Fixed typo.

This commit is contained in:
Ron Hale-Evans 2016-06-01 16:29:43 -07:00
parent be284c5e52
commit 985ed56984

View File

@ -106,8 +106,8 @@ input.onButtonPressed(Button.B, () => {
Now try to unscramble these blocks in the editor so that the micro:bit
shows **YES** when you press button `A` and **NO** when when you press
button `B`. All of the blocks under `on button A pressed` or `on
button B pressed` should run when you press that button.
button `B`. All of the blocks under `on button A pressed` or
`on button B pressed` should run when you press that button.
```shuffle
input.onButtonPressed(Button.A, () => {