minute.
3. From the same **Logic** category, get a ``||logic:0 < 0||`` and replace the `false` condition with it.
4. Change the left `0` in the condition to the `seconds` variable. Change `0` on the right to `60`. Again, this limits the time to just one minute.
5. In the ``||logic:then||`` section, put a ``||variables:change by||`` there. Select the `seconds` variable name from the dropdown.
6. Add a ``||basic:show number||`` below the ``||variables:change by||``. Change the value to the `seconds` variable. Then, put a ``||basic:clear screen||`` under that.
@ -107,4 +107,4 @@ input.onGesture(Gesture.Shake, () => {
Nice! You've got your timer coded now. Go press the ``|Download|`` button and put your code on the @boardname@. When you shake it, it counts down from the time you have set.
At first, there are zero seconds set. To add ten seconds to the count, press the **A** button. To increase the count by one second, press the **B** button.
At first, there are zero seconds set. To add ten seconds to the count, press the **A** button. To increase the count by one second, press the **B** button.