Remove extra whitespace from ```blocks causing tutorial not to decompile (#1651)
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@ -70,7 +70,7 @@ basic.forever(function () {
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Finally, pull out an ``||game:add score||`` and a ``||game:game over||`` block to handle both success (sprite in the center) and failure (sprite not in the center).
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```blocks
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```blocks
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let sprite: game.LedSprite = null
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input.onButtonPressed(Button.A, function () {
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if (sprite.get(LedSpriteProperty.X) == 2) {
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